Explore all 73 feature scores for Order of the Sinking Star, organized into pros and cons.
Scores by Feature
Summary
73 reviewed features-
Very positive 4.5-5.025 (34%)
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Positive 3.5-4.429 (40%)
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Neutral 2.5-3.413 (18%)
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Negative 1.5-2.44 (5%)
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Very negative below 1.52 (3%)
Pros
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Four distinct puzzle systems and their combinations create an unusually broad range of challenges. A few players still find prolonged stretches within one region repetitive.
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Simple pushing, pulling, teleporting, and other abilities grow into richly interwoven systems. Their cross-world interactions are the game’s most widely admired creative strength.
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Clever, meticulously constructed puzzles consistently earn high praise, especially when rules collide. Criticism focuses on rejected alternative solutions, weaker regional sets, and occasional overcomplication.
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Instant undo, reset, and time controls are among the most consistently praised features. They encourage experimentation and make mistaken moves easy to recover from.
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Most accounts recommend it strongly to dedicated puzzle fans, with several calling it a masterpiece. Fatigue, fragmented storytelling, and uneven technical results keep the recommendation conditional for others.
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Puzzles often teach through carefully staged interactions and increasingly useful lessons. Abrupt complexity, forgotten rules, and understated explanations can still cause confusion.
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Successful solutions can deliver immense satisfaction and make players feel brilliantly capable. Long sessions and repeated roadblocks can instead leave them mentally drained.
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Restrained, soothing music supports long periods of thought, with some accounts praising its orchestral variety and adaptive fading. It often provides welcome calm during frustrating puzzles.
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Many players describe an absorbing one-more-puzzle loop that keeps them returning. The same prolonged challenge leaves others bored, weary, or frustrated.
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Colorful fantasy regions, painterly scenery, and carefully styled floors draw widespread praise. A few players find the world too busy or the characters visually disconnected from their surroundings.
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Freedom to change regions helps players manage difficult puzzles, and the overworld itself adds further challenges. Its sheer scale and required travel feel unwieldy or unengaging to some.
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The first credits open the door to further discoveries and more ambitious combinations. Players who enjoy deeper mysteries find this continuation especially rewarding.
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Uncovering the map and recognizing hidden world puzzles can rival the pleasure of solving individual rooms. A less enthusiastic account finds newly opened routes bland.
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Applying learned abilities to the overworld adds another rewarding layer of puzzling. The larger map can become a meaningful challenge in its own right.
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Choosing another route helps many players recover from frustration and find fresh ideas. Freedom within individual solutions is less consistent, with some accounts criticizing strict acceptance rules.
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Numerous available routes usually offer a way forward when one puzzle blocks progress. Global stalls, unclear intermediate progress, and dependencies on other regions can still break the flow.
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Many accounts admire the sustained invention produced by combining different puzzle languages. A dissenting first impression finds the game insufficiently fresh beside newer Sokoban adventures.
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Ambient details, footsteps, block movement, and rewind sounds receive warm praise. Audio feedback helps the world feel tactile and pleasant to inhabit.
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Several players find the fusion of puzzle systems unlike anything they have played. One first impression argues that familiar freeware foundations and newer genre rivals weaken its novelty.
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The miniature version of the map is widely appreciated as a clever shortcut. Its usefulness varies with route and familiarity, and some backtracking remains cumbersome.
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Human performances generally add considerable charm and personality, sometimes earning exceptional praise. Regional unevenness and temporary prerelease voices explain several less favorable experiences.
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Preserving puzzle positions and action history makes it easy to resume after exploring elsewhere. Positive accounts find this continuity reassuring.
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The large puzzle collection at roughly $30 is widely viewed as excellent value. A player who cannot overcome its unsupported difficulty finds the same purchase hard to justify.
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The immediate opening and recommended northern route can make getting started pleasantly direct. Some demo impressions nevertheless find the early hook weak.
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Colorful environments and attractive detail earn substantial praise, including at low Steam Deck settings. Busy screens, small objects, and underwhelming resolution trouble some players.
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Lean, purposeful layouts make small details matter and can subtly guide solutions. Large connected sections are less forgiving when one mistake forces broad repetition.
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Calm scenery and restrained audio can make exploration feel almost therapeutic. The soothing presentation provides a welcome counterweight to demanding puzzles.
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Remembered puzzle positions make leaving and returning convenient. Long interconnected sections can still demand extensive repetition when a full reset becomes necessary.
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Some PC and PS5 tests report flawless play, while Steam Deck runs well with lower settings. Switch 2 results range from impressive to severely troubled, and demo improvements do not establish final performance.
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The voice ensemble earns praise for its strength and range. Familiar names are valued for the personality they bring to the cast.
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Short puzzle sessions suit portable play well, and positive Switch 2 and Steam Deck accounts find it easy to keep chipping away. Performance compromises and inconsistent platform experiences remain caveats.
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Teaching through simple introductory puzzles is generally praised for being organic and effective. The game expects players to infer rules and carry those lessons forward.
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Immediate starts and instant puzzle restarts receive praise. One PC experience instead reports an unresponsive black screen during launch.
