TOEM 2 Review

Publisher: Something We Made
Released: September 29, 2026
Updated: 2 weeks ago
4.4
Overall review score
372
Review insights
70
Scored features
37
Expert reviews
Content guidance
Scorata recommended age 5+

Its low-stakes, violence-free adventure and gentle humor suit young children. Light puzzles and platforming may still require occasional help.

Official rating E

Bottom Line

Choose TOEM 2 for a warm, polished photography adventure packed with charm, strong art and music, and rewarding exploration. Skip it if you want a long campaign, demanding puzzles, or a sequel that substantially reinvents the original.

Best for

Players who want a short, cozy photography adventure with charming characters, collectible hunting, relaxed exploration, and excellent music will get the most from it.

Not for

Players seeking demanding puzzles, a long campaign, deep postgame systems, or a sequel that dramatically changes the original formula may find it too slight.

Verdict

TOEM 2 is a beautifully polished, low-pressure photography adventure that understands why the original worked. Its monochrome dioramas are richer and more vertical, exploration is consistently rewarding, and the soundtrack and sound design are exceptional companions to the game’s gentle pace. New movement and camera tools add variety, but they rarely develop into deep systems, and many puzzles are easier and more obvious than returning players may expect. The biggest tradeoff is length: the three-to-five-hour format feels perfectly concise to some, while others are left wanting another region or a stronger postgame. It is an affectionate, highly enjoyable sequel whose refinement and charm matter more than reinvention.

Feature Scorecards

Summary

70 reviewed features
  • Very positive 4.5-5.0
    49 (70%)
  • Positive 3.5-4.4
    14 (20%)
  • Neutral 2.5-3.4
    6 (9%)
  • Negative 1.5-2.4
    1 (1%)

Pros highlights

  • 3.8
    27 reviews low consensus
    game length: 3.8, 27 reviews, low consensus
    The three-to-five-hour runtime is the most divisive trait. Some love the concise, one-afternoon format, while others feel the adventure ends just as it finds its groove and want another area or two.
  • 4.1
    25 reviews low consensus
    gameplay mechanics: 4.1, 25 reviews, low consensus
    Photography remains intuitive and fun, while jumping, climbing, focus actions, drones, and regional tools add new ways to interact. The tradeoff is that several tools feel underused, overly simple, or less interesting than photography-driven problem solving.
  • 5.0
    23 reviews strong consensus
    atmosphere: 5.0, 23 reviews, strong consensus
    TOEM 2 excels as a calm, cozy escape built around whimsy, kindness, and unhurried wandering. Its low-stress tone consistently complements the photography-focused play.
  • 4.9
    23 reviews strong consensus
    soundtrack quality: 4.9, 23 reviews, strong consensus
    The laid-back score is one of the strongest points of agreement, with relaxed, catchy tracks that suit each area without overwhelming exploration. Several players treat the music as a standout they would happily listen to outside the game.
  • 4.8
    22 reviews strong consensus
    art direction: 4.8, 22 reviews, strong consensus
    The black-and-white diorama look remains one of the game’s defining strengths, with richer 3D depth and playful detail. A minority preference for the flatter original style makes the visual upgrade slightly divisive, but praise is otherwise overwhelming.
  • 4.1
    14 reviews low consensus
    quest design: 4.1, 14 reviews, low consensus
    Quests are often funny, inventive, and rewarding, with memorable requests that encourage close observation. A minority of the game leans too heavily on straightforward fetch-style or tool-based tasks, creating a noticeable quality split.

Cons highlights

  • 3.1
    10 reviews low consensus
    innovation: 3.1, 10 reviews, low consensus
    TOEM 2 adds useful refinements, but the sequel rarely feels transformative. Its new tools and movement options work well enough, yet several players wanted bolder ideas or deeper use of the new mechanics.
  • 2.7
    6 reviews strong consensus
    difficulty balance: 2.7, 6 reviews, strong consensus
    The relaxed difficulty is welcoming, but this is also one of the most consistent criticisms. Many puzzles and platforming sections are so forgiving that experienced players may miss the stronger observation challenges of the original.
  • 2.4
    5 reviews strong consensus
    content completeness: 2.4, 5 reviews, strong consensus
    The biggest content complaint is that the adventure feels underfilled for a full sequel, with fewer areas than some expected and an ending that arrives quickly. Even positive takes often wish there were another region or more quests.
  • 3.0
    4 reviews low consensus
    originality: 3.0, 4 reviews, low consensus
    The sequel’s personality is still distinctive within cozy games, especially visually, but its structure and premise remain extremely close to the first TOEM. Returning players may feel the novelty has diminished.
  • 3.0
    4 reviews strong consensus
    pacing: 3.0, 4 reviews, strong consensus
    The relaxed concept is appealing, yet the low challenge can make areas pass too quickly for a game about slowing down and observing. New tools occasionally break up the walking, but the adventure can still feel breezier than intended.

