Capcom Fighting Collection 2
Highest scored product for this feature based on supporting review evidence.
Highest scored product for this feature based on supporting review evidence.
Balances feature score, supporting reviews, and overall product strength.
Has the broadest review evidence for this feature.
Strongest overall product among items with scored evidence for this feature.
Showing Capcom only. Switch back to all brands anytime.
Innovation is praised in the update context, where new roster additions were framed as unexpected extra effort.
Pros: emotional impact, sound design
Cons: cross-play support, boss design
Innovation was praised where Wilds' new systems, weather, and traversal changes were seen as elevating the formula.
Pros: art direction, cross-play support
Cons: dialogue quality, monetization fairness
Innovation is one of the strongest attributes, especially the real-time hacking/shooting blend and Capcom’s willingness to build a new IP around it.
Pros: bug frequency, user interface design
Cons: HUD clarity, mission design
Innovation drew praise where reviewers saw Requiem as a step forward or ambitious new baseline for the franchise.
Pros: driving mechanics, protagonist appeal
Cons: platform-specific feature support, checkpoint system
Reviewers praise the way the game modernizes Onimusha and combines familiar action ideas into a distinctive parry-centered system rather than simply becoming another Soulslike.
Pros: bug frequency, crash stability
Cons: economy and resource balance, open-world design
Innovation was praised in the open-world RPG structure, accessibility ideas, and Drive system.
Pros: movement feel, art direction
Cons: platforming precision, writing quality
The game mostly evolves rather than reinvents Stories, but habitat restoration, deeper combat layers, and broader environmental integration give the sequel a distinct identity.
Pros: puzzle design, level design
Cons: crash stability, multiplayer design