Explore all 62 feature scores for Orbitals, organized into pros and cons.
Scores by Feature
Summary
62 reviewed features-
Very positive 4.5-5.02 (3%)
-
Positive 3.5-4.443 (69%)
-
Neutral 2.5-3.414 (23%)
-
Negative 1.5-2.43 (5%)
Pros
Sort
-
The retro anime art direction is the clearest consensus strength, convincingly recreating the look and texture of late-'80s and '90s animation.
-
The energetic retro-anime soundtrack—especially the opening and title themes—is repeatedly singled out as a presentation highlight.
-
Orbitals is repeatedly called stunning in motion, with its 3D scenes and animated cinematics blending into an unusually convincing playable anime.
-
Its playful, cozy spacefaring atmosphere and abundant charm soften several reviewers' complaints about the story and mechanics.
-
Most reviewers find the adventure joyful, charming, and consistently fun with a partner, even when individual mechanics or story beats fall short.
-
Cooperation is the heart of the game: asymmetric roles, shared problem-solving, and constant coordination make it especially rewarding with a compatible partner.
-
The hand-drawn cinematics and deliberately anime-like movement are repeatedly described as gorgeous, authentic, and unusually seamless with gameplay.
-
Reviewers praise the steady flow of creative setups, yet often note that promising concepts disappear before reaching their full potential.
-
Switch 2 features help partners connect and play, though their usefulness depends on the chosen local or online setup.
-
Its grappling, liquid, and beam tools combine in clever cooperative ways, but some reviewers wish the best ideas were explored more deeply.
-
Movement and tool use are widely considered responsive and intuitive, helping failures feel tied to coordination rather than unreliable input.
-
The lead performances receive strong praise for fitting the retro-anime tone, though some reviewers prefer Japanese audio to the chatty English dub.
-
Maki and Omura's upbeat chemistry is widely liked, although their relentless chatter and limited depth divide some reviewers.
-
The intentionally stylized frame cadence generally supports the anime illusion, while technical performance is described as mostly smooth.
-
Moment-to-moment play is lively and cooperative, although some critics find its repeated tool interactions less ambitious than its inspirations.
-
Linear stages still reward curiosity with playful details, hidden rooms, and activities, though exploration remains secondary to cooperative puzzles.
-
Cooperative puzzles are clever, varied, and satisfying when both players synchronize, but a repeated criticism is that many solutions are too simple.
-
The game introduces ideas rapidly and often feels inventive, but several reviewers say later sections reuse concepts or abandon promising mechanics too quickly.
-
Stages are visually distinct and packed with changing scenarios, although later areas sometimes feel compressed or less fully developed.
-
Local split-screen play is a major strength, turning the compact campaign into an easy recommendation for couples, friends, and families sharing a couch.
-
The opening gets pairs into cooperative play quickly and introduces new interactions in digestible bursts.
-
Sound effects and ambient audio support the tactile tools and spacefaring atmosphere without drawing consistent complaints.
-
The leads' banter, puns, and constant chatter are charming to many reviewers but grating to a smaller group, especially in English.
-
The split-screen format supports independent roles well, though duplicated views and crowded action occasionally reduce clarity.
-
Online co-op is available and generally serviceable in the reviews that discuss it, with few recurring connection complaints.
-
Boss encounters stand out when piloting, shooting, and shipboard tasks force both players to coordinate under pressure.
-
Locations, props, and small animated touches reinforce the retro-futurist style and make the world consistently pleasant to explore.
-
Reviewers often recommend it for family play because the tone is warm and the systems are forgiving, despite a few demanding coordination tests.
-
Platforming is mostly responsive and forgiving, but tandem precision sections and occasional hitbox issues can cause frustration.
-
The audiovisual presentation feels highly polished, while a handful of underdeveloped mechanics and technical rough edges keep it from feeling flawless.
-
Asymmetric responsibilities keep both players involved and make communication essential, although the game requires a second player at all times.
-
Ship combat adds welcome urgency but can become chaotic or uncomfortable, particularly when missiles and hazards crowd the screen.
-
Performance is generally smooth and polished, with only scattered technical issues reported across the reviewed builds.
-
The compact mission structure moves quickly between puzzles, traversal, and ship sequences, though some objectives feel underused.
-
Mechanics are introduced clearly enough for most pairs to experiment without lengthy instruction.
-
Shipboard minigames, playful props, and small side activities give partners reasons to experiment between missions.
-
Quick recovery and forgiving restarts keep most failures from interrupting the cooperative flow for long.
-
Running, jumping, dashing, and character animation generally feel responsive and expressive, making basic traversal enjoyable.
-
Lighting, transitions, and stylized effects strengthen the playable-anime illusion and make set pieces visually memorable.
-
Warm character banter helps, but the script is frequently criticized for familiar ideas, thin setup, and an underdeveloped ending.
-
The cassette-futurist setting is visually distinctive, but reviewers often want more depth behind its communities, technology, and late-game revelations.
-
Reviewers generally see the adventure as approachable for younger players, while noting that a few coordinated challenges can test novices.
-
Hidden finds and unlockable ship activities add light optional exploration, though they are not presented as a major source of depth.
-
The close match between cinematics and live play makes the adventure feel like stepping directly into a lost retro anime series.
-
The compact length and missed activities encourage some immediate replays, while limited mechanical depth reduces the incentive for others.
Cons
Sort
-
The anime presentation gives the game a clear identity, but its structure and several mechanics remain visibly indebted to Hazelight-style adventures.
-
The controls and cooperative goals are easy to grasp, but synchronized platforming can still challenge complete newcomers.
-
The camera is generally workable, though some sequences make hazards or platforming action harder to read.
-
Reports of crashes or serious instability are limited; most discussion presents the game as technically dependable.
-
Handheld play works, though the split-screen presentation can make the smaller display less ideal than playing on a television.
-
The challenge is usually forgiving and family-friendly, though precision platforming and later ship sequences can frustrate less experienced pairs.
-
The roughly compact campaign leaves many players wanting more; some appreciate the focus, while others consider the ending abrupt and the price harder to justify.
-
Progress saving raises few concerns and generally stays out of the cooperative experience's way.
-
Many enjoy the brisk stream of new situations, while others find parts slow and the final stretch rushed or overstuffed.
-
The presentation and central friendship create genuine warmth, but rushed storytelling prevents the finale from landing equally well for everyone.
-
Maki and Omura are likable together, but several critics find their development thin and the supporting relationships insufficiently explored.
-
The central duo tends to overshadow the supporting cast, which some reviewers find colorful but lightly developed.
-
Menus and settings are functional, with little reviewer attention compared with the cooperative action.
-
The polished co-op adventure earns recommendations from many reviewers, but its short length makes the asking price a meaningful concern for some buyers.
-
Technical blemishes appear occasionally, including awkward hitboxes and isolated glitches, but most reviewers do not consider them severe.
-
The story provides a warm premise and likable friendship but draws recurring criticism for thin development, derivative ideas, and a rushed finale.
-
Dividing piloting and gunnery between two players creates memorable teamwork, even if visibility and late-game pressure can make flight frustrating.