Call of Duty: Modern Warfare 4 Review

Publisher: Activision
Released: October 23, 2026
Updated: 20 hours ago
3.9
Overall review score
1,007
Review insights
120
Scored features
64
Expert reviews
Content guidance
Scorata recommended age 18+

Realistic warfare includes graphic beatings, blood and dismemberment, civilian killings, and a public hanging. Online modes also involve combat and voice interaction with strangers.

Official rating M

Bottom Line

Choose it for forceful shooting, a cinematic campaign, and tense DMZ missions with friends. Skip a full-price purchase if you only want the short campaign or need relaxed multiplayer without demanding lobbies.

Action-shooter fans and returning players who want cinematic missions plus a substantial online game. DMZ is especially appealing with friends, while Switch 2 owners gain a complete portable option.

Players seeking relaxed, low-pressure multiplayer or brief DMZ sessions without a long unlock commitment. Graphic violence is also a poor fit for squeamish players, and campaign-only buyers may prefer a sale.

Verdict

Modern Warfare 4 rebuilds much of the appeal of the rebooted series through forceful shooting, varied set pieces, and a Korean squad that often feels more engaging than the returning veterans. Its campaign is widely enjoyed, although the Archer gets too little development and the open Stranded mission sharply divides opinion. DMZ adds a substantial extraction experience, with structured objectives, meaningful progression, and memorable escapes, especially with friends. Resource chores and punishing encounters can still wear thin. Multiplayer benefits from refined movement and interesting objective modes, but strict-feeling matchmaking, uneven maps, and disputed lethality prevent a clean consensus. The Switch 2 version preserves the complete package impressively while accepting softer visuals and lower campaign and DMZ frame rates. Value depends heavily on using the online modes alongside the campaign.

Feature Scorecards

Summary

120 reviewed features
  • Very positive 4.5-5.0
    30 (25%)
  • Positive 3.5-4.4
    52 (43%)
  • Neutral 2.5-3.4
    23 (19%)
  • Negative 1.5-2.4
    15 (13%)

Pros highlights

  • 4.2
    46 reviews moderate consensus
    overall quality: 4.2, 46 reviews, moderate consensus
    The campaign and shooting attract broad praise, with DMZ often singled out as a substantial improvement. The full package is less convincing when matchmaking, pacing, or technical compromises clash with a player's priorities.
  • 4.1
    39 reviews strong consensus
    narrative quality: 4.1, 39 reviews, strong consensus
    The dual campaign largely restores confidence through memorable military action and a fresh Korean squad. Price's legacy plot, an underused antagonist, and rushed closure are the principal narrative reservations.
  • 4.4
    30 reviews strong consensus
    combat system: 4.4, 30 reviews, strong consensus
    Refined, forceful shooting is one of the most consistent strengths across modes. Repetitive or imprecise melee encounters and occasional meta-driven firefights account for much of the dissent.
  • 4.3
    30 reviews moderate consensus
    graphics quality: 4.3, 30 reviews, moderate consensus
    The campaign frequently earns exceptional praise for lifelike locations and lighting. Switch compromises, reconstruction artifacts, pop-in, and some ray-tracing results temper that enthusiasm.
  • 3.6
    29 reviews low consensus
    pacing: 3.6, 29 reviews, low consensus
    The interwoven campaign often moves with impressive momentum and variety. Stranded, repeated brawls, overlong chases, and relentless beta matches account for the most common pacing complaints.
  • 4.1
    28 reviews moderate consensus
    movement feel: 4.1, 28 reviews, moderate consensus
    Smooth mantling and more grounded traversal often feel like a useful balance between old and new Call of Duty. Players disagree sharply over whether handling penalties make it sluggish or the remaining slides still make it too frantic.

Cons highlights

  • 3.3
    14 reviews low consensus
    weapon balance: 3.3, 14 reviews, low consensus
    Launch lethality is praised by some for allowing real counterplay, while others feel it favors high-damage weapons too heavily. Dominant beta builds and specific mode imbalances remain notable caveats.
  • 2.7
    13 reviews moderate consensus
    choice impact: 2.7, 13 reviews, moderate consensus
    Local dialogue and moral choices can add character and tension, but rarely change the story. Forced deaths for choosing the wrong response leave some players frustrated by the appearance of agency.
  • 3.3
    13 reviews low consensus
    side character depth: 3.3, 13 reviews, low consensus
    The new squad's banter and relationships frequently give supporting characters real warmth. The Archer is repeatedly criticized for too little screen time and an underdeveloped role.
  • 1.9
    12 reviews strong consensus
    matchmaking quality: 1.9, 12 reviews, strong consensus
    Strict-feeling lobbies, long queues, and the absence of open matchmaking are persistent complaints. Several assessments remain cautious about separating the algorithm's effects from launch populations and individual results.
  • 3.4
    12 reviews low consensus
    value for money: 3.4, 12 reviews, low consensus
    The three-mode package is often considered good value, especially when DMZ and multiplayer will see regular use. The short campaign alone attracts repeated advice to wait for a discount.
  • 2.5
    11 reviews moderate consensus
    AI behavior: 2.5, 11 reviews, moderate consensus
    Enemy behavior divides opinion: some encounters feel more lifelike and threatening, while others expose slow awareness, player-focused targeting, and difficulty driven mostly by armor and numbers.

