Best Video Games for menu usability

menu usability Decision Dashboard

Best for menu usability

TOEM 2

5.0 attribute score

Highest scored product for this attribute based on supporting review evidence.

Safest pick

Shinobi: Art of Vengeance

5.0 attribute score

Balances the attribute score, supporting reviews, and overall product strength.

Most evidence

Nioh 3

13 supporting reviews

Has the broadest review evidence for this attribute.

Best overall product

Hades II

4.6 overall score

Strongest overall product among items with scored evidence for this attribute.

#1 Absolum
5.0

Menu usability received positive support for sleek, easy navigation.

Pros: combat system, replay value

Cons: narrative quality, grind level

#2 Elden Ring: Tarnished Edition
5.0

The recent-items tab is a meaningful quality-of-life improvement, making newly collected lore and gear much easier to track.

Pros: performance optimization, frame rate stability

Cons: controller ergonomics, platform-specific feature support

#3 Final Fantasy VII Remake Intergrade
5.0

Menus and command navigation are generally clear and quick, with combat options easy to reach once learned.

Pros: combat system, graphics quality

Cons: pacing, accessibility options

#4 Monster Hunter Stories 3: Twisted Reflection
5.0

Menu streamlining is a meaningful quality-of-life win, making key systems easier to inspect and manage than in earlier entries.

Pros: combat system, narrative quality

Cons: difficulty balance, grind level

#5 Shinobi: Art of Vengeance
5.0

Menu usability is praised through the clean, easy-to-navigate interface that removes friction around fast travel and play.

Pros: combat system, faithfulness to franchise

Cons: narrative quality, frame rate stability

#6 Star Wars Outlaws
5.0

Directly selecting planets and systems from the travel menu is called out as a particularly convenient way to move around the galaxy.

Pros: fun factor, originality

Cons: stealth mechanics, combat system

#7 TOEM 2
5.0

Menus are enjoyable to navigate, with responsive presentation and sound feedback that makes even routine interface use feel playful.

Pros: game length, gameplay mechanics

Cons: innovation, difficulty balance

#8 Elder Scrolls V: Skyrim
4.8

The streamlined favorites and equipment menus are widely praised on controllers for making a complex RPG approachable. PC-oriented interface criticism exists, but the general menu design is one of the...

Pros: graphics quality, progression system

Cons: combat system, bug frequency

#9 Welcome to Elderfield
4.7

Shared storage and equipment management are convenient, but some menus still feel more cumbersome than the best farming sims.

Pros: combat system, difficulty balance

Cons: progression system, bug frequency

#10 Capcom Fighting Collection 2
4.7

Menus and navigation are praised for being awesome and easier to use than prior collection workflows.

Pros: content variety, value for money

Cons: cross-play support, competitive balance

#11 Battlefield REDSEC
4.5

Inventory management is clean and simple, avoiding extra bags or menus for basics such as armor plates.

Pros: fun factor, battle mode quality

Cons: multiplayer design, replay value

#12 Dragon Quest VII Reimagined
4.5

Menus and shared inventory are cleaner and faster than older versions, though repeated vocation-management steps can still add friction.

Pros: combat system, accessibility options

Cons: pacing, difficulty balance

#13 Kirby Air Riders
4.5

One review singled out the menus as sleek within a polished reward-heavy presentation.

Pros: battle mode quality, content variety

Cons: learning curve, competitive balance

#14 Onimusha: Way of the Sword
4.5

The interface and menus are praised for staying unobtrusive and avoiding unnecessary tab complexity.

Pros: combat system, fun factor

Cons: pacing, open-world design

#15 Pragmata
4.5

Menu usability receives positive evidence from reviewers who liked quick hub/loadout feedback and minimal menu friction.

Pros: combat system, emotional impact

Cons: map and navigation design, platforming precision

#16 South of Midnight
4.5

Menu usability was praised as simple and easy to navigate.

Pros: soundtrack quality, narrative quality

Cons: combat system, enemy variety

#17 Tales of Xillia Remastered
4.5

One reviewer specifically praises the character menu as organized and easy to return to between fights.

Pros: combat system, remake/remaster quality

Cons: animation quality, environmental detail

#18 Tomodachi Life: Living the Dream
4.5

One review specifically praises the lack of bloated menus and the ability to jump directly to characters.

Pros: character customization, fun factor

Cons: content variety, gameplay mechanics

#19 Trails in the Sky 2nd Chapter
4.5

Orbment and combat menus do a better job than the original of explaining how systems connect, helping players understand elemental values and party setup.

Pros: combat system, narrative quality

Cons: pacing, onboarding experience

#20 Forza Horizon 6
4.4

Menu usability is praised for cleaner maps and easy vehicle sorting.

Pros: graphics quality, driving mechanics

Cons: world interactivity, AI behavior

#21 The Witcher 3: Wild Hunt – Remastered
4.2

Compact tabs and faster menu navigation simplify builds and inventory management compared with the older interface.

Pros: graphics quality, value for money

Cons: performance optimization, frame rate stability

#22 Death Stranding 2: On the Beach
4.1

Menu usability is improved overall, especially radial menus and reworked menus, though some still found systems fiddly or clunky.

Pros: narrative quality, combat system

Cons: difficulty balance, weapon balance

#23 Anno 117: Pax Romana
4.1

Menus are often clearer than older Anno entries, but dense submenus, radial navigation, and buried information can still create friction.

Pros: fun factor, graphics quality

Cons: learning curve, bug frequency

#24 Metro Redux
4.0

Radial menus simplify equipment selection and replace the original’s cumbersome interface. Awkward ammo bindings and returning to the dashboard to switch games are narrower usability complaints.

