Mycopunk Review

Publisher: Devolver Digital
Released: October 20, 2026
Updated: 4 days ago
3.8
Overall review score
268
Review insights
81
Scored features
16
Expert reviews
Content guidance
Scorata recommended age 13+

Frequent gun battles involve tearing limbs and armor from fungal machines, alongside grotesque creatures, crass humor and obscene gestures. Frantic danger and unsettling enemy designs make this better suited to teens.

Official rating M

Bottom Line

Mycopunk’s inventive upgrade grid and fast, chaotic combat make it an easy pick for friends who enjoy experimenting. Expect a slow opening, uneven solo balance and technical rough edges.

Friends who enjoy chaotic online co-op and experimenting with powerful builds. Short, rewarding missions also suit players fitting a little shooting into a busy evening.

Players seeking a calm shooter or a long, cinematic single-player campaign. Those sensitive to visual clutter or unstable frame rates should approach cautiously.

Verdict

Mycopunk is easiest to recommend to friends who enjoy building strange weapons and testing them in frantic fights. The shaped upgrade grid makes preparation an engaging puzzle, while mobility tools and enemies that reuse severed parts give combat its own identity. Short missions can fit a busy evening, and the silly corporate setting keeps the mood playful. The caveats matter: the opening can be confusing, progression sometimes feels slow, and repeated objectives may lose their appeal. Solo experiences vary substantially, with better balance in the full release helping without convincing everyone. Bugs, visual clutter and performance problems also persist in some accounts. It is a strong match for build experimentation and shared chaos, provided those strengths matter more to you than a cinematic campaign or consistently polished play.

Feature Scorecards

Summary

81 reviewed features
  • Very positive 4.5-5.0
    24 (30%)
  • Positive 3.5-4.4
    28 (35%)
  • Neutral 2.5-3.4
    20 (25%)
  • Negative 1.5-2.4
    9 (11%)

Pros highlights

  • 4.8
    12 reviews strong consensus
    upgrade system: 4.8, 12 reviews, strong consensus
    The shaped upgrade grid is the standout feature across the coverage. Fitting pieces together creates satisfying tradeoffs and upgrades that meaningfully change how equipment behaves.
  • 4.3
    11 reviews strong consensus
    overall quality: 4.3, 11 reviews, strong consensus
    The overall recommendation is positive, especially for friends who enjoy experimenting with weapons. The strongest reservations concern the opening hours, solo balance, repetition and technical roughness.
  • 4.4
    10 reviews strong consensus
    Enemy design: 4.4, 10 reviews, strong consensus
    Enemies reusing severed parts turn dismemberment into a tactical decision. The full-release redesign also makes the fungal machines more visually interesting and changes how their weak points are attacked.
  • 4.7
    9 reviews strong consensus
    co-op experience: 4.7, 9 reviews, strong consensus
    Co-op is the most consistently recommended way to play. Friends turn dangerous objectives, rescues and downtime into a lively shared experience.
  • 4.2
    9 reviews moderate consensus
    combat system: 4.2, 9 reviews, moderate consensus
    Fast shooting, modular enemies and clutch escapes make combat a major attraction. Sluggish large-enemy fights and repetitive tactics are the main counterpoints.
  • 4.6
    8 reviews strong consensus
    weapon customization: 4.6, 8 reviews, strong consensus
    Weapon customization goes beyond larger damage numbers, allowing synergistic effects and different ways to fight. Its spatial puzzle is a major reason to keep experimenting.

Cons highlights

  • 2.9
    9 reviews moderate consensus
    solo play quality: 2.9, 9 reviews, moderate consensus
    Solo opinions range from surprisingly enjoyable to frustratingly uneven. Adjustable difficulty and stronger builds help, but simultaneous objectives and enemies often feel designed around a squad.
  • 3.0
    8 reviews moderate consensus
    progression system: 3.0, 8 reviews, moderate consensus
    Meaningful upgrades make some players feel rewarded after every run. Others find leveling slow or unclear, with account progression and the next objective poorly explained.
  • 2.1
    5 reviews strong consensus
    learning curve: 2.1, 5 reviews, strong consensus
    The first hours can be confusing or actively discouraging before builds open up. Missing explanations for account leveling make the learning curve steeper than it needs to be.
  • 2.5
    5 reviews moderate consensus
    grind level: 2.5, 5 reviews, moderate consensus
    Slow leveling and resource gathering are recurring complaints, particularly in Early Access accounts. Shared weapon progression across characters is a welcome way to avoid repeating some of that work.
  • 3.1
    5 reviews moderate consensus
    narrative quality: 3.1, 5 reviews, moderate consensus
    The corporate satire and light backstory provide personality and context. Expectations of a substantial cinematic or story-driven campaign are likely to go unmet.
  • 3.2
    5 reviews moderate consensus
    mission variety: 3.2, 5 reviews, moderate consensus
    The range of objectives adds welcome variety initially. Several accounts find that missions eventually blend together or become chores despite new builds.

