The Rogue Prince of Persia

The Rogue Prince of Persia Review

Publisher: Ubisoft
Released: April 10, 2026
Updated: 4 months ago
4.0
Overall review score
407
Review insights
72
Scored features
31
Expert reviews

Bottom Line

Choose The Rogue Prince of Persia for slick parkour, strong combat flow, and a standout soundtrack. Skip it if you need deep storytelling, huge endgame variety, or flawless technical polish.

Best for

Best for players who want a fast, movement-first roguelite where wall-running, vaulting, and short runs matter more than dense storytelling. It also suits Prince of Persia fans who value parkour identity and newcomers who want an approachable challenge.

Not for

Not for players seeking Hades-level character writing, deep endgame variety, multiplayer, or a roguelite built around heavy buildcraft. It may also frustrate players sensitive to load times or repeated dialogue.

Verdict

The review set points to a polished, movement-first roguelite whose best moments come from chaining wall-runs, vaults, kicks, and attacks into a fast rhythm. Combat is generally satisfying and bosses often use the parkour identity well, while the soundtrack and art direction give runs strong personality. The tradeoff is that the surrounding roguelite scaffolding is not equally strong: narrative, dialogue, side characters, and some build systems draw repeated criticism, and several reviewers wanted more content or deeper long-term variety. Final-release impressions are notably more enthusiastic than early-access ones, especially on Switch 2, but platform load times and occasional UI or online annoyances still appear.

Feature Scorecards

Summary

72 reviewed features
  • Very positive 4.5-5.0
    20 (28%)
  • Positive 3.5-4.4
    35 (49%)
  • Neutral 2.5-3.4
    8 (11%)
  • Negative 1.5-2.4
    9 (13%)

Pros highlights

  • 4.1
    29 reviews strong consensus
    combat system: 4.1, 29 reviews, strong consensus
    Combat drew broad praise for smooth, acrobatic, environment-aware action, but several reviewers found it basic, floaty, or less deep than movement.
  • 4.7
    24 reviews strong consensus
    movement feel: 4.7, 24 reviews, strong consensus
    Movement was the strongest consensus highlight, repeatedly praised for fluid wall-running, parkour flow, and satisfying momentum.
  • 4.5
    18 reviews strong consensus
    soundtrack quality: 4.5, 18 reviews, strong consensus
    The soundtrack was one of the strongest points, repeatedly praised as energetic, dynamic, Persian-inflected, and memorable.
  • 4.1
    15 reviews strong consensus
    boss design: 4.1, 15 reviews, strong consensus
    Bosses were usually seen as fair, memorable, and movement-driven, though some wanted more bosses or found certain fights too easy or health-heavy.
  • 4.5
    14 reviews strong consensus
    platforming precision: 4.5, 14 reviews, strong consensus
    Platforming was praised for precision, flow, and expressive parkour, with only occasional complaints about awkward interactions or puzzle repetition.
  • 4.3
    14 reviews strong consensus
    art direction: 4.3, 14 reviews, strong consensus
    Art direction was broadly praised for cel-shaded, colorful, comic-like, or distinctive Persian-inspired presentation, with one outlier calling it flat.

Cons highlights

  • 3.0
    15 reviews moderate consensus
    narrative quality: 3.0, 15 reviews, moderate consensus
    Narrative quality was the clearest weak spot: some liked the setup and Mind Map integration, but many found the story thin, light, or underdeveloped.
  • 3.4
    11 reviews strong consensus
    difficulty balance: 3.4, 11 reviews, strong consensus
    Difficulty was split: approachable and fair for many, but sometimes too easy, undertuned, or constrained by limited options.
  • 3.0
    7 reviews moderate consensus
    load times: 3.0, 7 reviews, moderate consensus
    Load times were mixed, with some reviewers reporting solid loads and others calling them slow or momentum-breaking.
  • 2.4
    5 reviews moderate consensus
    side character depth: 2.4, 5 reviews, moderate consensus
    Side character depth was mixed-to-negative: one review liked distinct personalities, but several called the cast shallow or generic.
  • 2.9
    5 reviews moderate consensus
    writing quality: 2.9, 5 reviews, moderate consensus
    Writing quality was mixed-to-weak, with praise for some concise story touches but frequent criticism of thin or underwritten material.
  • 2.1
    4 reviews strong consensus
    dialogue quality: 2.1, 4 reviews, strong consensus
    Dialogue quality was weak overall because reviewers repeatedly cited repetition, unvoiced exchanges, and low charm.