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Zoom levels, puzzle previews, and distinct regional styling generally help orientation. Finding a specific abandoned puzzle or understanding boundaries between connected sections can still be difficult.
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Fine textures, decorative flourishes, and carefully designed objects give the fantasy spaces a strong visual identity.
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Sparkling beams, flames, and character abilities create attractive lighting and satisfying visual feedback.
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Cohesive presentation and purposeful construction impress many players. Prerelease voice and subtitle work, plus substantial Switch 2 defects in some tests, complicate that impression.
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The enormous collection is a welcome long-term project for dedicated solvers. Others feel the scope delays major payoffs or turns progress into an exhausting commitment.
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For enthusiasts, another block-pushing puzzle is an inviting reason to keep playing. For others, the same central activity becomes routine despite changing mechanics.
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Expressive, readable movement generally adds personality without obscuring the puzzles. One prerelease account found some animations conspicuously awkward.
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World mysteries and character lore motivate some players to persist. The scattered delivery can make interesting fragments difficult to organize.
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Thinking through puzzles with a partner can create memorable shared breakthroughs. This praise concerns informal collaboration around a single-player game.
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Sharing solutions on the couch can deepen appreciation for the puzzles, especially when rewind lets one person demonstrate their reasoning. No dedicated co-op mode is established by this account.
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Some players become invested in the characters through their conversations and distinctive limitations. Others find the snippets too scattered, dull, or brief to build much attachment.
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Clear movement and easy block manipulation are appreciated. Another account reports occasional unwanted nudges from character momentum.
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Zooming out helps with planning across connected puzzle screens. The fixed grid perspective can also feel monotonous to players wanting more visual variety.
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The ensemble of fantasy workers, explorers, and a talking boat makes the adventure feel personable and varied.
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The stated absence of a season pass reassures a demo player who prefers the content included in one purchase.
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Rewinding after a death makes recovery forgiving and keeps the focus on trying another solution.
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Clear disclosure that some demo voices were temporary earns approval for its honesty.
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A demo player welcomes the stated pay-once approach rather than dividing the experience into a season pass.
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A demo-based account welcomes the stated influence of play order on how the story unfolds, while leaving the full payoff untested.
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Natural banter brings welcome levity to otherwise tense situations, though its frequency can be excessive in the northern region.
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The Queen is compelling in one full-game account, while a demo impression partly agrees that she lacks charisma early on.
Cons
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Opinions range from approval of a strong script to criticism of generic, verbose, or confusing lines. Thin context and scattered delivery frequently weaken the writing’s impact.
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Zoom tools help with larger puzzles, but small visuals and the lack of convenient story-reference menus draw complaints. One Switch 2 account also strongly dislikes the interface’s appearance.
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Prerelease subtitles draw criticism for typos, missing lines, and mismatches with spoken dialogue. These faults make conversations harder to follow.
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A prerelease account strongly dislikes the artificial voices used alongside human performers. The complaint concerns temporary voice work described as awaiting replacement.
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One Switch 2 test reports a docked-display defect severe enough to prevent television play. That platform-specific failure materially limits flexibility in that build.
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Some players value being left to discover answers independently. More often, missing optional hints or excessively cryptic clues make difficult roadblocks harder to tolerate.
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Results vary sharply by platform and account. Several Switch 2 tests report substantial dips, one finds mostly 60 fps, and Steam Deck and PS5 reports also include occasional or significant drops.
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Handheld power use is a concern, particularly in the overworld. Steam Deck and Switch 2 accounts describe heavier battery drain than expected for this style of puzzler.
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Quiet presentation can aid concentration, but color-coded beams and subtle secondary cues may create difficulties for players with color-vision differences. Optional guidance is also a recurring accessibility concern.
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Expressive animation and an appealing sense of place draw some players into the world. Others feel the hub and unfinished voices create distance from the adventure.
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Enjoyable banter and moments of levity coexist with complaints about verbose, stilted, or distracting exchanges. Delivery in small fragments can make context difficult to retain.
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One PC account finds the lack of a conventional main menu awkward, especially when looking for options before play.
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One PC account reports no crashes, but another experiences random failures during launch. A Switch 2 account also includes crashes among its technical frustrations.
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Bite-sized rooms and time controls suit short sessions and reduce waiting. Constant escalation, slow story beats, and long stretches before major revelations can erode momentum.
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The layered mystery becomes compelling for some players, especially as worlds and characters connect. Others find it thin, distant, or too fragmented to motivate the lengthy journey.
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Distinct environments and regional identities help the fantasy worlds feel coherent. One account finds the collaboration theme undermined by contradictions surrounding the project.
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Several PC and PS5 experiences are clean, while others encounter minor bugs or startup trouble. Switch 2 reports include rewind errors and a severe docked-display glitch in one test.
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Personable performances and meaningful interactions make the supporting cast memorable for some. Others find their fragmented stories or exchanges insufficiently engaging.
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The challenge creates powerful breakthroughs for patient puzzle fans, but can become exhausting or demoralizing. Opinions differ on whether its complexity teaches new thinking or overloads memory and execution.