Best Square Enix Video Games for level design

level design Decision Dashboard

Best for level design

Life is Strange: Reunion

5.0 attribute score

Highest scored product for this attribute based on supporting review evidence.

#1 Life is Strange: Reunion
5.0

The previewed locations stand out for environmental storytelling, charm, and personality-rich visual composition.

Pros: emotional impact, choice impact

Cons: narrative quality, bug frequency

#2 Final Fantasy Tactics: The Ivalice Chronicles
4.7

Level and map design remained a major strength because verticality and terrain created memorable tactical spaces.

Pros: remake/remaster quality, voice acting

Cons: content variety, camera behavior

#3 Final Fantasy VII Rebirth
3.7

Level design ranges from exceptional set pieces to divisive dungeons, with the Cait Sith/Shinra Manor-style segments and hallway-like stretches drawing the sharpest criticism.

Pros: combat system, content variety

Cons: pacing, movement feel

#4 Octopath Traveler 0
3.7

Level and dungeon design improves as the adventure opens up, with later areas becoming more elaborate, though some early dungeons were criticized as basic.

Pros: narrative quality, combat system

Cons: pacing, side character depth

#5 Dragon Quest I & II HD-2D Remake
2.5

Dungeon design drew criticism from one reviewer for feeling visually varied but structurally uninspired and light on distinctive traits.

Pros: remake/remaster quality, combat system

Cons: difficulty balance, grind level

#6 Dragon Quest Heroes: Torneko’s Mystery Dungeon
2.0

Procedural layouts can generate badly unbalanced floors, making some runs feel less thoughtfully shaped than others.

Pros: graphics quality, core gameplay loop

Cons: difficulty balance, remake/remaster quality

#7 Final Fantasy VII Remake Intergrade
2.0

Linear chapters and dungeons are often polished but can feel corridor-like, padded, or less interesting than the larger sequel.

Pros: combat system, graphics quality

Cons: pacing, accessibility options