Best Video Games for puzzle design

puzzle design Decision Dashboard

Best for puzzle design

It Takes Two

5.0 feature score

Highest scored product for this feature based on supporting review evidence.

Most evidence

Orbitals

47 supporting reviews

Has the broadest review evidence for this feature.

Best overall product

Donkey Kong Bananza

4.5 overall score

Strongest overall product among items with scored evidence for this feature.

See ranked products
#1 It Takes Two
5.0

Puzzle design is praised for making both players collaborate, with tools and level setups creating satisfying shared problem solving.

Pros: core gameplay loop, movement feel

Cons: character development, dialogue quality

#2 Monster Hunter Stories 3: Twisted Reflection
5.0

Invasive-monster encounters add satisfying puzzle-like preparation, asking players to gather clues and execute specific solutions rather than simply overpowering the target.

Pros: puzzle design, level design

Cons: crash stability, multiplayer design

#3 Starfield
5.0

Puzzle design receives limited but strong praise through the lockpicking minigame.

Pros: puzzle design, sound design

Cons: accessibility options, AI behavior

#4 The Blood of Dawnwalker
5.0

Exploration-focused puzzle content earns strong praise when the game steps away from combat and lets environmental problem-solving take the lead.

Pros: puzzle design, sound design

Cons: haptic feedback integration, controls responsiveness

#5 Pragmata
4.8

Puzzle design is praised for turning hacking grids into a real-time combat puzzle that feels fresh rather than a throwaway minigame.

Pros: bug frequency, user interface design

Cons: HUD clarity, mission design

#6 Split Fiction
4.8

Puzzle design was consistently praised for co-op dependence, teamwork, and creativity, with only occasional simplicity noted.

Pros: puzzle design, level design

Cons: exploration quality, side character depth

#7 Aniimo
4.8

Puzzles are a strong fit for Twining because different creature abilities can open alternate solutions, making environmental challenges feel connected to the collection itself.

Pros: level design, replay value

Cons: competitive balance, battle pass value

#8 Moonlighter 2: The Endless Vault
4.6

Backpack management is a standout feature, turning every chest into a spatial puzzle about curses, quality, and value. It is deeply satisfying when mastered, though some players find later combinations...

Pros: mission design, world interactivity

Cons: emotional impact, exploration quality

#9 Dragon Quest VII Reimagined
4.5

Puzzles are easy to read and rarely block progress, which suits beginners but leaves experienced players wishing for more demanding solutions.

Pros: atmosphere, voice acting

Cons: controls responsiveness, quest design

#10 Goodnight Universe
4.5

Puzzle design received praise in limited evidence, especially for a psychic-camera sequence that felt fun and surprisingly challenging.

Pros: side character depth, visual effects quality

Cons: user interface design, handheld play suitability

#11 Hollow Knight: Silksong
4.5

Puzzle design receives limited but positive evidence, with one review saying Silksong makes puzzle-solving and hidden-path discovery feel effortless.

Pros: core gameplay loop, world interactivity

Cons: loot system, accessibility options

#12 MIO: Memories In Orbit
4.5

Traversal obstacle courses are demanding but rewarding, using Mio’s growing abilities in layered sequences that test timing, stamina management, and execution rather than traditional logic puzzles.

Pros: level design, content variety

Cons: checkpoint system, lore depth

#13 Onimusha: Way of the Sword
4.5

Puzzles are a light part of the experience, but the secrets and environmental challenges that do appear can be enjoyable diversions from combat.

Pros: bug frequency, crash stability

Cons: economy and resource balance, open-world design

#14 Stalker 2: Heart of Chornobyl
4.5

Anomalies occasionally function as enjoyable environmental puzzles that reward observation and experimentation. Their best moments turn hazards into problems to solve rather than simple damage zones.

Pros: core gameplay loop, sandbox freedom

Cons: pacing, dialogue quality

#15 Pokémon Pokopia
4.4

Habitat construction worked as a light puzzle system, with simple environmental puzzles that made discovery satisfying.