Compared With Category Average

Compared with other Video Games, this product is above average in grind level, menu usability, crash stability, near average in art direction, game length, below average in content completeness, innovation, endgame content.

Comparison summary

70 compared features
  • Above average 0.4+ pts higher
    55 (79%)
  • Same as average within 0.3 pts
    8 (11%)
  • Below average 0.4+ pts lower
    7 (10%)

Largest category differences

Attribute This product Category average Difference
grind level 5.0 2.9 +2.1
menu usability 5.0 3.0 +2.0
crash stability 5.0 3.1 +1.9
platforming precision 5.0 3.1 +1.9
dialogue quality 5.0 3.3 +1.7
controller ergonomics 5.0 3.2 +1.8
user interface design 5.0 3.3 +1.7
age appropriateness 5.0 3.3 +1.7

Consider This Instead

If you want better content completeness

Choose Ninja Gaiden: Ragebound. It scores 5.0 vs 2.4 for content completeness, with a 4.4 overall score.

Compare

If you want better map and navigation design

Choose Ghost of Yōtei. It scores 4.8 vs 4.4 for map and navigation design, with a 4.4 overall score.

Compare

If you want better innovation

Choose Donkey Kong Bananza. It scores 5.0 vs 3.1 for innovation, with a 4.5 overall score.

Compare

Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

TOEM

  • Better: overall sequel appeal This take prefers returning to the original TOEM over the sequel.
  • Similar: overall structure and formula The sequel is described as extremely similar to the original TOEM in its basic structure and identity.

FAQ

Do I need to play the first TOEM first?

No. The sequel is welcoming to newcomers and explains its journey clearly enough to enjoy without prior knowledge.

How long is TOEM 2?

Most playthroughs in the supplied coverage land around three to five hours, with completionist runs often still fitting into a single afternoon or weekend.

Are the puzzles difficult?

Usually not. Most are straightforward and forgiving, with a handful of clever observation, photo, or multi-step challenges providing the stronger puzzle moments.

What is new compared with the first game?

The sequel adds jumping and climbing, more vertical 3D spaces, a minimap, new camera tools, focus interactions, and expanded selfie or floating-camera options.

Is TOEM 2 suitable for kids?

Its tone is low-stakes, family-friendly, and explicitly described as violence-free. Younger players may still need help with some platforming or puzzles.

Is there much to do beyond the main story?

There are critters to photograph, outfits and hats to find, cassettes, photo challenges, side quests, and completion cleanup, but the overall game remains quite short and has limited postgame structure.

Sample Expert Reviews We Analyzed

These are a few of the reviews included in our analysis.

Video Reviews

Article Reviews

nintendoworldreport.com

Summary Pros Cozy and wholesome vibes all the way. Great laidback soundtrack to fit the atmosphere. New camera abilities break up the pacing...

Review score
3.9
adventuregamehotspot.com

It shares much of the same appeal as its predecessor, but between the tedious platforming and less interesting quests, TOEM 2 just doesn’t...

Review score
3.0
pcgamer.com

This photo-based adventure is super sweet but a little too easy to capture the glee of solving adventure game puzzles.

Review score
3.5

Top Video Games to Consider

#1 Well Dweller
4.7

Best for fluid traversal, rewarding exploration, striking art, and forgiving quality-of-life features. Skip it if you want deep combat, radical genre innovation, or consistently demanding bosses.

Pros: difficulty balance, boss design

Cons: innovation, sandbox freedom

#2 Hades II
4.6

Good if you want fast, tactical roguelite combat with huge progression depth, striking art, and standout music. Skip it if repetition, resource micromanagement, or a less emotionally satisfying sequel story...

Pros: combat system, progression system

Cons: originality

#3 Valheim
4.5

Good if you want a beautiful, demanding survival sandbox built around exploration, building, progression, and memorable co-op. Skip it if long resource runs, harsh death recovery, and deliberate pacing sound...

Pros: town-building system, exploration quality

Cons: grind level, fast travel convenience

#4 Donkey Kong Bananza
4.5

Best for joyful destruction, dense exploration, and a charming DK-Pauline adventure. Skip it if camera quirks, frame-rate dips, easy bosses, or premium Switch 2 pricing are dealbreakers.

Pros: fun factor, world interactivity

Cons: frame rate stability, boss design