Final Fantasy Resonance

Final Fantasy Resonance Feature Scores

Explore all 89 feature scores for Final Fantasy Resonance, organized into pros and cons.

Scores by Feature

Summary

89 reviewed features
  • Very positive 4.5-5.0
    31 (35%)
  • Positive 3.5-4.4
    39 (44%)
  • Neutral 2.5-3.4
    17 (19%)
  • Negative 1.5-2.4
    2 (2%)

Pros

Sort
  • 4.9
    49 reviews strong consensus
    art direction: 4.9, 49 reviews, strong consensus
    The blend of detailed sprites, 3D settings, lighting, and dynamic framing is widely praised. Imported CGI attacks divide opinion over visual consistency.
  • 4.9
    49 reviews strong consensus
    graphics quality: 4.9, 49 reviews, strong consensus
    Detailed pixel art and modern lighting earn widespread praise. A minority find the backgrounds generic or less memorable than other HD-2D games.
  • 4.9
    20 reviews strong consensus
    animation quality: 4.9, 20 reviews, strong consensus
    Expressive sprites and elaborate attack animations give the pixel characters unusual energy. Occasional awkward compositing interrupts otherwise impressive movement.
  • 4.8
    26 reviews strong consensus
    soundtrack quality: 4.8, 26 reviews, strong consensus
    Memorable battle themes, regional music, and classic arrangements are among the most consistent strengths. One player finds it competent but less memorable than favorite series scores.
  • 4.7
    43 reviews strong consensus
    RPG system depth: 4.7, 43 reviews, strong consensus
    Permanent mastery bonuses, transferable skills, and elemental roles provide substantial tactical depth. The many options sometimes outstrip the variety of useful roles.
  • 4.7
    39 reviews moderate consensus
    cutscene visual quality: 4.7, 39 reviews, moderate consensus
    Dynamic angles, expressive sprites, and elaborate action scenes make the HD-2D cinematics a standout. Legacy CGI transitions can look awkward beside them.
  • 4.7
    45 reviews strong consensus
    character customization: 4.7, 45 reviews, strong consensus
    Visions can reinforce natural roles or add entirely different abilities. Mastered skills enable extensive combinations that keep party building engaging.
  • 4.6
    38 reviews strong consensus
    progression system: 4.6, 38 reviews, strong consensus
    Vision mastery grants permanent bonuses and transferable abilities that make growth rewarding. Late recruits and repeated pair-by-pair leveling create some friction.
  • 4.6
    49 reviews strong consensus
    faithfulness to franchise: 4.6, 49 reviews, strong consensus
    The return to traditional battles and world travel strongly evokes classic Final Fantasy. Familiar heroes and references work best when integrated into the mechanics.
  • 4.7
    21 reviews strong consensus
    environmental detail: 4.7, 21 reviews, strong consensus
    Cities, varied biomes, lighting, and detailed backdrops are frequent highlights. A few players find the environments less distinctive than the spritework.
  • 4.5
    50 reviews moderate consensus
    combat system: 4.5, 50 reviews, moderate consensus
    Coordinating elemental weaknesses, staggers, bonus turns, and Vision finishers is the central attraction. Repetitive damage-sponge fights are the most common mechanical complaint.
  • 4.9
    12 reviews strong consensus
    fun factor: 4.9, 12 reviews, strong consensus
    Satisfying staggers, discoveries, and build experiments make the game difficult to put down for many players, even when individual systems frustrate.
  • 4.4
    54 reviews strong consensus
    overall quality: 4.4, 54 reviews, strong consensus
    Most assessments welcome the polished return to classic Final Fantasy, especially its combat and presentation. A smaller group finds weak storytelling or tedious fights harder to overlook.
  • 4.5
    26 reviews strong consensus
    remake/remaster quality: 4.5, 26 reviews, strong consensus
    The mobile material receives a substantial console transformation with rebuilt presentation and systems. Some critics wish the story had changed as boldly as the combat.
  • 4.5
    30 reviews strong consensus
    exploration quality: 4.5, 30 reviews, strong consensus
    Visions, equipment, hidden paths, and optional bosses regularly reward curiosity. Critics differ on whether the world offers enough genuine secrets and complexity.
