#1
Using one weapon replenishes ammunition for the other, encouraging frequent switching. Players strongly appreciate focusing on varied combat instead of hunting for ammo.
Pros: upgrade system, overall quality
Cons: solo play quality, progression system
#2
Scarce ammunition supports careful play in a favorable demo impression. A full-game account finds crafting makes bullets so plentiful later on that those decisions lose much of their importance.
Pros: world-building, overall quality
Cons: horror tension, gameplay mechanics