Marathon

Marathon Review

Publisher: Bungie
Released: March 5, 2025
Updated: 2 months ago
3.8
Overall review score
884
Review insights
85
Scored features
65
Expert reviews

Bottom Line

Choose Marathon if you want exceptional gunplay, tense extraction runs, deep progression, and a hardcore challenge with friends. Skip it if you need easy onboarding, clean menus, low-stakes progression, or abundant content from the start.

Best for

Best for experienced extraction-shooter players who value elite gunplay, tense PvPvE encounters, deep progression, and coordinated squad play. Patient solo players can still find a strong stealth-heavy experience.

Not for

Skip it if you want a casual, immediately readable shooter, dislike losing gear on death, or expect clean menus and straightforward objectives. Solo-only players may also dislike being excluded from some endgame content.

Verdict

Marathon pairs Bungie’s signature gunplay with a bold sci-fi aesthetic, excellent sound, and extraction runs that can produce huge tension and unforgettable wins. Its faction progression, modular loot, varied Runner shells, and Cryo Archive endgame give committed players meaningful goals well beyond a single match. The tradeoff is friction: onboarding is steep, the UI is consistently confusing, quests can become repetitive, and the short time-to-kill can make carefully built gear feel disposable. Its demanding PvP focus and grind reward patience more than casual drop-in play, while the limited content pool and weekend-gated endgame leave long-term support important. For the right extraction-shooter audience, the fundamentals are unusually strong.

Feature Scorecards

Summary

85 reviewed features
  • Very positive 4.5-5.0
    22 (26%)
  • Positive 3.5-4.4
    38 (45%)
  • Neutral 2.5-3.4
    13 (15%)
  • Negative 1.5-2.4
    12 (14%)

Pros highlights

  • 4.5
    56 reviews strong consensus
    fun factor: 4.5, 56 reviews, strong consensus
    The game is highly enjoyable once it clicks, with gunplay and extraction highs repeatedly pulling players back. It is not instantly fun for everyone, and some players never get past the early friction.
  • 4.1
    48 reviews low consensus
    loot system: 4.1, 48 reviews, low consensus
    Loot creates the stakes that make extraction exciting, and modular gear can produce genuinely valuable finds. Losing a prized kit is thrilling when the system clicks and deeply frustrating when deaths or inventory friction feel unfair.
  • 4.5
    45 reviews moderate consensus
    combat system: 4.5, 45 reviews, moderate consensus
    Bungie-style gunplay is the clearest strength: weapons feel punchy, precise, and satisfying, and team fights can be exhilarating. The very short time-to-kill can also make some deaths feel abrupt or frustrating.
  • 3.9
    32 reviews low consensus
    multiplayer design: 3.9, 32 reviews, low consensus
    Multiplayer is aggressively PvP-focused, with trios, solo play, and emerging duo options producing very different experiences. Squad play can be excellent, while solo and mismatched team sizes expose some of the game’s harshest tradeoffs.
  • 3.9
    29 reviews low consensus
    horror tension: 3.9, 29 reviews, low consensus
    Tension is one of Marathon’s best tools: quiet looting can turn into a lethal encounter in seconds, and solo Rook runs can feel like survival horror. For some players that pressure becomes frustration rather than excitement.
  • 4.4
    27 reviews low consensus
    art direction: 4.4, 27 reviews, low consensus
    The loud retro-futurist art direction is one of the game’s defining traits. It is often gorgeous, vibrant, and refreshingly distinctive, though the color and visual density can be overwhelming.

Cons highlights

  • 2.8
    36 reviews moderate consensus
    difficulty balance: 2.8, 36 reviews, moderate consensus
    Marathon is intentionally demanding, with lethal PvP, dangerous AI, and a steep skill curve. Hardcore players often admire that commitment, while casual and new players repeatedly find the difficulty intimidating or punishing.
  • 3.3
    28 reviews low consensus
    quest design: 3.3, 28 reviews, low consensus
    Questing gives the extraction loop direction and steady progression, yet the structure can be restrictive and grindy. Fetch-style objectives, poor signposting, and one-at-a-time progression are common pain points.
  • 3.3
    27 reviews low consensus
    mission design: 3.3, 27 reviews, low consensus
    Contracts give each run a concrete purpose and feed faction progression, but several missions are vague, repetitive, or frustrating. The one-active-contract restriction is a frequent complaint because it can make failed runs feel wasted.
  • 2.3
    19 reviews moderate consensus
    learning curve: 2.3, 19 reviews, moderate consensus
    The learning curve is steep and sometimes brutal, but many players say the game becomes far more rewarding once its systems click. That delayed payoff is a strength for committed players and a major obstacle for casual ones.
  • 3.4
    19 reviews low consensus
    upgrade system: 3.4, 19 reviews, low consensus
    Weapon mods, faction upgrades, cores, and implants can meaningfully reshape a loadout and keep progression interesting. The depth is rewarding once understood, though the surrounding menus can make upgrades harder to parse than necessary.
  • 1.8
    17 reviews low consensus
    user interface design: 1.8, 17 reviews, low consensus
    The interface is the most consistent criticism. Menus, inventory icons, loot management, and information density are stylish but frequently described as cluttered, confusing, or unnecessarily hard to use.

