Side character depth was strong around Pauline and the DK-Pauline duo, even when legacy characters were less emphasized.
Pros: fun factor, world interactivity
Cons: frame rate stability, boss design
Side character depth was strong around Pauline and the DK-Pauline duo, even when legacy characters were less emphasized.
Pros: fun factor, world interactivity
Cons: frame rate stability, boss design
Side characters were praised where discussed, especially Isaac’s family and the small cast that reviewers came to care about.
Pros: narrative quality, emotional impact
Cons: controls responsiveness, platform-specific feature support
Side character depth was praised in the reviews that addressed it, with the Alters described as distinct and fully realized.
Pros: narrative quality, replay value
Cons: difficulty balance, pacing
Ryuji Goda, Kaoru Sayama, Majima, and the broader supporting cast receive substantial praise. Ryuji in particular is often described as a memorable foil, though some reviewers wanted more screen time...
Pros: narrative quality, combat system
Cons: onboarding experience, difficulty balance
Side character depth receives positive evidence from a review praising Pharloom’s supporting characters as charming and motivated.
Pros: difficulty balance, art direction
Cons: economy and resource balance, checkpoint system
Side character depth was generally positive in the scored reviews, with Team MZ and supporting characters described as likable or among the series' best.
Pros: combat system, exploration quality
Cons: graphics quality, voice acting
Side character depth was mostly positive, especially for party members, though some reviewers felt certain supporting arcs remained thin.
Pros: remake/remaster quality, combat system
Cons: content variety
A side character was praised for hiding darker motivation beneath an upbeat personality.
Pros: narrative quality, combat system
Cons: map and navigation design, menu usability
Side characters were praised for compensating for silent protagonists and making the expanded story feel more emotionally alive.
Pros: remake/remaster quality, combat system
Cons: difficulty balance, grind level
Side character depth is supported by praise for Eva's importance and scene-stealing presence.
Pros: remake/remaster quality, graphics quality
Cons: performance optimization, frame rate stability
Side character depth was often strong, especially around Kat, though one review singled out Dylan’s unresolved arc as a weakness.
Pros: narrative quality, character development
Cons: pacing, gameplay mechanics
Supporting characters are often praised for nuance and memorable moments, though one review felt they were underused.
Pros: narrative quality, combat system
Cons: difficulty balance, weapon balance
Side characters earned praise for having enough interaction and backstory to avoid feeling flat.
Pros: soundtrack quality, narrative quality
Cons: combat system, enemy variety
The sequel was credited with giving supporting women and other groups somewhat more agency than before.
Pros: combat system, narrative quality
Cons: save system reliability, learning curve
Supporting characters help round out the campaign and give political decisions more personality than a purely mechanical tutorial would.
Pros: fun factor, graphics quality
Cons: learning curve, bug frequency
One review praised traders for having enough personality and interaction to feel like more than simple vendors.
Pros: sound design, combat system
Cons: voice acting, menu usability
Side character depth receives positive evidence centered on Rem as the heart of the adventure.
Pros: core gameplay loop, narrative quality
Cons: crafting system, multiplayer design
Side characters and companions were highly divisive: some found them memorable and heartfelt, while others thought they were shallow or uninspired.
Pros: combat system, narrative quality
Cons: difficulty balance, enemy variety
Side character depth improved with new dialogue and performances, but several reviewers still wanted more interaction after recruitment.
Pros: remake/remaster quality, voice acting
Cons: content variety, camera behavior
Side characters and companions were divisive: many praised their faction ties and quests, while others found them uneven or unmemorable.
Pros: combat system, progression system
Cons: pacing, AI behavior
Side character depth is mixed, with praise for strong companions and villains but criticism that many allies or supporting figures lack involvement.
Pros: combat system, narrative quality
Cons: grind level, innovation
Side character depth was split: several reviewers liked the cast, while others found Alma or supporting characters thin or irritating.
Pros: combat system, narrative quality
Cons: difficulty balance, endgame content
Side character depth is split: one review finds faction leaders relatable, while another says the game does not spend enough time with them.
Pros: movement feel, loot system
Cons: performance optimization, narrative quality
Side-character depth split reviewers, with one praising the small cast as multilayered and another saying Hinako’s friends felt underused.
Pros: puzzle design, narrative quality
Cons: combat system, enemy variety
The villains leave a visual impression without offering much character depth. Their appeal is chiefly as imposing threats rather than richly developed personalities.
Pros: overall quality, difficulty balance
Cons: frame rate stability, performance optimization
Side character depth was mixed: several reviewers liked memorable NPCs, while others thought factions and personalities stayed too surface-level.
Pros: narrative quality, exploration quality
Cons: combat system, AI behavior
Some supporting characters have enough personality and richness to make the world feel inhabited and worth revisiting. Their smaller interactions can be more engaging than parts of the main plot.
Pros: immersion, fun factor
Cons: bug frequency, AI behavior
Side character depth was mixed: Digimon characters were praised for charm, while several human NPCs were called forgettable or thin.
Pros: progression system, narrative quality
Cons: pacing, content variety
Side characters are uneven. Emma Kagan is criticized as underdeveloped and emotionally flat, while another source finds enough strong character moments to partially offset the weak overarching plot.
Pros: multiplayer design, level design
Cons: fun factor, narrative quality
The huge roster creates many useful combat options, but character depth is a recurring sacrifice. Numerous recruits receive only brief introductions or optional chats and then fade into the background.
Pros: narrative quality, combat system
Cons: pacing, side character depth
Side character depth was mixed to negative, with some reviewers connecting to new characters and others finding them underdeveloped or weak.
Pros: combat system, character roster
Cons: level design, mission design
Side characters were divisive: some reviewers warmed to them, while others found them annoying, tropey, or poorly matched to Metroid.
Pros: boss design, graphics quality
Cons: open-world design, side character depth
Supporting characters are broadly charming and memorable, but screen time is uneven. Several reviewers wanted more development for characters outside the central Invisigal-focused arc.
Pros: choice impact, narrative quality
Cons: gameplay mechanics, QTE design
Side character depth is weak in the evidence focused on Ankou, whom one reviewer calls dull despite liking the broader visual design.
Pros: combat system, faithfulness to franchise
Cons: narrative quality, frame rate stability
Resistance members and the main antagonist receive too little presence or screen time to become memorable. The supporting cast rarely lives up to the premise’s narrative potential.
Pros: overall quality, level design
Cons: innovation, mission design
Side character depth was weak, especially around the one-dimensional CEO/villain.
Pros: co-op experience, content variety
Cons: writing quality, narrative quality
Side character depth was usually criticized, with reviewers calling supporting characters forgettable, unmemorable or impossible to care about.
Pros: combat system, weapon balance
Cons: flying mechanics, narrative quality
Side characters are a recurring weakness, often described as generic, shallow, or not meaningfully integrated.
Pros: combat system, boss design
Cons: narrative quality, difficulty balance
side characters were criticized as interchangeable.
Pros: multiplayer design, sound design
Cons: narrative quality, map and navigation design