Compared With Category Average

Compared with other Video Games, this product is above average in HUD clarity, crash stability, platforming precision, near average in soundtrack quality, combat system, below average in visual effects quality, voice acting, emotional impact.

Comparison summary

72 compared features
  • Above average 0.4+ pts higher
    31 (43%)
  • Same as average within 0.3 pts
    25 (35%)
  • Below average 0.4+ pts lower
    16 (22%)

Largest category differences

Attribute This product Category average Difference
visual effects quality 2.0 4.3 -2.3
HUD clarity 5.0 3.1 +1.9
crash stability 5.0 3.1 +1.9
voice acting 2.2 4.0 -1.8
emotional impact 2.4 4.2 -1.8
innovation 2.2 3.9 -1.7
character development 2.0 3.7 -1.7
platforming precision 4.5 3.2 +1.3

Consider This Instead

If you want better bug frequency

Choose Pragmata. It scores 5.0 vs 2.0 for bug frequency, with a 4.3 overall score.

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If you want better load times

Choose Borderlands 4. It scores 5.0 vs 3.0 for load times, with a 3.6 overall score.

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If you want better voice acting

Choose Ghost of Yōtei. It scores 4.9 vs 2.2 for voice acting, with a 4.4 overall score.

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Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

Dead Cells

  • Compared: appeal relative to Dead Cells The reviewer says it delivered things they wanted from Dead Cells.
  • Similar: first impression and structure The video review says the early impression can feel like a Dead Cells skin before its own mechanics emerge.
  • Compared: genre formula LadiesGamers says experienced roguelike players may notice the Dead Cells-like formula.

Hades

  • Similar: death-loop story structure The Switch 2 review says its death-loop story structure resembles Hades.
  • Similar: linear roguelite structure The review says its structure begins linearly, akin to Hades.
  • Better: narrative buildup Worth Playing says it has been spoiled by Hades' run-building narrative.

The Lost Crown

  • Better: scale and impact GamingByte says it does not match The Lost Crown's scale or impact.
  • Better: story and characters COGconnected says players wanting Lost Crown-level story will be disappointed.
  • Worse: movement feel Maxi-Geek feels the movement may slightly surpass The Lost Crown.

FAQ

Is The Rogue Prince of Persia mainly about combat or platforming?

Reviewers describe it as a blend, but movement and parkour are the defining strengths. Combat works best when it uses vaults, kicks, wall-runs, and environmental hazards.

Is the story a major reason to play?

The story setup and Mind Map structure receive some praise, but many reviewers call the narrative thin or secondary. The consensus is that action carries the experience more than writing.

How difficult is it?

Most reviews describe it as approachable and fair rather than punishing. Some skilled roguelite players found it too easy or wished for more late-game challenge, though modifiers can add difficulty.

Does it have strong replay value?

Many reviewers felt the loop had a strong one-more-run pull, especially because movement is fun on its own. Others thought repetition and limited content reduced long-term staying power.

How is performance on Switch 2?

Switch 2 reviews often praised stable 60fps, crisp visuals, and handheld suitability. The main technical complaint was longer-than-expected load times in some impressions.

What are the biggest strengths?

The most consistent strengths are fluid movement, platforming precision, soundtrack quality, attractive art direction, and satisfying combat flow.

What are the biggest weaknesses?

The most repeated weaknesses are thin story, repeated dialogue, shallow side characters, occasional repetition, and some technical or UI annoyances.

Sample Expert Reviews We Analyzed

These are a few of the reviews included in our analysis.

Video Reviews

Article Reviews

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