Best 2025 Video Games for social features

#1 Death Stranding 2: On the Beach
4.8

Social features are praised where likes and player feedback create a warm, positive network of encouragement.

Pros: narrative quality, combat system

Cons: difficulty balance, weapon balance

#2 Arc Raiders
4.7

Proximity chat, emotes, and spontaneous cooperation were among the most praised parts of the game’s identity.

Pros: sound design, combat system

Cons: voice acting, menu usability

#3 Kirby Air Riders
4.7

The Paddock, marketplace, lobbies, and shared custom creations were praised as fun social layers.

Pros: battle mode quality, content variety

Cons: learning curve, competitive balance

#4 Virtua Fighter 5 R.E.V.O. World Stage
4.6

Rooms, spectating, replay feeds, and tournament spaces help recreate some of the communal arcade feeling and give players useful ways to watch and learn.

Pros: remake/remaster quality, combat system

Cons: content variety, character customization

#5 Tony Hawk’s Pro Skater 3 + 4
4.5

Social features had limited but positive evidence around relaxed public free skate and skating with others.

Pros: level design, remake/remaster quality

Cons: soundtrack quality, mission design

#6 Mario Kart World Review
4.3

Social features were praised where GameChat, hangout play, and online social spaces made the game feel like a strong social racing experience.

Pros: content variety, soundtrack quality

Cons: open-world design, exploration quality

#7 Battlefield 6
4.2

social features were praised for quick revive-thanks interactions.

Pros: multiplayer design, sound design

Cons: narrative quality, map and navigation design

#8 Monster Hunter Wilds
4.2

Social features were praised where Link Parties created a more intimate grouping layer than standard lobbies.

Pros: combat system, narrative quality

Cons: difficulty balance, endgame content

#9 Call of Duty: Black Ops 7
4.0

Playing with friends is repeatedly described as a major part of the fun, and persistent or more social multiplayer structures help restore some of the communal feel associated with older...

Pros: multiplayer design, level design

Cons: fun factor, narrative quality

#10 Borderlands 4
4.0

Social features have limited positive evidence around sharing desirable loot with friends.

Pros: movement feel, loot system

Cons: performance optimization, narrative quality

#11 Marathon
3.9

Friends, proximity chat, and coordinated squads can produce some of the game’s best moments. Solo-focused players also point out that finding a dependable group is harder than it should be.

Pros: fun factor, loot system

Cons: difficulty balance, quest design

#12 Battlefield REDSEC
3.8

Social play is both essential and uneven. Teamwork is richly rewarded, but early ping and communication tools frustrate some players; proximity chat is viewed as a welcome later addition.

Pros: fun factor, battle mode quality

Cons: multiplayer design, replay value

#13 Fantasy Life i: The Girl Who Steals Time
3.0

Social features are limited by the lack of voice chat despite crossplay, text chat, and emotes.

Pros: core gameplay loop, narrative quality

Cons: crafting system, multiplayer design

#14 Ninja Gaiden: Ragebound
2.5

A leaderboard would give skilled players a clearer way to share and compare their results. Its absence disappoints a panel interested in showing off cleaner runs.

Pros: overall quality, difficulty balance

Cons: frame rate stability, performance optimization

#15 Elden Ring Nightreign
2.2

Social features were widely criticized because ping-only communication could not replace voice or text chat in a coordination-heavy game.

Pros: co-op experience, fun factor

Cons: difficulty balance, social features

#16 Fatal Fury: City of the Wolves
2.2

Social features are criticized through awkward friend/invite systems in online play.

Pros: content variety, gameplay mechanics

Cons: learning curve, user interface design

#17 Sniper Elite: Resistance
2.0

A multiplayer chat fault leaves one player muted and unable to communicate normally.

Pros: overall quality, level design

Cons: innovation, mission design