Best 2026 Video Games for crafting system

#1 Tales of Berseria Remastered
5.0

Equipment enhancement earned praise for making dropped materials useful and giving gear management a satisfying purpose between battles.

Pros: crafting system, content variety

Cons: monetization fairness, endgame content

#2 Monster Hunter Stories 3: Twisted Reflection
4.8

Crafting is praised for feeding directly into combat preparation, with streamlined material checks making weapon and armor upgrades easier to manage.

Pros: puzzle design, level design

Cons: crash stability, multiplayer design

#3 Elder Scrolls V: Skyrim
4.6

Smithing, enchanting, alchemy, cooking, and equipment creation make gathered resources useful and support self-directed builds. Survival Mode gives some of these systems, especially cooking, even more purpose.

Pros: gameplay mechanics, core gameplay loop

Cons: camera behavior, haptic feedback integration

#4 Romeo is a Dead Man
4.3

Growing, fusing, and refining Bastards is a major highlight. Reviewers frequently treat the system as a game within the game because it supports experimentation, stronger summons, and personalized builds.

Pros: world interactivity, immersion

Cons: AI behavior, handheld play suitability

#5 Resident Evil Requiem
4.2

Crafting was generally seen as strategic and interesting, especially the blood/injector system, though one reviewer found it weird.

Pros: driving mechanics, protagonist appeal

Cons: platform-specific feature support, checkpoint system

#6 Tomodachi Life: Living the Dream
4.0

One reviewer explicitly praises the absence of crafting, framing that omission as a benefit rather than a missing feature.

Pros: grind level, originality

Cons: social features, accessibility options

#7 Starfield
3.8

Crafting, outposts, mods, and ship-building depth stand out, but the same systems can feel under-explained or tedious when resource handling gets in the way.

Pros: puzzle design, sound design

Cons: accessibility options, AI behavior

#8 GreedFall: The Dying World Review
3.8

Crafting can meaningfully improve armor, gear, potions, and builds, and several players enjoyed its depth. Others found it overly complicated, mandatory, or burdensome when paired with weak inventory tools.

Pros: mission design, sandbox freedom

Cons: movement feel, aiming precision

#9 Pokémon Pokopia
3.6

Crafting and building were seen as deep and rewarding, but some reviewers found manual construction cumbersome or imprecise.

Pros: protagonist appeal, faithfulness to franchise

Cons: map and navigation design, aiming precision

#10 Code Vein II Review
3.6

Crafting is lightly supported and rarely celebrated; where reviewers discuss it directly, it is often described as underdeveloped or unnecessary next to the stronger upgrade and build systems.

Pros: world-building, sound design

Cons: multiplayer design, frame rate stability

#11 Cairn
3.6

Cooking, repairing pitons, taping hands, and preparing supplies stay fairly lightweight. Reviewers generally like that these systems support the climb without becoming elaborate side games.

Pros: open-world design, visual effects quality

Cons: frame rate stability, user interface design

#12 God of War Sons of Sparta
3.5

The Norse-style crafting and equipment structure adds useful build depth, though the large number of materials and pickups can feel busier than the combat requires.

Pros: accessibility options, checkpoint system

Cons: economy and resource balance, AI behavior

#13 Styx: Blades of Greed
3.0

Crafting adds tactical preparation, but shared and scarce materials can make players hoard resources instead of experimenting freely with the most interesting gadgets.

Pros: world-building, stealth mechanics

Cons: boss design, endgame content

#14 Crimson Desert
2.8

Reviewer evidence is negative or mixed: crafting system was often criticized, even where some reviewers found redeeming moments across 4 review(s).

Pros: level design, replay value

Cons: stealth mechanics, save system reliability

#15 Sword Art Online: Echoes of Aincrad
2.8

Crafting was mixed: one reviewer liked its role in player expression, while another dismissed collected materials as filler.

Pros: environmental detail, art direction

Cons: world interactivity, loot system

#16 Tom Clancy’s The Division Resurgence
2.8

Crafting supports build experimentation, but long timers, heavy RNG, and material costs make it less appealing than looting or upgrading.

Pros: exploration quality, sandbox freedom

Cons: mission variety, companion AI