Best 2026 Video Games for user interface design

#1 007 First Light
5.0

User interface design has limited but very positive evidence around Bond's watch integrating onscreen information cleanly.

Pros: level design, user interface design

Cons: AI behavior, facial animations

#2 Mouse: P.I. For Hire
5.0

The clean interface keeps objectives and navigation visible without crowding the screen. Its animated elements support the cartoon style while remaining functional.

Pros: lore depth, user interface design

Cons: AI behavior, aiming precision

#3 Pragmata
5.0

User interface design is praised for streamlined menus and real-time information that reduces friction.

Pros: bug frequency, user interface design

Cons: HUD clarity, mission design

#4 Directive 8020
4.7

The interface around branching timelines was praised as satisfying for completionists and less repetitive than full replays.

Pros: user interface design, graphics quality

Cons: combat system, animation quality

#5 Tomodachi Life: Living the Dream
4.6

The interface and building tools are repeatedly praised as clean, intuitive, snappy, and easy to use.

Pros: grind level, originality

Cons: social features, accessibility options

#6 Pokémon Pokopia
4.5

User interface design was praised for clarity, cleanliness, and a more seamless feel than many cozy sims.

Pros: protagonist appeal, faithfulness to franchise

Cons: map and navigation design, aiming precision

#7 John Carpenter’s Toxic Commando
4.5

The interface is generally praised for being clean, minimal, and easy to read, keeping loadouts and combat information understandable without clutter.

Pros: gameplay mechanics, boss design

Cons: age appropriateness, family friendliness

#8 Mario Tennis Fever
4.5

Menus and on-court cues are clean, quick, and easy to read. Reviewers praise both the snappy navigation and the way the UI communicates incoming shots without excessive hand-holding.

Pros: facial animations, load times

Cons: exploration quality, puzzle design

#9 Dragon Quest VII Reimagined
4.5

The interface is neat, tidy, and pleasant to navigate, making commands and equipment management much easier to handle.

Pros: atmosphere, voice acting

Cons: controls responsiveness, quest design

#10 Reanimal
4.5

User interface design is praised for restraint, especially the absence of intrusive button prompts.

Pros: onboarding experience, environmental detail

Cons: family friendliness, movement feel

#11 Marvel Tōkon: Fighting Souls
4.4

The UI is praised for matching the comic-book aesthetic alongside backgrounds and character models.

Pros: emotional impact, frame rate stability

Cons: server reliability, tutorial quality

#12 Zero Parades: For Dead Spies
4.4

The interface is stylish, tactile, and generally clear despite the game’s complexity. Minor tracking and navigation frustrations keep it from being flawless.

Pros: level design, world interactivity

Cons: performance optimization, menu usability

#13 The Blood of Dawnwalker
4.2

The interface-related focus mode was praised as useful for clue reading and efficient investigation.

Pros: core gameplay loop, replay value

Cons: value for money, difficulty balance

#14 Forza Horizon 6
4.1

User interface design gets limited positive evidence from cinematic UI removal during autodrive.

Pros: open-world design, replay value

Cons: dialogue quality, writing quality

#15 Sword Art Online: Echoes of Aincrad
4.0

The user interface design was positively received for feeling familiar to the anime.

Pros: environmental detail, art direction

Cons: world interactivity, loot system

#16 WWE 2K26
4.0

Improved quest markers and navigation make The Island's interface much easier to follow than before, reducing the confusion of finding the next objective.

Pros: lore depth, co-op experience

Cons: economy and resource balance, tutorial quality

#17 Tales of Berseria Remastered
3.8

New icons and clearer indicators improve navigation and inventory clarity, but older build menus can still feel convoluted.

Pros: crafting system, content variety

Cons: monetization fairness, endgame content

#18 Highguard
3.5

Interface clarity is mixed: one assessment praised readability, while another pointed to obvious rough edges in the 5v5 UI.

Pros: controls responsiveness, level design

Cons: world interactivity, dialogue quality

#19 Tom Clancy’s The Division Resurgence
3.4

Customizable touch layouts are strong, but dense menus, small-screen crowding, and layered systems often undermine usability.

Pros: exploration quality, sandbox freedom

Cons: mission variety, companion AI

#20 Cthulhu: The Cosmic Abyss
3.4

UI evidence was split between praise for The Vault and clean interface and complaints about text size or clumsy controls.

Pros: world-building, world interactivity

Cons: enemy variety, stealth mechanics

#21 Saros
3.3

User interface design had limited mixed evidence, with one reviewer finding it good enough but imperfect.

Pros: value for money, fun factor

Cons: map and navigation design, side character depth

#22 Assassin's Creed Black Flag Resynced
3.2

User interface design has a mixed note because one reviewer found the on-screen combat UI somewhat messy despite being understandable.

Pros: core gameplay loop, visual effects quality

Cons: monetization fairness, microtransaction impact

#23 Gears of War: E-Day
3.2

Interface design is mixed because one reviewer dislikes the centered active reload presentation, even though customization is discussed elsewhere.

