Autosave and expanded save options were repeatedly praised for reducing frustration and supporting portable play.
Pros: remake/remaster quality, combat system
Cons: difficulty balance, grind level
Autosave and expanded save options were repeatedly praised for reducing frustration and supporting portable play.
Pros: remake/remaster quality, combat system
Cons: difficulty balance, grind level
Save reliability is praised because frequent saving prevents meaningful progress loss after crashes.
Pros: combat system, boss design
Cons: narrative quality, difficulty balance
Autosave was praised as frequent and almost constant, supporting the short pick-up-and-play structure.
Pros: co-op experience, puzzle design
Cons: controls responsiveness, replay value
Autosave is one of the most consistently appreciated additions, reducing the risk of lost progress and making long stretches between manual saves far less stressful.
Pros: combat system, remake/remaster quality
Cons: animation quality, environmental detail
Save and checkpoint reliability improved through autosave, battle restart, fallback options, and reduced soft-lock risk.
Pros: remake/remaster quality, voice acting
Cons: content variety, camera behavior
Generous autosaves help recovery, one player welcomes fixes to earlier save problems, and cloud saving earns praise. Save quality is assessed separately from the bugs that may require a reload.
Pros: overall quality, level design
Cons: innovation, mission design
Save reliability is improved by autosaves and fewer rank-run annoyances, helping reduce frustration after mistakes.
Pros: remake/remaster quality, graphics quality
Cons: performance optimization, frame rate stability
Save reliability was positively tied to safe rooms by one review, which found reaching one felt like a victory.
Pros: combat system, narrative quality
Cons: boss design, puzzle design
Saving is mixed: save-anywhere is praised, while the single save slot is criticized.
Pros: core gameplay loop, narrative quality
Cons: crafting system, multiplayer design
Save reliability is split: one review praises frequent saves, while another reports the serious problem of a save being wiped twice.
Pros: combat system, faithfulness to franchise
Cons: narrative quality, frame rate stability
Save reliability was mixed: one reviewer lost progress due to daily saves and crashes, while another appreciated nightly/location auto-saves.
Pros: narrative quality, replay value
Cons: difficulty balance, pacing
Save reliability was a concern for at least one reviewer who needed more careful saving because of bugs.
Pros: combat system, narrative quality
Cons: difficulty balance, enemy variety
Save reliability is mixed because the save function works, but one reviewer wished it returned exactly to the saved moment.
Pros: content variety, value for money
Cons: cross-play support, competitive balance
The save system was one of the most divisive topics, praised by one reviewer but criticized by many as stingy or punishing.
Pros: combat system, narrative quality
Cons: save system reliability, learning curve
Saving itself is dependable, but one reviewer disliked the roughly thirteen manual slots and wanted enough room to preserve more chapter-by-chapter saves.
Pros: narrative quality, combat system
Cons: onboarding experience, difficulty balance
Save design and autosaving drew criticism when point-of-no-return or optional cleanup setbacks undermined late-game play.
Pros: boss design, graphics quality
Cons: open-world design, side character depth
Level selection is a welcome convenience, but progression and save handling are not always dependable. Reviewers report locked content, limited concurrent mode saves, and awkward behavior compared with older console...
Pros: fun factor, remake/remaster quality
Cons: graphics quality, soundtrack quality
Cloud-save reliability can be frustrating across devices, with one player needing workarounds before a campaign file synced correctly.
Pros: fun factor, graphics quality
Cons: learning curve, bug frequency
Saving is mostly automatic and dependable, but at least one reviewer disliked the lack of more flexible saving within a run when testing different choices.
Pros: choice impact, narrative quality
Cons: gameplay mechanics, QTE design
Save system reliability was only directly judged once, with a negative comment about not being able to save during missions.
Pros: combat system, character roster
Cons: level design, mission design
Campaign saving is a repeated pain point. Disconnects or quitting can erase mission progress, and the inability to reliably resume from checkpoints makes long missions especially inconvenient.
Pros: multiplayer design, level design
Cons: fun factor, narrative quality
Save reliability is a serious concern in the scored evidence, including lost progress, wiped saves, and non-host progress problems.
Pros: movement feel, loot system
Cons: performance optimization, narrative quality
Reports of disappearing, corrupted or failing saves are severe even though they are not universal, making save reliability a serious concern where it occurs.
Pros: gameplay mechanics, animation quality
Cons: user interface design, bug frequency
One reviewer found mid-game save loading unreliable, requiring a return to the main menu before the selected save would actually load.
Pros: gameplay mechanics, fun factor
Cons: learning curve, AI behavior
Save system reliability received strong negative evidence from a bug that forced replaying an entire chapter.
Pros: atmosphere, faithfulness to franchise
Cons: puzzle design, co-op experience