Pros: protagonist appeal, faithfulness to franchise

Cons: map and navigation design, aiming precision

#16 Yoshi and the Mysterious Book
4.3

The strongest puzzles reward observation, experimentation, and lateral thinking rather than reflexes. Some solutions are overly specific or poorly hinted, creating occasional frustration.

Pros: platforming precision, protagonist appeal

Cons: pacing, co-op experience

#17 Anno 117: Pax Romana
4.3

Layout and logistics repeatedly turn into satisfying spatial puzzles, as players juggle building effects, production chains, and efficient neighborhood design.

Pros: skill tree depth, upgrade system

Cons: matchmaking quality, server reliability

#18 Donkey Kong Bananza
4.3

Puzzle design was often praised for clever material interactions and challenge rooms, but several reviewers felt some puzzles were too easy, bypassable, or constrained.

Pros: gameplay mechanics, world interactivity

Cons: economy and resource balance, enemy variety

#19 Marathon
4.3

Cryo Archive’s vaults and endgame spaces add meaningful puzzle-solving to the extraction formula. The puzzle-heavy design is praised for depth, though some random elements can undermine a clean solution.

Pros: world interactivity, voice acting

Cons: menu usability, HUD clarity

#20 Star Wars Outlaws
4.3

Lockpicking, hacking, and traversal puzzles range from satisfying to annoying, with the rhythm-based data spike especially polarizing.

Pros: visual effects quality, user interface design

Cons: monetization fairness, bug frequency

#21 Cairn
4.2

Each rock face behaves like a physical puzzle, rewarding route reading, experimentation, and patient adjustment rather than a single prescribed solution.

Pros: open-world design, visual effects quality

Cons: frame rate stability, user interface design

#22 Metal Gear Solid Delta: Snake Eater
4.2

One review praised each section as a puzzle-like stealth space where guards, terrain, and limited gear create solvable challenges.

Pros: world interactivity, sandbox freedom

Cons: crash stability, learning curve

#24 The Outer Worlds 2
4.2

Puzzle support was praised where gadgets expanded both combat and puzzle-solving options.

Pros: world-building, mission design

Cons: mission variety, enemy variety

#25 Silent Hill f
4.2

Puzzle design was broadly a strength, with many reviewers praising clever, thematic, challenging puzzles, though some found certain clues obtuse, culturally unclear, or overlong.

Pros: voice acting, emotional impact

Cons: family friendliness, menu usability

#26 The Alighieri Circle: Dante’s Bloodline
4.1

Puzzles are the game’s most consistently praised mechanical element, with strong environmental logic and satisfying solutions. A few trials are criticized as vague, overlong, or too dependent on unguided trial...

Pros: controls responsiveness, environmental detail

Cons: gameplay mechanics, checkpoint system

#27 Cthulhu: The Cosmic Abyss
4.0

Puzzle reactions were the core split: many reviewers loved the demanding detective structure, while others found solutions obtuse, fiddly, or punishingly unclear.

Pros: world-building, world interactivity

Cons: enemy variety, stealth mechanics

#28 God of War Sons of Sparta
4.0

Puzzles are one of the strongest gameplay elements, especially once multiple godly tools and traversal abilities can be combined in environmental and platforming challenges.

Pros: accessibility options, checkpoint system

Cons: economy and resource balance, AI behavior

#29 Styx: Blades of Greed
4.0

Levels often work like puzzle boxes, with multiple entrances, environmental solutions, and small Quartz obstacles that reward observation rather than a single prescribed route.

Pros: world-building, stealth mechanics

Cons: boss design, endgame content

#30 Atomfall
4.0

Puzzle evidence was limited but positive, focused on the Interchange and its light energy-routing puzzles that kept exploration engaged.

Pros: art direction, frame rate stability

Cons: boss design, camera behavior

#31 Marvel’s Wolverine
4.0

Puzzles are light and infrequent; they offer pacing breaks without becoming a deep or memorable pillar.