  • 4.7
    10 reviews strong consensus
    performance optimization: 4.7, 10 reviews, strong consensus
    Most tested versions perform well, with especially positive PC and Steam Deck reports. Switch 2 overworld dips remain a caveat.
  • 4.4
    21 reviews strong consensus
    boss design: 4.4, 21 reviews, strong consensus
    Bosses and optional trials can demand thoughtful elemental coverage and party builds. Others feel too forgiving early or excessively spongy later.
  • 4.2
    30 reviews moderate consensus
    quest design: 4.2, 30 reviews, moderate consensus
    Character-focused quests often enrich the world and provide useful rewards. Routine fetch errands and backtracking are less consistently successful.
  • 4.3
    19 reviews moderate consensus
    open-world design: 4.3, 19 reviews, moderate consensus
    Airship travel and optional regions provide welcome freedom. Some find the world too straightforward or feel early access reduces surprise.
  • 4.3
    16 reviews strong consensus
    game length: 4.3, 16 reviews, strong consensus
    The main adventure feels focused and substantial rather than endlessly bloated. Optional completion can more than double the commitment.
  • 4.7
    7 reviews strong consensus
    handheld play suitability: 4.7, 7 reviews, strong consensus
    The pixel presentation looks particularly good on smaller screens, and both Switch 2 and Steam Deck are praised as comfortable ways to play.
  • 4.1
    44 reviews low consensus
    character development: 4.1, 44 reviews, low consensus
    Many players grow attached to the ensemble and its evolving relationships. Others find the cast shallow, stereotyped, or underused after individual introductions.
  • 4.2
    15 reviews low consensus
    side character depth: 4.2, 15 reviews, low consensus
    Companion quests and villain backstories can enrich the ensemble substantially. Some critics feel characters lose relevance after their introductory chapter.
  • 4.2
    18 reviews low consensus
    emotional impact: 4.2, 18 reviews, low consensus
    Nostalgic discoveries, character deaths, and select performances move some players deeply. Others feel the story lacks lasting weight despite its spectacle.
  • 4.3
    11 reviews moderate consensus
    visual effects quality: 4.3, 11 reviews, moderate consensus
    Limit Breaks, summons, and Vision attacks deliver spectacular effects. Hyper-realistic legacy sequences can clash with the surrounding pixel art.
  • 4.4
    10 reviews moderate consensus
    frame rate stability: 4.4, 10 reviews, moderate consensus
    PC, Steam Deck, and Switch 2 often deliver smooth play. Some Switch 2 overworld areas dip noticeably, and the original Switch is described as less consistent.
  • 4.4
    8 reviews strong consensus
    fast travel convenience: 4.4, 8 reviews, strong consensus
    Generous fast travel reduces backtracking and makes side quests comfortable to complete, although it can make other travel methods feel redundant.
  • 4.2
    16 reviews low consensus
    voice acting: 4.2, 16 reviews, low consensus
    Many players praise expressive performances that bring sprites to life. Others dislike the English delivery, repetitive battle chatter, or inconsistent voice coverage.
  • 4.2
    12 reviews moderate consensus
    endgame content: 4.2, 12 reviews, moderate consensus
    Superbosses, the Colosseum, and other optional challenges give powerful builds a purpose. The leveling needed for full completion can become exhausting.
  • 4.3
    8 reviews strong consensus
    learning curve: 4.3, 8 reviews, strong consensus
    Gradual introductions help make the deep systems approachable. Vision progression can initially feel overwhelming before its flexibility becomes clear.
  • 4.6
    5 reviews strong consensus
    content completeness: 4.6, 5 reviews, strong consensus
    The adventure resolves its main conflict and generally feels self-contained despite adapting only an early portion of Brave Exvius.
  • 4.4
    7 reviews low consensus
    gameplay mechanics: 4.4, 7 reviews, low consensus
    Traditional commands gain depth from stagger timing, transferable skills, and party combinations. One critic finds the many abilities more bloated than useful.