Pros: emotional impact, art direction

Cons: value for money, platform-specific feature support

#24 Cabernet
3.0

User interface design was mixed: one review found it organized and another effective, but several criticized parsing, hotspot cycling, and rough interface elements.

Pros: accessibility options, protagonist appeal

Cons: frame rate stability, polish

#25 Fatal Frame II: Crimson Butterfly Remake
3.0

The interface is serviceable, but persistent HUD elements and a few menu choices can feel visually intrusive in such an atmosphere-driven game.

Pros: writing quality, checkpoint system

Cons: bug frequency, HUD clarity

#26 Yakuza Kiwami 3 & Dark Ties
3.0

The interface is praised for fitting Mine’s calculating personality and presenting his systems in a thematically coherent way.

Pros: controls responsiveness, movement feel

Cons: casting choices, grind level

#27 Romeo is a Dead Man
2.9

The interface is visually distinctive but not universally easy to use. Its retro flourishes and strong personality win praise, while messy layouts and confusing technical settings can frustrate.

Pros: world interactivity, immersion

Cons: AI behavior, handheld play suitability

#28 The Rogue Prince of Persia
2.9

User interface design was mixed, with map/UI glitches and requests for clearer map information.

Pros: crash stability, HUD clarity

Cons: character development, visual effects quality

#29 Monster Hunter Stories 3: Twisted Reflection
2.6

The UI is one of the more consistent friction points, with clutter, vague objective guidance, and occasional information gaps despite useful help systems elsewhere.

Pros: puzzle design, level design

Cons: crash stability, multiplayer design

#30 Mewgenics
2.5

UI is one of the most repeated practical complaints. Tracking dozens of cats, hidden traits, gear, mutations, and battle information can be cumbersome, though later updates and tactical-view tools address...

Pros: level design, exploration quality

Cons: age appropriateness, family friendliness

#31 Elder Scrolls V: Skyrim
2.4

Interface quality is platform-dependent: controller menus are often streamlined, but PC layout and some base UI choices are criticized as clumsy or messy. Mods such as SkyUI are frequently treated...

Pros: gameplay mechanics, core gameplay loop

Cons: camera behavior, haptic feedback integration

#32 Starfield
2.3

Interface design is a regular drawback, especially with maps, menus, and navigation that feel awkward for a game this large.

Pros: puzzle design, sound design

Cons: accessibility options, AI behavior

#33 BlazBlue Entropy Effect X
2.1

UI design is a repeated weakness, with overlap, clutter, cumbersome potential screens, and unreadable bugged menus mentioned.

Pros: movement feel, skill tree depth

Cons: menu usability, HUD clarity

#34 Cairn
2.0

Cairn keeps interface elements minimal so the mountain stays visible, a choice reviewers often find elegant and immersive even when it makes some status information less explicit.

Pros: open-world design, visual effects quality

Cons: frame rate stability, user interface design

#36 Code Vein II Review
2.0

The UI can feel overloaded and visually messy, with at least one review comparing it to an MMO screen packed with too much information.

Pros: world-building, sound design

Cons: multiplayer design, frame rate stability

#37 Crimson Desert
2.0

Reviewer evidence is negative or mixed: user interface design was often criticized, even where some reviewers found redeeming moments across 1 review(s).

Pros: level design, replay value

Cons: stealth mechanics, save system reliability

#38 High on Life 2
2.0

Text sizing and interface behavior are mixed: menu options help, but dialogue text can still be too small and some UI presentation is awkward.

Pros: tutorial quality, monetization fairness

Cons: polish, HUD clarity

#39 Styx: Blades of Greed
2.0

The quick-access interface can become cumbersome as more powers unlock, forcing repeated pausing and reshuffling instead of keeping the growing toolkit immediately available.

Pros: world-building, stealth mechanics

Cons: boss design, endgame content

#41 God of War Sons of Sparta
1.6

UI complaints focus on unclear map information, cluttered notifications, and confusing equipment or fast-travel screens that make simple tasks harder than necessary.

Pros: accessibility options, checkpoint system

Cons: economy and resource balance, AI behavior

#42 1348 Ex Voto
1.5

Interface complaints focus on overlapping subtitles, awkward presentation, and other rough UI details that do not match the cinematic ambitions of the rest of the game.

Pros: visual effects quality, horror tension

Cons: aiming precision, stealth mechanics

#43 Invincible VS
1.5

User interface design drew a strong negative score from a tutorial complaint about missing button prompts.

Pros: immersion, frame rate stability

Cons: user interface design, bug frequency

#44 GreedFall: The Dying World Review
1.3

The interface struggles under the weight of the game’s systems. Cluttered combat screens, weak comparison tools, and awkward skill or inventory layouts make information harder to manage than it should...

Pros: mission design, sandbox freedom

Cons: movement feel, aiming precision

#45 Aphelion
1.0

Delayed prompts and interactions can make the interface feel unresponsive, particularly when the game waits for dialogue or animations to finish.

Pros: HUD clarity, onboarding experience

Cons: user interface design, menu usability