Pros: accessibility options, onboarding experience

Cons: mission variety, bug frequency

#32 007 First Light
4.0

Puzzle-like infiltration earns limited but positive support, with one reviewer calling the layered entry method convoluted yet only one of several possible solutions.

Pros: level design, user interface design

Cons: AI behavior, facial animations

#33 Marsupilami 2: Salsa Palombia
4.0

Light character-specific puzzles use visual clues to signal which ability opens a route. They are not deep, but they add useful variety to the platforming.

Pros: monetization fairness, handheld play suitability

Cons: economy and resource balance, enemy variety

#34 Pokémon Legends: Z-A
4.0

Puzzle evidence centered on rooftop route-finding, which one reviewer found meaningfully puzzle-like within Lumiose traversal.

Pros: crash stability, gameplay mechanics

Cons: AI behavior, monetization fairness

#35 Shinobi: Art of Vengeance
4.0

Puzzle design receives a mild positive note for being logical and not slowing the action down.

Pros: graphics quality, environmental detail

Cons: bug frequency, dialogue quality

#37 Tom Clancy’s The Division Resurgence
4.0

Combination lockboxes provide simple environmental puzzles with worthwhile early rewards.

Pros: exploration quality, sandbox freedom

Cons: mission variety, companion AI

#38 Metroid Prime 4: Beyond
3.9

Puzzles were generally satisfying and boss-like, though psychic mechanics were sometimes called familiar or clunky.

Pros: world-building, frame rate stability

Cons: companion AI, upgrade system

#39 Orbitals
3.7

Cooperative puzzles are clever, varied, and satisfying when both players synchronize, but a repeated criticism is that many solutions are too simple.

Pros: online stability, world-building

Cons: crash stability, camera behavior

#40 Lego Batman: Legacy of the Dark Knight
3.7

Puzzle evidence is mixed: one reviewer found puzzles too simple, while others praised gadget use and puzzle variety within missions.

Pros: pacing, core gameplay loop

Cons: companion AI, map and navigation design

#41 Avowed
3.7

Puzzles were generally light but appreciated when they used environmental elements, timing, and exploration paths.

Pros: tutorial quality, level design

Cons: stealth mechanics, endgame content

#42 Resident Evil Requiem
3.7

Puzzle design landed unevenly: one review liked the body-part riddles, while another said puzzles lacked focus overall.

Pros: driving mechanics, protagonist appeal

Cons: platform-specific feature support, checkpoint system

#43 Lego Voyagers
3.6

Puzzle design drew the widest split: many praised cooperative, elegant, rewarding ideas, while others found bridge-building repetitive or underwhelming.

Pros: writing quality, checkpoint system

Cons: menu usability, user interface design

#44 The Rogue Prince of Persia
3.6

Puzzle elements were viewed as useful for variety, but one reviewer felt repeated setups lost impact.

Pros: crash stability, HUD clarity

Cons: character development, visual effects quality

#45 Mouse: P.I. For Hire
3.6

Tail-based lockpicking is clever and initially enjoyable, while the baseball card game offers a light diversion. Both can become repetitive, trivial, or unfair depending on progression.

Pros: lore depth, user interface design

Cons: AI behavior, aiming precision

#46 Doom: The Dark Ages
3.5

Puzzle design was lightly covered, with reviewers describing simple exploration puzzles as enjoyable but rarely demanding.

Pros: environmental detail, polish

Cons: camera behavior, value for money

#47 The Alters
3.5

Puzzle evidence was mixed: environmental puzzles earned praise, but the probe-based resource puzzle was criticized as fiddly and low-value.

Pros: controls responsiveness, onboarding experience

Cons: crash stability, grind level

#48 Arc Raiders
3.5

The one puzzle-related event mention was positive but limited, describing it as a nice diversion that needs more support.

Pros: frame rate stability, platform-specific feature support

Cons: voice acting, writing quality

#50 Cronos: The New Dawn
3.4

Puzzle design drew mixed responses: several praised time and environmental puzzles as a good break from combat, while others found them simple, padded, or underdeveloped.

Pros: core gameplay loop, emotional impact

Cons: checkpoint system, bug frequency