  • 4.4
    7 reviews strong consensus
    loot system: 4.4, 7 reviews, strong consensus
    Useful quest rewards, Magicite, equipment, and performance bonuses give battles and exploration clear progression incentives.
  • 4.4
    6 reviews strong consensus
    humor: 4.4, 6 reviews, strong consensus
    Party chats, clashing personalities, and companion antics deliver welcome comedy and warmth alongside the main adventure.
  • 3.8
    48 reviews low consensus
    narrative quality: 3.8, 48 reviews, low consensus
    Reactions range from deeply engaging character adventure to predictable, thematically thin retread. The familiar crystal quest often depends on personal attachment to the party.
  • 4.3
    7 reviews strong consensus
    content variety: 4.3, 7 reviews, strong consensus
    Optional bosses, side quests, collectibles, minigames, and remote areas provide substantial variety, though pursuing everything can expose repetition.
  • 3.9
    18 reviews low consensus
    world-building: 3.9, 18 reviews, low consensus
    Distinct cultures and companion stories make Lapis engaging for some players. Critics find regional themes shallow or insufficiently connected to a larger narrative purpose.
  • 4.0
    12 reviews moderate consensus
    lore depth: 4.0, 12 reviews, moderate consensus
    Optional quests add history, character context, and details about Lapis. Critics disagree over whether these pieces form a sufficiently meaningful whole.
  • 4.5
    4 reviews strong consensus
    onboarding experience: 4.5, 4 reviews, strong consensus
    The dramatic opening creates immediate intrigue for some players, while gradual mechanical teaching helps new players learn the systems.
  • 4.3
    5 reviews low consensus
    immersion: 4.3, 5 reviews, low consensus
    Detailed worlds and absorbing discoveries draw players in. Abrupt CGI transitions can momentarily break that sense of place.
  • 4.7
    3 reviews strong consensus
    atmosphere: 4.7, 3 reviews, strong consensus
    Classic-series imagery and location-specific music create a recognizable Final Fantasy mood across varied regions.
  • 5.0
    2 reviews limited evidence
    core gameplay loop: 5.0, 2 reviews, limited evidence
    Exploration supplies materials, battles develop Visions, and new skills encourage further discovery. This reinforcing cycle proves especially absorbing.
  • 5.0
    2 reviews limited evidence
    sound design: 5.0, 2 reviews, limited evidence
    Attack effects, character voices, and music combine into an especially satisfying audio presentation in the positive assessments.
  • 3.7
    24 reviews low consensus
    difficulty balance: 3.7, 24 reviews, low consensus
    Difficulty settings accommodate different preferences, yet experiences vary widely: some find Normal trivial while others welcome demanding bosses or dislike drawn-out fights.
  • 3.8
    9 reviews moderate consensus
    HUD clarity: 3.8, 9 reviews, moderate consensus
    The timeline, damage indicators, and encounter radar provide useful planning information. Some battle cards and late-game number displays are harder to read.
  • 3.9
    6 reviews low consensus
    Enemy design: 3.9, 6 reviews, low consensus
    Detailed classic monsters and striking bosses are visual highlights. Routine encounters sometimes rely on excessive durability instead of interesting behavior.
  • 4.8
    2 reviews limited evidence
    battery life: 4.8, 2 reviews, limited evidence
    Handheld battery endurance is viewed positively. Steam Deck testing particularly favors a 45fps cap to extend runtime while improving visual settings.
  • 3.6
    26 reviews low consensus
    writing quality: 3.6, 26 reviews, low consensus
    Warm banter and layered character arcs delight some players, while others criticize forced sentiment, heavy exposition, and overreliance on familiar tropes.
  • 4.5
    2 reviews limited evidence
    replay value: 4.5, 2 reviews, limited evidence
    Different Vision combinations and higher difficulty settings provide appealing reasons to revisit the adventure.
  • 4.5
    2 reviews limited evidence
    save system reliability: 4.5, 2 reviews, limited evidence
    World-map saving and convenient checkpoints support flexible progress and reduce the pressure to finish long dungeon stretches in one sitting.