Compared With Category Average

Compared with other Video Games, this product is above average in bug frequency, online stability, server reliability, near average in quest design, core gameplay loop, below average in content variety, user interface design, menu usability.

Comparison summary

85 compared features
  • Above average 0.4+ pts higher
    35 (41%)
  • Same as average within 0.3 pts
    32 (38%)
  • Below average 0.4+ pts lower
    18 (21%)

Largest category differences

Attribute This product Category average Difference
bug frequency 5.0 2.9 +2.1
online stability 5.0 3.0 +2.0
content variety 2.0 3.9 -1.9
user interface design 1.8 3.3 -1.5
menu usability 1.5 3.1 -1.6
learning curve 2.3 3.5 -1.2
HUD clarity 1.5 3.1 -1.6
onboarding experience 2.2 3.6 -1.4

Consider This Instead

If you want better art direction

Choose Diablo IV. It scores 5.0 vs 4.4 for art direction, with a 4.1 overall score.

Compare

If you want better multiplayer design

Choose Borderlands 4. It scores 5.0 vs 3.9 for multiplayer design, with a 3.6 overall score.

Compare

If you want better movement feel

Choose Street Fighter 6. It scores 5.0 vs 3.9 for movement feel, with a 4.2 overall score.

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Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

  • Better: exploration quality Marathon’s maps are intentionally less exploration-focused than Arc Raiders.
  • Worse: presentation and faction systems Marathon is judged stronger in presentation and faction systems.
  • Better: enemy design Marathon's robotic enemies are less visually exciting than Arc Raiders' lineup.

Tarkov

  • Worse: accessibility Marathon is more accessible than Tarkov without giving up extraction stakes.
  • Similar: pacing Marathon’s cautious pace is described as closer to Tarkov.

Apex Legends

  • Similar: class originality Marathon’s character tools are criticized as too close to familiar Apex Legends territory.

FAQ

Is Marathon good for solo players?

Solo runs can be tense and rewarding, especially with the Rook shell, and several reviewers enjoyed them. However, squad play is generally the fuller experience, and some endgame content is not available solo.

Is Marathon beginner-friendly?

Not especially. Reviewers repeatedly describe a steep learning curve, limited guidance, confusing menus, and systems that take hours to understand.

What is Marathon’s biggest strength?

Gunplay is the clearest consensus strength. Weapons feel precise, weighty, distinctive, and satisfying, while sound and movement make firefights especially tense.

Does Marathon have enough content?

The maps and Cryo Archive endgame receive strong praise, but several reviewers still find the overall map, mode, and mission selection thin or repetitive. Long-term value depends heavily on continued live-service support.

Is Marathon pay-to-win?

The reviewed monetization does not meaningfully lock maps, weapons, or abilities behind purchases, and paid advantages are described as negligible. Battle-pass rewards, cosmetic quality, and storefront pricing receive more criticism.

Does Marathon have a good story?

Its lore and world-building are often praised as unusually deep for a multiplayer shooter. The delivery is indirect through factions, dialogue, codex material, and environmental clues, which some reviewers find compelling and others find like extra work.

Sample Expert Reviews We Analyzed

These are a few of the reviews included in our analysis.

Video Reviews

Article Reviews

gamewatcher.com

Though it's impossible not to question Marathon's long-term appeal, it's one of the most confident big-budget FPS in years and a fantastic...

Review score
3.2
thexboxhub.com

Pros: Looks good Gunplay feels familiar and can be fun Plenty of missions Cons: Absolutely brutal player base makes actually surviving too...

Review score
4.1

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