#1
The opening tutorial earns praise for teaching movement and shooting with humor and pace. Automatic puzzle hints can feel overbearing for players who want to solve things themselves.
Pros: tutorial quality, monetization fairness
Cons: polish, HUD clarity
#2
Tutorial quality was praised for functioning as a clear training ground before the game opens up.
Pros: crash stability, HUD clarity
Cons: character development, visual effects quality
#3
New tutorials and clearer early guidance help newcomers understand the game without the opaque start associated with older versions.
Pros: atmosphere, voice acting
Cons: controls responsiveness, quest design
#4
Tutorial and onboarding are praised where mentioned, with early sections introducing the unusual loop without overwhelming players.
Pros: bug frequency, user interface design
Cons: HUD clarity, mission design
#5
The short opening tutorial is easy to follow, while Training Camp sometimes functions like a disguised advanced tutorial in a way reviewers largely appreciate. It teaches through focused challenges rather...
Pros: controls responsiveness, voice acting
Cons: matchmaking quality, user interface design
#6
Tutorial quality receives strong praise for short practice sessions, clear mechanic demonstrations, and voiced guidance that makes instruction easier to follow.
Pros: couch co-op quality, accessibility options
Cons: platform-specific feature support, performance optimization
#7
The opening and class guides introduce systems gradually without becoming overly intrusive.
Pros: exploration quality, sandbox freedom
Cons: mission variety, companion AI
#8
Tutorial quality is praised for quickly easing players into controls.
Pros: open-world design, replay value
Cons: dialogue quality, writing quality
#9
Tutorial quality had limited but positive evidence, with reviewers noting trial-and-error teaching and encounter design that prepares players for bosses.
Pros: value for money, fun factor
Cons: map and navigation design, side character depth
#10
Tutorial quality evidence is positive but limited, tied to thoughtful onboarding and practice-space support rather than detailed tutorial impressions.
Pros: emotional impact, art direction
Cons: value for money, platform-specific feature support
#11
Tutorial quality was mixed-to-positive, with one preview praising seamless instruction while another full review felt the vampire reveal was partially spoiled by tutorial wording.
Pros: accessibility options, protagonist appeal
Cons: frame rate stability, polish
#12
Tutorials explain a very dense ruleset more smoothly than before, often through the protagonist teaching a rookie. They work well for many players, though complete newcomers may still need time...
Pros: puzzle design, level design
Cons: crash stability, multiplayer design
#13
The tutorial is generally helpful and detailed, giving new players a structured way to learn darkness, movement, distractions, and the rest of Styx’s stealth toolkit.
Pros: world-building, stealth mechanics
Cons: boss design, endgame content
#14
Tutorial impressions are mostly positive for basic play, though one reviewer felt the creation tools could use more guidance after the quick introduction.
Pros: grind level, originality
Cons: social features, accessibility options
#15
Tutorial quality was mixed-positive: one reviewer liked its brevity, while another wanted more early explanation.
Pros: protagonist appeal, faithfulness to franchise
Cons: map and navigation design, aiming precision
#16
Some reviewers think the game teaches its mechanics well, while others find the explanations confusing or insufficient for the combat’s complexity.
Pros: crafting system, content variety
Cons: monetization fairness, endgame content
#17
The tutorial generally teaches the combat foundation clearly, but reactions to its pacing differ. Some found it welcoming and useful, while others thought it ran long or felt overly hand-holding.
Pros: level design, exploration quality
Cons: age appropriateness, family friendliness
#18
Reviewer evidence is mixed: tutorial quality drew both praise and caveats across 5 review(s).
Pros: level design, replay value
Cons: stealth mechanics, save system reliability
#19
Tutorials explain many systems, but the timing and volume of instruction can be awkward, with some crucial guidance arriving only after failure.
Pros: writing quality, checkpoint system
Cons: bug frequency, HUD clarity
#20
One review finds the opening tutorial effective for learning core combat, while another criticizes the game for failing to explain important item uses and ultimate attacks.
Pros: accessibility options, checkpoint system
Cons: economy and resource balance, AI behavior
#21
Tutorial quality split between a weak explanation of partner systems and another review saying the tutorial did a good job with the basics.
Pros: environmental detail, art direction
Cons: world interactivity, loot system
#22
The gym is a useful practical introduction to limb placement and pitons, but some reviewers still feel important feedback and assist systems are not explained clearly enough.
Pros: open-world design, visual effects quality
Cons: frame rate stability, user interface design
#23
The opening teaches a lot of systems, but at least one reviewer found the early tutorialization excessive and disruptive to the game’s initial pace.
Pros: controls responsiveness, movement feel
Cons: casting choices, grind level
#24
Tutorial coverage was mixed sharply, with one source calling training comprehensive and another criticizing the tutorial experience as confusing and lengthy.
Pros: immersion, frame rate stability
Cons: user interface design, bug frequency
#25
Tutorial quality is split: one review found the brief tutorial useful, while another criticized wordy, jargon-heavy tutorial text.
Pros: movement feel, skill tree depth
Cons: menu usability, HUD clarity
#26
The lone scored evidence criticized inadequate guidance, especially in the trickier puzzle flow.
Pros: world-building, world interactivity
Cons: enemy variety, stealth mechanics
#27
The tutorials are comprehensive but far too long for many reviewers, especially because a shorter basic tutorial already exists. A minority values the academy as a gentle teaching tool, but...
Pros: facial animations, load times
Cons: exploration quality, puzzle design
#28
The tutorial is inconsistent: one source considered it a highlight, while others found it bad, incomplete, or overwhelming.
Pros: controls responsiveness, level design
Cons: world interactivity, dialogue quality
#29
The opening tutorial is viewed as generic and insufficient for some of the game’s stranger systems. Important mechanics can feel underexplained even when the basic attack controls are easy to...
Pros: world interactivity, immersion
Cons: AI behavior, handheld play suitability
#30
Tutorial quality is a complaint when players want more help; several reviews say the game leaves too much unexplained.
Pros: puzzle design, sound design
Cons: accessibility options, AI behavior
#31
Multiple reviewers criticize the beta for lacking a proper training mode or practice space despite useful basic tutorial material.
Pros: emotional impact, frame rate stability
Cons: server reliability, tutorial quality
#32
The opening tutorials are the most consistent weakness. Important mechanics receive minimal explanation, and even a basic crouch lesson can arrive after the first boss.
Pros: soundtrack quality, value for money
Cons: onboarding experience, aiming precision
#33
Tutorial quality was criticized for poorly introduced systems and badly timed mechanics during difficult early moments.
Pros: pacing, visual effects quality
Cons: tutorial quality, character roster
#34
The tutorial covers basic inputs but does not adequately explain timing, upgrades, or how later mechanics should be used, leaving some reviewers confused after the introductory section.
Pros: visual effects quality, horror tension
Cons: aiming precision, stealth mechanics
#35
Tutorials are a major weak point for a system-heavy RPG, often explaining only the basics while leaving players to untangle complex combat, UI, talents, and party mechanics themselves.
Pros: mission design, sandbox freedom
Cons: movement feel, aiming precision
#36
Tutorialization is a weak spot in the more complicated modes. One opening sequence feels needlessly long, while another player still felt unclear on basic mechanics after repeating the tutorial.
Pros: lore depth, co-op experience
Cons: economy and resource balance, tutorial quality