  • 4.5
    2 reviews limited evidence
    solo play quality: 4.5, 2 reviews, limited evidence
    The reworked adventure feels like a full single-player RPG, with an engaging journey beyond its mobile origins.
  • 3.6
    11 reviews low consensus
    dialogue quality: 3.6, 11 reviews, low consensus
    Party banter can be witty and warm, but critics also describe forced sentiment and exchanges that take too long to reach their point.
  • 3.8
    5 reviews low consensus
    combat readability: 3.8, 5 reviews, low consensus
    Visible turn order and organized commands help with planning. Rapid numbers and effects can make late battles difficult to assess.
  • 3.6
    7 reviews low consensus
    recruitment system: 3.6, 7 reviews, low consensus
    Discovering legacy Visions at shrines can be nostalgic and rewarding. Obvious quizzes, weak consequences, and effortless acquisition leave some players wanting more meaningful interaction.
  • 3.6
    9 reviews low consensus
    protagonist appeal: 3.6, 9 reviews, low consensus
    Rain's optimism and bond with Lasswell win over some players. Others find him bland, bratty, or less interesting than the supporting cast.
  • 4.3
    2 reviews limited evidence
    crash stability: 4.3, 2 reviews, limited evidence
    One PC test is crash-free; another lengthy Steam Deck playthrough encounters a single crash that the player considers minor.
  • 4.3
    2 reviews limited evidence
    value for money: 4.3, 2 reviews, limited evidence
    The substantial campaign and optional activities are considered worthwhile at the supplied standard price, particularly for players seeking a classic JRPG.
  • 5.0
    1 review
    bug frequency: 5.0, 1 review
    One PC playthrough reports no bugs or noticeable technical distractions throughout the adventure.
  • 5.0
    1 review
    graphics settings: 5.0, 1 review
    Steam Deck testing favors Ultra settings at 45fps, retaining smooth presentation while substantially lowering battery drain.
  • 5.0
    1 review
    tutorial quality: 5.0, 1 review
    The game gradually teaches its systems while preserving depth, making it an inviting entry point for newcomers.
  • 3.6
    6 reviews moderate consensus
    character roster: 3.6, 6 reviews, moderate consensus
    Distinct combat identities make experimenting with party members appealing. Some players wish the legacy Vision selection extended beyond obvious protagonists.
  • 3.6
    5 reviews low consensus
    narrative tone consistency: 3.6, 5 reviews, low consensus
    Some players praise the balance of comic relief and serious drama, while others find muted reactions and missing urgency at odds with major events. The confident cartoon-like style works better for some than others.
  • 4.5
    1 review
    microtransaction impact: 4.5, 1 review
    Removing paid random character pulls lets players pursue Visions and explore without the original gacha barriers.
  • 4.5
    1 review
    monetization fairness: 4.5, 1 review
    The conversion to a premium adventure removes predatory character-pull systems and energy restrictions, improving access to the game.
  • 4.5
    1 review
    polish: 4.5, 1 review
    The traditional framework retains a contemporary level of finish and presentation rather than feeling like a bare mobile conversion.
  • 4.0
    1 review
    accessibility options: 4.0, 1 review
    Adjustable difficulty and battle speed provide welcome control over challenge and pacing.
  • 4.0
    1 review
    demo progress transfer: 4.0, 1 review
    Carrying demo progress into the full game is a welcome convenience for a player already invested in the opening.
  • 4.0
    1 review
    upgrade system: 4.0, 1 review
    Magicite gives exploration and side quests a practical purpose by opening stronger Vision abilities.
  • 3.5
    2 reviews limited evidence
    flying mechanics: 3.5, 2 reviews, limited evidence
    The airship makes distant areas easier to reach and opens optional exploration. It can also shrink the perceived world and bypass useful leveling battles.
  • 3.5
    1 review
    collectibles: 3.5, 1 review
    Tablets provide useful rewards, but their quantity and obvious placement can make collecting less satisfying than discovering hidden areas.

