Controls and connectivity
Age appropriateness
The First Berserker: KhazanNo score yet
Ghost of Yōtei
2.0
The only explicit age-appropriateness judgment warns against younger players because of bloody violence, mature themes, language, drug use, frightening scenes, and slight nudity.
Other features
Aiming precision
The First Berserker: KhazanNo score yet
Ghost of Yōtei
2.5
The only scored aiming-related evidence is negative, with one reviewer saying auto-targeting hindered them and contributed to deaths.
Character roster
The First Berserker: KhazanNo score yet
Ghost of Yōtei
4.5
The supporting ensemble is viewed positively in several reviews, though some reviewers find side figures underused or shallow.
Dialogue quality
The First Berserker: KhazanNo score yet
Ghost of Yōtei
2.8
Dialogue and delivery are mixed: some conversations carry emotion well, but several reviewers call line delivery stilted or conversations dated.
Economy and resource balance
The First Berserker: KhazanNo score yet
Ghost of Yōtei
4.5
Resource balance is praised where simplified material categories and less strict upgrade paths encourage more engagement.
Facial animations
The First Berserker: KhazanNo score yet
Ghost of Yōtei
4.5
Facial animation is praised in cutscenes and Atsu’s expressions, with reviewers noting visible emotion and strong performance capture.
Faithfulness to franchise
The First Berserker: KhazanNo score yet
Ghost of Yōtei
4.7
Yōtei is viewed as a worthy successor that preserves Ghost of Tsushima’s best ideas while refining them around Atsu.
Family friendliness
The First Berserker: KhazanNo score yet
Ghost of Yōtei
2.0
The family-friendliness score is low because the only explicit family guidance warns against younger gamers due to violence and mature content.
Gameplay mechanics
The First Berserker: KhazanNo score yet
Ghost of Yōtei
4.3
General mechanics are praised as refined and improved, though some reviewers call them reused rather than evolutionary.
Handheld play suitability
The First Berserker: Khazan
5.0
Handheld suitability is praised where Steam Deck play is discussed.
Ghost of YōteiNo score yet
Haptic feedback integration
The First Berserker: KhazanNo score yet
Ghost of Yōtei
5.0
DualSense haptics and touchpad integrations are widely praised, especially wind, riding, rain, music, and activity feedback.
HUD clarity
The First Berserker: KhazanNo score yet
Ghost of Yōtei
4.8
HUD and marker restraint are praised for keeping the view clear and helping exploration feel less like a checklist.
Movement feel
The First Berserker: KhazanNo score yet
Ghost of Yōtei
5.0
Movement is praised for fluidity, especially in combat flow and traversal compared with the predecessor.
Platforming precision
The First Berserker: KhazanNo score yet
Ghost of Yōtei
3.7
Platforming and climbing are mixed: one review says climbing is improved, while others call it awkward or overly gamified.
Sandbox freedom
The First Berserker: KhazanNo score yet
Ghost of Yōtei
3.8
Freedom is moderate: reviewers appreciate loose target order and player-directed wandering, but note that some freedom is an illusion.
Stealth mechanics
The First Berserker: KhazanNo score yet
Ghost of Yōtei
3.9
Stealth is enjoyable and viable, especially with chain assassinations and tools, but several reviewers call it basic or largely unchanged.
Upgrade system
The First Berserker: KhazanNo score yet
Ghost of Yōtei
4.5
Upgrades are praised for being tied to exploration, weapons, armor, charms, and mastery activities rather than pure XP grinding.
Ownership and support
Live-service support
The First Berserker: Khazan
2.0
Live-service support looks uncertain in post-release coverage, with reports of a likely final patch and a murky future.
Ghost of YōteiNo score yet
Platform-specific feature support
The First Berserker: KhazanNo score yet
Ghost of Yōtei
4.2
PS5-specific features are mostly praised, especially PS5 Pro modes and DualSense use, though some touchpad/motion gimmicks are considered distracting.
Save system reliability
The First Berserker: Khazan
5.0
Save reliability is praised because frequent saving prevents meaningful progress loss after crashes.
Ghost of YōteiNo score yet
Comfort and build
Open-world design
The First Berserker: KhazanNo score yet
Ghost of Yōtei
4.4
The open world is widely praised for beauty, density, organic discovery, and restraint, with dissenting notes about repetition, over-guidance, or familiar structure.
Puzzle design
The First Berserker: KhazanNo score yet
Ghost of Yōtei
1.5
Puzzle design receives a low score from a reviewer who calls several puzzles overly simple and almost pointless.
Quest design
The First Berserker: KhazanNo score yet
Ghost of Yōtei
4.5
Quest design is a major strength in many reviews thanks to memorable tales, bounties, organic side stories, and worthwhile rewards, though Eurogamer sharply dislikes the formulaic sidequests.