Use Cases

Best for

  • 4.9
    7 reviews strong consensus
    Returning players: 4.9, 7 reviews, strong consensus
    Lapsed fans often find the campaign and grounded shooting a welcome homecoming. The recap helps returning players reconnect without replaying the earlier games.
  • 4.6
    9 reviews strong consensus
    Nintendo Switch gaming: 4.6, 9 reviews, strong consensus
    The Switch 2 release is widely praised for retaining the full experience and remaining responsive. It trades image detail and frame-rate headroom for portability rather than reducing the core modes.
  • 4.6
    7 reviews strong consensus
    Online co-op with friends: 4.6, 7 reviews, strong consensus
    DMZ is particularly rewarding with friends who coordinate objectives, rescues, and extraction. Kill Block also produces enjoyable group sessions, while organized teamwork can make a large difference to results.

Not ideal for

  • Relaxed play
    1.5
    1 review
    Relaxed play: 1.5, 1 review
    A cautious, casual approach can feel unrewarding when small maps, demanding opponents, and weapon tuning favor constant aggressive play.
  • Content-sensitive players
    2.0
    1 review
    Content-sensitive players: 2.0, 1 review
    Brutal beatings and dismemberment make this a difficult fit for squeamish players. The violence pushes beyond the campaign's otherwise familiar action-movie tone.

Compared With Category Average

Compared with other Video Games, this product is above average in field-of-view options, server reliability, mission design, near average in multiplayer design, character development, below average in Enemy design, driving mechanics, boss design.

Comparison summary

117 compared features
  • Above average 0.4+ pts higher
    48 (41%)
  • Same as average within 0.3 pts
    39 (33%)
  • Below average 0.4+ pts lower
    30 (26%)

Largest category differences

Attribute This product Category average Difference
Enemy design 2.0 4.3 -2.3
field-of-view options 4.5 2.3 +2.2
driving mechanics 2.0 3.9 -1.9
server reliability 4.5 2.7 +1.8
boss design 2.0 3.7 -1.7
mission design 4.5 3.4 +1.1
random encounter design 5.0 3.4 +1.6
character roster 2.5 4.1 -1.6

Consider This Instead

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Compare

Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

  • Better: enemy design The ordinary armored enemies do not match Arc Raiders’ more distinctive threats.
  • Compared: player behavior The author contrasts DMZ’s hostile player encounters with Arc Raiders’ more cooperative early community.
  • Similar: extraction gameplay Arc Raiders players are expected to find DMZ familiar.
  • Compared: autorun accessibility The autorun option is welcomed compared with games the presenter says lack it.
  • Better: enemy design Marathon’s enemies are considered more distinctive than DMZ’s basic armored soldiers.
  • Similar: extraction gameplay Marathon players are expected to recognize DMZ’s extraction structure.
  • Similar: Ground War combined-arms design Ground War is described as a Battlefield-style large battle with Call of Duty shooting.

FAQ

How long is the campaign?

Most accounts place it around six to nine hours. Optional exploration in Stranded and higher difficulty can extend that.

Can I skip the open-world exploration?

Stranded lets you fast travel to its three main objectives. Skipping scavenging leaves fewer equipment options and can make those objectives harder.

Is DMZ free to play?

No. This version is included with the paid Modern Warfare 4 package.

Can I play with friends?

DMZ supports solo play and squads of up to three, and is often most rewarding with coordinated friends. The campaign is single-player.

How does Switch 2 perform?

The campaign targets 30fps, while DMZ is reported at 40fps docked and 30fps handheld. Standard multiplayer generally targets 60fps, with reduced visual detail and some reported dips.

Is it good for casual multiplayer?

Automatic weapon builds simplify preparation, but strict-feeling lobbies and constant engagements can be exhausting. Opinions also differ on the slower movement and revised time to kill.

How graphic is the campaign?

It includes brutal close-range beatings, blood, dismemberment, civilian violence, and a public execution. These scenes can be substantially harsher than the surrounding action-movie spectacle.

Sample Expert Reviews We Analyzed

These are a few of the reviews included in our analysis.

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