Cons

Sort
  • 1.5
    1 review
    inventory management: 1.5, 1 review
    Unsortable lists and many accumulated items make preparing equipment and abilities unnecessarily cumbersome.
  • 2.7
    11 reviews strong consensus
    originality: 2.7, 11 reviews, strong consensus
    Familiar tropes and constant callbacks make the game comfortable but can weaken its independent identity. Strong execution matters more than novelty to its biggest fans.
  • 2.5
    3 reviews strong consensus
    user interface design: 2.5, 3 reviews, strong consensus
    Clear function is undermined for some players by generic fonts, plain menus, and unattractive battle information cards.
  • 2.0
    1 review
    camera behavior: 2.0, 1 review
    The fixed town camera can hide routes and treasure behind scenery, making navigation more awkward than it should be.
  • 2.5
    2 reviews limited evidence
    innovation: 2.5, 2 reviews, limited evidence
    The game is strongest as a refined traditional RPG rather than a bold reinvention. Its cinematic pixel presentation pushes further than its familiar narrative structure.
  • 2.8
    6 reviews strong consensus
    class balance: 2.8, 6 reviews, strong consensus
    Breaker and Commando options are abundant, while Medic and support roles feel comparatively limited. Some Visions are clearly more useful than others.
  • 2.8
    6 reviews low consensus
    menu usability: 2.8, 6 reviews, low consensus
    Command grouping is clear, but extra navigation, unsortable lists, and missing saved loadouts make frequent build changes cumbersome.
  • 2.8
    4 reviews strong consensus
    localization support: 2.8, 4 reviews, strong consensus
    English-mode players encounter Japanese-only legacy attack lines. One critic also attributes some flat dialogue to insufficiently nuanced translation.
  • 2.8
    5 reviews moderate consensus
    choice impact: 2.8, 5 reviews, moderate consensus
    Dialogue-linked stat choices please one player, while others find shrine quizzes and unclear consequences mechanically inconsequential.
  • 2.5
    1 review
    hint system: 2.5, 1 review
    The hidden-item detector can feel random and aimless rather than providing a satisfying route to discoveries.
  • 2.8
    2 reviews limited evidence
    economy and resource balance: 2.8, 2 reviews, limited evidence
    MP consumption and limited support coverage can strain longer encounters. Late access to purchasable Magicite also weakens some exploration incentives.
  • 2.8
    3 reviews moderate consensus
    puzzle design: 2.8, 3 reviews, moderate consensus
    Simple puzzles and occasional gimmicks keep some dungeons moving comfortably, but players seeking intricate layouts may find them underdeveloped.
  • 3.0
    5 reviews moderate consensus
    cutscene skippability: 3.0, 5 reviews, moderate consensus
    Attack clips can be skipped individually, but some players want a global disable option or more complete skipping during repeated battles.
  • 3.2
    3 reviews low consensus
    enemy variety: 3.2, 3 reviews, low consensus
    Some players welcome fresh boss gimmicks, while others find too many routine encounters repeat the same weakness-and-stagger pattern.
  • 3.1
    10 reviews low consensus
    grind level: 3.1, 10 reviews, low consensus
    Mastering Visions can make leveling enjoyable and worthwhile. The largest complaints concern repeated battles and substantial grinding for the final optional challenges.
  • 3.1
    12 reviews low consensus
    level design: 3.1, 12 reviews, low consensus
    Compact dungeons keep the journey moving, with some rewarding hidden paths. Many layouts are criticized as linear, repetitive, or short on memorable mechanics.
  • 3.2
    13 reviews low consensus
    random encounter design: 3.2, 13 reviews, low consensus
    The radar provides welcome warning before fights, and mastery rewards can make repetition enjoyable. Frequent or lengthy encounters still frustrate players trying to travel.
  • 3.4
    8 reviews low consensus
    map and navigation design: 3.4, 8 reviews, low consensus
    Quest markers and fast travel make objectives easy to follow. Small local maps, limited zoom, fixed views, and overly explicit markers create competing frustrations.
  • 3.4
    31 reviews low consensus
    pacing: 3.4, 31 reviews, low consensus
    A focused campaign and compact dungeons please many players. Others struggle with slow early chapters, repeated travel fights, or a drawn-out final stretch.

