Kingdom Come: Deliverance II

Kingdom Come: Deliverance II Review

Publisher: Deep Silver
Released: February 4, 2025
Updated: 4 months ago
4.3
Overall review score
251
Review insights
80
Scored features
20
Expert reviews

Bottom Line

Choose it for a huge, immersive medieval RPG with standout quests, writing, and music. Skip it if harsh saves, slow onboarding, offensive content, or simulator-like friction will ruin the experience.

Best for

Best for patient RPG players who want a huge, reactive medieval simulation with strong quests, historical atmosphere, and meaningful progression. It especially fits fans of systems-driven role-playing and slow-burn immersion.

Not for

Not for players who need frictionless combat, generous saving, quick pacing, or a broadly comfortable tone. Several reviewers warn that profanity, sexism, racism, and mature situations may be too much for some audiences.

Verdict

Kingdom Come: Deliverance II comes through in the reviews as a rare systems-heavy RPG whose strengths are deeply connected: quest design, crime reactions, progression, historical world-building, writing, voice work, and music all reinforce the fantasy of living in medieval Bohemia. The tradeoff is that the same commitment to friction makes the opening hours, save system, stealth, menus, and some scripted missions difficult to love. Most reviewers still found the payoff worth it, especially once Henry’s skills, gear, and reputation improved, but the evidence also shows a game that demands patience and tolerance for occasional bugs, abrasive difficulty, and mature or offensive material.

Feature Scorecards

Summary

80 reviewed features
  • Very positive 4.5-5.0
    44 (55%)
  • Positive 3.5-4.4
    18 (23%)
  • Neutral 2.5-3.4
    15 (19%)
  • Negative 1.5-2.4
    3 (4%)

Pros highlights

  • 4.1
    17 reviews moderate consensus
    combat system: 4.1, 17 reviews, moderate consensus
    Combat drew broad attention for its realism, skill focus, and improvements, though several reviewers still found it harsh, clunky, or frustrating early on.
  • 4.7
    10 reviews strong consensus
    narrative quality: 4.7, 10 reviews, strong consensus
    Narrative quality was a major strength, with reviewers praising the historical saga, main quest, character arcs, and cinematic ambition.
  • 4.6
    9 reviews strong consensus
    voice acting: 4.6, 9 reviews, strong consensus
    Voice acting was broadly praised, especially the main cast, though some reviewers noted repeated or uneven minor NPC voices.
  • 3.8
    9 reviews strong consensus
    crafting system: 3.8, 9 reviews, strong consensus
    Crafting split reviewers: blacksmithing and alchemy could be charming and rewarding, but several found parts clunky, slow, or repetitive.
  • 4.8
    8 reviews strong consensus
    immersion: 4.8, 8 reviews, strong consensus
    Immersion was one of the clearest strengths, with reviewers repeatedly describing the world, systems, and presentation as absorbing.
  • 4.6
    8 reviews strong consensus
    quest design: 4.6, 8 reviews, strong consensus
    Quest design was one of the strongest points, with reviewers praising memorable side stories, branching approaches, and strong writing, despite a few disappointing payoffs.

Cons highlights

  • 2.8
    6 reviews low consensus
    save system reliability: 2.8, 6 reviews, low consensus
    The save system was one of the most divisive topics, praised by one reviewer but criticized by many as stingy or punishing.
  • 2.9
    5 reviews strong consensus
    learning curve: 2.9, 5 reviews, strong consensus
    The learning curve was repeatedly described as steep, slow, and friction-heavy, rewarding patience but likely turning some players away.
  • 2.7
    3 reviews low consensus
    menu usability: 2.7, 3 reviews, low consensus
    Menu usability was mixed to negative, with some praise for navigation but others calling the menu system dire or frustrating.
  • 2.9
    3 reviews moderate consensus
    tutorial quality: 2.9, 3 reviews, moderate consensus
    Tutorial quality was mixed, with one reviewer calling it decent while others criticized dense text screens and poor explanations.
  • 3.1
    3 reviews strong consensus
    stealth mechanics: 3.1, 3 reviews, strong consensus
    Stealth was useful and sometimes satisfying, yet reviewers also called it finicky, weak, or frustrating in specific forced sections.

Compared With Category Average

Compared with other Video Games, this product is above average in AI behavior, crash stability, mission variety, near average in combat system, graphics quality, below average in checkpoint system, horror tension, family friendliness.

Comparison summary

80 compared features
  • Above average 0.4+ pts higher
    52 (65%)
  • Same as average within 0.3 pts
    15 (19%)
  • Below average 0.4+ pts lower
    13 (16%)

Largest category differences

Attribute This product Category average Difference
AI behavior 4.7 2.7 +1.9
crash stability 4.6 3.1 +1.5
checkpoint system 2.0 3.5 -1.5
horror tension 2.7 4.2 -1.5
mission variety 4.9 3.4 +1.4
family friendliness 2.0 3.4 -1.4
map and navigation design 4.6 3.2 +1.3
narrative quality 4.7 3.6 +1.1

Consider This Instead

If you want better movement feel

Choose Ghost of Yōtei. It scores 5.0 vs 2.5 for movement feel, with a 4.4 overall score.

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If you want better load times

Choose Saros. It scores 4.8 vs 2.8 for load times, with a 4.3 overall score.

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If you want better protagonist appeal

Choose The Blood of Dawnwalker. It scores 4.7 vs 2.6 for protagonist appeal, with a 4.0 overall score.

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Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

The Witcher 3

  • Similar: sequel fulfillment The reviewer says the sequel brings ideas to fruition similarly to The Witcher 3.
  • Similar: quest design The reviewer says the quest craft rivals The Witcher 3.

Baldur's Gate 3

  • Similar: reactivity The reviewer compares its accounted-for choices to Baldur’s Gate 3.

Baldur’s Gate 3

  • Worse: script size The reviewer says the script length even beats Baldur’s Gate 3.

FAQ

Do reviewers think Kingdom Come: Deliverance II is newcomer-friendly?

Several reviewers say the sequel catches new players up well, but others still found the opening hours overloaded, slow, or frustrating. It is playable first, but patience helps.

Is the combat better than the first game?

Most reviewers describe combat as smoother, more readable, or more rewarding than before. The same evidence also shows it remains demanding, realistic, and divisive.

How strong are the quests and story?

Quest and narrative quality are among the strongest review themes. Reviewers praised memorable side quests, emotional main-story moments, strong writing, and meaningful consequences.

Are bugs a major problem?

Bugs appear in the review evidence, including graphical glitches and technical blemishes, but most reviewers said they were minor or rarely disruptive. Crash stability was generally praised.

Is the save system frustrating?

Yes, for many reviewers. Some adapted to it or found it manageable, but several criticized the limited saves and checkpointing for causing lost progress or discouraging experimentation.

Does it offer good value?

Reviewers repeatedly point to the game’s enormous length, dense side content, and post-launch additions as strong value. One review cited well over 100 hours for fuller completion.

Sample Expert Reviews We Analyzed

These are a few of the reviews included in our analysis.

Video Reviews

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