Use Cases

Best for

  • 4.9
    8 reviews strong consensus
    Build optimization enthusiasts: 4.9, 8 reviews, strong consensus
    Building unusual, powerful combinations is the clearest reason to play. Players who enjoy rearranging upgrades and testing synergies are especially well served.
  • 4.8
    9 reviews strong consensus
    Online co-op with friends: 4.8, 9 reviews, strong consensus
    Friends bring out the strongest side of the game through shared objectives, rescues and absurd mishaps. The recommendation consistently favors having at least one reliable teammate.
  • 4.8
    3 reviews strong consensus
    Power-fantasy play: 4.8, 3 reviews, strong consensus
    Ridiculously powerful setups are part of the appeal. Players who enjoy breaking normal power limits can find extravagant combinations particularly satisfying.

Not ideal for

  • Handheld gaming
    2.0
    2 reviews limited evidence
    Handheld gaming: 2.0, 2 reviews, limited evidence
    Handheld play is a cautious proposition because lowering settings may still leave unstable frame rates. Portable convenience comes at a noticeable performance cost.
  • Players sensitive to low frame rates
    2.0
    2 reviews limited evidence
    Players sensitive to low frame rates: 2.0, 2 reviews, limited evidence
    Players sensitive to stuttering should be cautious about crowded fights. Frame drops can be particularly distracting when trying to aim in fast combat.

Compared With Category Average

Compared with other Video Games, this product is above average in save system reliability, stamina management, upgrade system, near average in Enemy design, difficulty balance, below average in visual effects quality, load times, handheld play suitability.

Comparison summary

80 compared features
  • Above average 0.4+ pts higher
    25 (31%)
  • Same as average within 0.3 pts
    28 (35%)
  • Below average 0.4+ pts lower
    27 (34%)

Largest category differences

Attribute This product Category average Difference
visual effects quality 2.0 4.2 -2.2
load times 1.5 3.7 -2.2
handheld play suitability 2.0 3.9 -1.9
tutorial quality 1.5 3.3 -1.8
onboarding experience 1.8 3.5 -1.7
save system reliability 4.5 3.0 +1.5
learning curve 2.1 3.5 -1.4
frame rate stability 2.3 3.7 -1.4

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Compared in Reviews

Products reviewers directly compared with this model, grouped into quick takeaways.

Destiny

  • Worse: build crafting The reviewer strongly prefers constructing builds in Mycopunk to doing so in Destiny.
  • Similar: overall originality The player dismissively describes Mycopunk as a Destiny clone.
  • Alternative: time commitment and accessibility The game is presented as an appealing alternative for someone who finds Destiny overwhelming.

Tetris

  • Alternative: spatial build puzzles Enjoying Tetris is presented as a reason to find the build system more appealing.
  • Similar: character upgrade grid The source approvingly repeats the description of the upgrade grid as Tetris applied to character building.
  • Similar: upgrade puzzle The author praises applying a Tetris-style inventory puzzle to character building.

Deep Rock Galactic

  • Similar: mission loop Players familiar with Deep Rock Galactic are told to expect a recognizable deploy-and-return structure.
  • Worse: solo preference The source relays a solo player’s preference for Mycopunk over Deep Rock Galactic.
  • Similar: combat structure Modular-enemy fights are described as resembling Deep Rock Galactic mixed with a loot game.

FAQ

Is Mycopunk better with friends?

Co-op is the most consistently recommended way to play. Even one friend can help with objectives, rescues and the chaos of larger fights.

Can I enjoy it solo?

Yes, but opinions vary sharply. Adjustable difficulty and stronger builds help, while some objectives still feel awkward or unfair without teammates.

What makes the upgrade system special?

Modifications have shapes that must fit into equipment grids. Finding combinations that fit can change weapon behavior and create very different builds.

Does it work for short sessions?

One player reports missions lasting about 15–20 minutes and finding a group within a few minutes. Other accounts appreciate being able to pick sessions up and put them down.

Is there a substantial story campaign?

The corporate satire and backstory provide context and humor. The main draw is repeating missions and improving equipment rather than following a cinematic campaign.

What are the biggest drawbacks?

The opening can be confusing, progression can feel grindy and objectives may become repetitive. Visual clutter, bugs and uneven performance are additional recurring concerns.

Is handheld or low-spec play recommended?

Caution is warranted: handheld accounts describe lowered settings and inconsistent frame rates. Weaker PCs may also struggle when enemies and effects crowd the screen.

Sample Expert Reviews We Analyzed

These are a few of the reviews included in our analysis.

Video Reviews

Article Reviews

cgmagonline.com

Pigeons at Play and Devolver Digital's frantic fungus-based shooter Mycopunk is as fun as it is challenging for both solo players and...

Review score
4.5

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