Use Cases

Best for

Sort
  • 4.9
    27 reviews strong consensus
    Build optimization enthusiasts: 4.9, 27 reviews, strong consensus
    Transferable Vision skills enable powerful combinations across party members. Deep experimentation is a major draw, though menus and uneven support-role coverage add friction.
  • 4.7
    40 reviews strong consensus
    Retro JRPG fans: 4.7, 40 reviews, strong consensus
    The overworld, turn-based battles, airships, crystals, and familiar heroes strongly satisfy players seeking classic Final Fantasy with modern presentation.
  • 4.6
    12 reviews strong consensus
    Challenge seekers: 4.6, 12 reviews, strong consensus
    Expert mode, Esper trials, and superbosses reward careful preparation. Normal and early-game encounters can be much easier than the optional challenges.
  • 4.7
    9 reviews strong consensus
    Exploration-focused RPG players: 4.7, 9 reviews, strong consensus
    Hidden routes, useful equipment, Visions, and optional bosses give curious players good reasons to wander. Some critics find the world too straightforward.
  • 4.3
    9 reviews moderate consensus
    Nintendo Switch gaming: 4.3, 9 reviews, moderate consensus
    Switch 2 earns strong praise for handheld and docked play, though some overworld areas suffer noticeable frame dips. The original Switch is described as running at a lower, less consistent frame rate.
  • 4.7
    5 reviews strong consensus
    Handheld gaming: 4.7, 5 reviews, strong consensus
    Switch 2 and Steam Deck receive enthusiastic recommendations for portable play, with attractive small-screen presentation and generally smooth performance.
  • 4.4
    7 reviews strong consensus
    Gaming with limited free time: 4.4, 7 reviews, strong consensus
    The focused main campaign is more manageable than many sprawling JRPGs. Full completion represents a much larger commitment.
  • 4.6
    5 reviews strong consensus
    First playthrough on Hard: 4.6, 5 reviews, strong consensus
    Expert difficulty makes party composition and elemental coverage matter from the outset. Some boss fights become lengthy rather than more interesting.
  • 4.8
    3 reviews strong consensus
    Power-fantasy play: 4.8, 3 reviews, strong consensus
    The Vision system invites spectacularly powerful builds and long action chains. Several players enjoy breaking the balance through experimentation.
  • 4.7
    3 reviews strong consensus
    Self-directed RPG players: 4.7, 3 reviews, strong consensus
    Airship freedom, optional regions, and hidden rewards support curiosity-led play. Following personal discoveries can be as engaging as advancing the plot.
  • 4.8
    2 reviews limited evidence
    Long play sessions: 4.8, 2 reviews, limited evidence
    An absorbing cycle of exploration and party development makes hours pass quickly, while convenient travel supports extended sessions.
  • 3.8
    8 reviews low consensus
    Franchise newcomers: 3.8, 8 reviews, low consensus
    Several players find the systems approachable and the adventure self-contained. Vision shrines can spoil major events from earlier Final Fantasy games.
  • 4.5
    2 reviews limited evidence
    Short play sessions: 4.5, 2 reviews, limited evidence
    Brief side quests, field saving, and quick travel make it practical to accomplish something in a short session.
  • 4.3
    2 reviews limited evidence
    Plot-twist seekers: 4.3, 2 reviews, limited evidence
    Some players appreciate surprising character outcomes and revelations even when the broad save-the-world premise feels familiar.
  • 4.3
    2 reviews limited evidence
    Relaxed play: 4.3, 2 reviews, limited evidence
    The familiar adventure works well as comfortable handheld entertainment, including relaxed play in bed.
  • 5.0
    1 review
    Older and experienced players: 5.0, 1 review
    The traditional battle commands and familiar series atmosphere particularly resonate with an experienced player who grew up with classic Final Fantasy.
  • 5.0
    1 review
    TV gaming: 5.0, 1 review
    Switch 2 testing finds the HD-2D presentation equally attractive on a large display and the handheld screen.
  • 4.5
    1 review
    Casual gamers: 4.5, 1 review
    Casual difficulty lets players enjoy the story with less resistance while retaining the traditional RPG structure.
  • 4.0
    1 review
    Players sensitive to low frame rates: 4.0, 1 review
    Steam Deck testing finds 45fps smooth enough for this turn-based presentation, with better battery life and higher visual settings.
  • 3.5
    1 review
    Collectathon fans: 3.5, 1 review
    Tablet collecting offers useful milestone rewards, but obvious placements and the number of pieces reduce the thrill of discovery.

Conditional or not ideal for

Sort
  • Story-focused RPG players
    1.9
    4 reviews strong consensus
    Story-focused RPG players: 1.9, 4 reviews, strong consensus
    The story is a significant gamble for narrative-first players: some find it hollow or predictable even while enjoying the battles and presentation.
  • Action RPG fans
    2.0
    2 reviews limited evidence
    Action RPG fans: 2.0, 2 reviews, limited evidence
    Players seeking real-time dodging, fast action, or modern blockbuster scale may struggle with the deliberate command-based combat.
  • Players sensitive to visual clutter
    2.0
    1 review
    Players sensitive to visual clutter: 2.0, 1 review
    Late battles can be difficult to follow when large damage numbers and rapid abilities fill the screen.
  • Returning players
    3.0
    1 review
    Returning players: 3.0, 1 review
    Players returning solely for a new story may find the reused Brave Exvius plot too familiar, despite the substantial presentation overhaul.
  • Completionists
    3.1
    5 reviews moderate consensus
    Completionists: 3.1, 5 reviews, moderate consensus
    There is ample optional content beyond the campaign. Finishing everything can demand a much longer and more repetitive leveling grind.