Pros: graphics quality, overall quality

Cons: AI behavior, pacing

#25 Assassin's Creed Shadows
4.0

Menu usability is generally positive for clean systems, though character switching through menus was a noted friction point.

Pros: stealth mechanics, graphics quality

Cons: narrative quality, mission variety

#26 Disgaea Mayhem
4.0

Menus feel fast and snappy, though large equipment inventories and duplicated graphics settings can become cluttered or confusing.

Pros: fun factor, progression system

Cons: difficulty balance, combat system

#27 Elden Ring Nightreign
4.0

Menu usability improved post-launch through better relic filtering options.

Pros: co-op experience, fun factor

Cons: difficulty balance, social features

#29 Silver Pines
4.0

Quick-use item controls cut down on time spent opening and navigating the inventory.

Pros: overall quality, atmosphere

Cons: boss design, movement feel

#30 The Blood of Dawnwalker
4.0

Inventory sorting is a welcome quality-of-life improvement and makes item management easier, even though other interface interactions can still be unreliable.

Pros: combat system, fun factor

Cons: content variety, polish

#31 The Rogue Prince of Persia
4.0

Menu usability received limited positive support from update coverage mentioning UI and menu tweaks.

Pros: combat system, movement feel

Cons: narrative quality, difficulty balance

#32 Tony Hawk’s Pro Skater 3 + 4
4.0

Review evidence supported this attribute with mixed reviewer sentiment.

Pros: level design, remake/remaster quality

Cons: soundtrack quality, mission design

#33 Woodo
4.0

Menus were easy to navigate in the Xbox review.

Pros: art direction, narrative quality

Cons: difficulty balance, replay value

#34 The Alters
3.9

Menu usability was generally positive thanks to quality-of-life tools, though some reviewers found navigation old or menu-jumping cumbersome.

Pros: narrative quality, replay value

Cons: difficulty balance, pacing

#35 Metal Gear Solid Delta: Snake Eater
3.9

Menu usability improves through camo shortcuts, radial menus, and snappier access, though some reviews still criticize healing or control-menu friction.

Pros: remake/remaster quality, graphics quality

Cons: performance optimization, frame rate stability

#36 Minecraft Dungeons II
3.8

Clear item information and quick inventory overlays streamline swapping gear, yet frequent loot drops and occasional interface glitches can still slow a group.

Pros: open-world design, graphics quality

Cons: narrative quality, endgame content

#37 Bus Simulator 27
3.8

Menus range from clean and quick to overloaded and confusing; the radial bus-control menu works well for some players but feels cumbersome to others.

Pros: open-world design, fun factor

Cons: AI behavior, polish

#38 Star Wars: Galactic Racer
3.8

Menus are generally appreciated for clear presentation and atmosphere. The large arcade selection can overwhelm, and committing to races before returning to the shop is inconvenient for one player.

Pros: fun factor, overall quality

Cons: difficulty balance, pacing

#39 Transport Fever 3
3.8

Line and vehicle management is far more streamlined than before, although some console and cargo-station workflows remain cumbersome or underexplained.

Pros: user interface design, gameplay mechanics

Cons: learning curve, tutorial quality

#41 Valheim
3.8

The redesigned build menu earns praise for sorting, favorites, and search, but controller navigation and building inputs on PS5 are less intuitive.

Pros: town-building system, exploration quality

Cons: grind level, fast travel convenience

#42 Ninja Gaiden: Ragebound
3.7

Clean menus and easy access to assists or restarts help keep play moving. Complaints focus on confusing stage selection and the missing option to listen to the soundtrack from a...

Pros: overall quality, difficulty balance

Cons: frame rate stability, performance optimization

#43 Europa Universalis V
3.7

Some newer UI tools make complex menus dramatically easier to use, even though the broader interface can still be dense.

Pros: gameplay mechanics, fun factor

Cons: learning curve, AI behavior

#44 Mega Man X: Command Mission
3.7

Most assessments find the menus clear and easy to navigate. One player strongly dislikes the PS2 button layout and the distinction between backing up and closing a menu.

Pros: combat system, overall quality

Cons: fun factor, narrative quality

#45 Pokemon LeafGreen and FireRed Versions
3.6

Core menus are straightforward, but inventory organization and some older status screens lack the convenience and cleanliness of later games.

Pros: fun factor, faithfulness to franchise

Cons: remake/remaster quality, value for money

#46 Avowed
3.6

Menu and ability-wheel usability was mixed; some quality-of-life systems helped, but radial wheels and limited hotkeys disrupted combat for others.

Pros: combat system, narrative quality

Cons: difficulty balance, enemy variety

#47 Trails in the Sky 1st Chapter
3.6

Menu usability was mixed, with praise for tracking but complaints about Arts/menu friction and inaccurate or issue-prone menus.

Pros: remake/remaster quality, combat system

Cons: content variety

#48 Diablo IV
3.5

Menu and inventory usability was mixed, with praise for loot filters but criticism of the small inventory and missing gem bag.

Pros: narrative quality, endgame content

Cons: monetization fairness, quest design

#49 Doggy Don’t Care
3.5

Badge images communicate objectives in a playful way, but the lack of descriptions or tooltips can make the menu less helpful when a clue is unclear.

Pros: fun factor, puzzle design

Cons: hint system, originality

#50 Forza Horizon 5
3.5

Menu usability is mixed, balancing an intuitive car collection display against bloated menus.

Pros: graphics quality, accessibility options

Cons: AI behavior, difficulty balance