Best 2026 Video Games for puzzle design

#1 Monster Hunter Stories 3: Twisted Reflection
5.0

Invasive-monster encounters add satisfying puzzle-like preparation, asking players to gather clues and execute specific solutions rather than simply overpowering the target.

Pros: puzzle design, level design

Cons: crash stability, multiplayer design

#2 Starfield
5.0

Puzzle design receives limited but strong praise through the lockpicking minigame.

Pros: puzzle design, sound design

Cons: accessibility options, AI behavior

#3 Pragmata
4.8

Puzzle design is praised for turning hacking grids into a real-time combat puzzle that feels fresh rather than a throwaway minigame.

Pros: bug frequency, user interface design

Cons: HUD clarity, mission design

#4 Dragon Quest VII Reimagined
4.5

Puzzles are easy to read and rarely block progress, which suits beginners but leaves experienced players wishing for more demanding solutions.

Pros: atmosphere, voice acting

Cons: controls responsiveness, quest design

#5 MIO: Memories In Orbit
4.5

Traversal obstacle courses are demanding but rewarding, using Mio’s growing abilities in layered sequences that test timing, stamina management, and execution rather than traditional logic puzzles.

Pros: level design, content variety

Cons: checkpoint system, lore depth

#6 Pokémon Pokopia
4.4

Habitat construction worked as a light puzzle system, with simple environmental puzzles that made discovery satisfying.

Pros: protagonist appeal, faithfulness to franchise

Cons: map and navigation design, aiming precision

#7 Yoshi and the Mysterious Book
4.3

The strongest puzzles reward observation, experimentation, and lateral thinking rather than reflexes. Some solutions are overly specific or poorly hinted, creating occasional frustration.

Pros: platforming precision, protagonist appeal

Cons: pacing, co-op experience

#8 Cairn
4.2

Each rock face behaves like a physical puzzle, rewarding route reading, experimentation, and patient adjustment rather than a single prescribed solution.

Pros: open-world design, visual effects quality

Cons: frame rate stability, user interface design

#10 Cthulhu: The Cosmic Abyss
4.0

Puzzle reactions were the core split: many reviewers loved the demanding detective structure, while others found solutions obtuse, fiddly, or punishingly unclear.

Pros: world-building, world interactivity

Cons: enemy variety, stealth mechanics

#11 God of War Sons of Sparta
4.0

Puzzles are one of the strongest gameplay elements, especially once multiple godly tools and traversal abilities can be combined in environmental and platforming challenges.

Pros: accessibility options, checkpoint system

Cons: economy and resource balance, AI behavior

#12 Styx: Blades of Greed
4.0

Levels often work like puzzle boxes, with multiple entrances, environmental solutions, and small Quartz obstacles that reward observation rather than a single prescribed route.

Pros: world-building, stealth mechanics

Cons: boss design, endgame content

#13 007 First Light
4.0

Puzzle-like infiltration earns limited but positive support, with one reviewer calling the layered entry method convoluted yet only one of several possible solutions.

Pros: level design, user interface design

Cons: AI behavior, facial animations

#15 Tom Clancy’s The Division Resurgence
4.0

Combination lockboxes provide simple environmental puzzles with worthwhile early rewards.

Pros: exploration quality, sandbox freedom

Cons: mission variety, companion AI

#16 Lego Batman: Legacy of the Dark Knight
3.7

Puzzle evidence is mixed: one reviewer found puzzles too simple, while others praised gadget use and puzzle variety within missions.

Pros: pacing, core gameplay loop

Cons: companion AI, map and navigation design

#17 Resident Evil Requiem
3.7

Puzzle design landed unevenly: one review liked the body-part riddles, while another said puzzles lacked focus overall.

Pros: driving mechanics, protagonist appeal

Cons: platform-specific feature support, checkpoint system

#18 The Rogue Prince of Persia
3.6

Puzzle elements were viewed as useful for variety, but one reviewer felt repeated setups lost impact.

Pros: crash stability, HUD clarity

Cons: character development, visual effects quality

#19 Mouse: P.I. For Hire
3.6

Tail-based lockpicking is clever and initially enjoyable, while the baseball card game offers a light diversion. Both can become repetitive, trivial, or unfair depending on progression.

Pros: lore depth, user interface design

Cons: AI behavior, aiming precision

#20 Life is Strange: Reunion
3.3

Rewind-based investigation occasionally produces clever, satisfying problems, but most puzzles are simple, sparse, and rarely test the player for long.

Pros: level design, accessibility options

Cons: world-building, haptic feedback integration

#21 Reanimal
3.1

Puzzle design is one of the most mixed areas: some found the puzzles organic or balanced, while others thought they were too simple or underdeveloped.

Pros: onboarding experience, environmental detail

Cons: family friendliness, movement feel

#22 Fatal Frame II: Crimson Butterfly Remake
3.0

Puzzles provide welcome breaks from combat and generally fit classic survival horror, but some are simple while chase-related problem solving can become trial and error.

Pros: writing quality, checkpoint system

Cons: bug frequency, HUD clarity

#23 Elder Scrolls V: Skyrim
3.0

Dungeon puzzles can be memorable early on, but several sources find traps and puzzle patterns overused or too simple across a very long campaign.

Pros: gameplay mechanics, core gameplay loop

Cons: camera behavior, haptic feedback integration

#24 GreedFall: The Dying World Review
3.0

A few environmental riddles and dungeons provide welcome variety, but some puzzles are so heavily signposted that they barely require deduction.

Pros: mission design, sandbox freedom

Cons: movement feel, aiming precision

#25 Crimson Desert
2.9

Reviewer evidence is negative or mixed: puzzle design was often criticized, even where some reviewers found redeeming moments across 9 review(s).

Pros: level design, replay value

Cons: stealth mechanics, save system reliability

#26 High on Life 2
2.7

Puzzles range from clever murder-mystery and weapon-ability standouts to tedious, overused roadblocks that interrupt the action.

Pros: tutorial quality, monetization fairness

Cons: polish, HUD clarity

#27 Tales of Berseria Remastered
2.6

Dungeon puzzles are usually considered simple or underdeveloped, with only occasional later sections standing out positively.

Pros: crafting system, content variety

Cons: monetization fairness, endgame content

#28 Romeo is a Dead Man
2.4

Subspace puzzles are usually viewed as simple rather than clever, and their growing length can turn them into a chore. The asylum’s horror puzzles are a notable positive exception.

Pros: world interactivity, immersion

Cons: AI behavior, handheld play suitability

#29 Aphelion
1.8

Most puzzles amount to simple scanning, passcodes, or ordered interactions and rarely demand much thought.

Pros: HUD clarity, onboarding experience

Cons: user interface design, menu usability

#30 Mario Tennis Fever
1.7

Adventure's puzzles are repeatedly described as very light or nearly nonexistent. Reviewers wanting meaningful problem-solving found little beyond simple tennis-based interactions and boss mechanics.

Pros: facial animations, load times

Cons: exploration quality, puzzle design

#31 1348 Ex Voto
1.6

Puzzles rarely rise beyond moving boxes, cutting ropes, or finding a simple traversal route. Reviewers generally see them as filler rather than a meaningful second pillar beside combat.

Pros: visual effects quality, horror tension

Cons: aiming precision, stealth mechanics