Other features
Accessibility options
CONTROL Resonant
4.5
Assist Mode is a major strength, with granular sliders and presets that can soften damage, dodge timing, resource pressure, and other difficulty spikes. It gives story-focused players unusually fine control over the experience.
Remothered: Red Nun’s LegacyNo score yet
Casting choices
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.5
The casting is singled out as a strength, with the lead actors and supporting voices delivering emotionally forceful performances.
Crash stability
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
3.0
One account reports a crash when starting the game, followed by stable play without further crashes during the adventure.
Cutscene visual quality
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.0
Some spooky cutscenes are a visual highlight, adding effective horror imagery to the otherwise solid presentation.
Death mechanics
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.0
Surviving a grab instead of suffering an automatic one-hit death reduces frustration. The additional escape opportunity makes failure less punishing.
Endgame content
CONTROL Resonant
5.0
The postgame gives completion-minded players room to keep exploring, finish side stories, refine builds, and chase remaining discoveries after the main campaign.
Remothered: Red Nun’s LegacyNo score yet
Fast travel convenience
CONTROL Resonant
3.0
Requiring physical fast-travel points can be inconvenient, but it also nudges players to stay in the world and stumble into side content rather than teleporting past it.
Remothered: Red Nun’s LegacyNo score yet
Graphics settings
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.5
The console quality and performance choices provide useful flexibility. The tested account prefers 60 fps while finding the lower-resolution image still attractive.
Grind level
CONTROL Resonant
2.0
One critical take finds progression too dependent on repeating activities and combat to keep pace with enemy scaling, turning advancement into unwanted grind.
Remothered: Red Nun’s LegacyNo score yet
Haptic feedback integration
CONTROL Resonant
4.0
DualSense feedback is used effectively to reinforce powers and supernatural moments, adding tactile texture without being treated as a defining feature.
Remothered: Red Nun’s LegacyNo score yet
Humor
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.0
The stalkers’ outrageous insults provide an unexpectedly amusing counterpoint. Their verbal personality can fit the tension rather than simply undermine it.
Inventory management
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.0
Limited carrying space can encourage useful choices and reinforce tension. Key-item handling is streamlined enough to avoid much inventory friction.
Live-action cinematics
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.5
Brief live-action-style imagery adds an unsettling edge and fits the series’ cinematic presentation well.
Loot system
CONTROL Resonant
4.0
Loot and world rewards can make exploration satisfying, especially when discoveries feed upgrades, but some reward placement and generic material boxes feel less thoughtfully integrated.
Remothered: Red Nun’s LegacyNo score yet
Minigame quality
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
3.4
Hiding minigames add active pressure to concealment rather than leaving it entirely passive. Occasional trigger problems and easy running escapes can make that extra layer frustrating or unnecessary.
Mission variety
CONTROL Resonant
5.0
The best missions keep escalating into strange, memorable scenarios, giving the campaign a strong sense of surprise beyond standard combat objectives.
Remothered: Red Nun’s LegacyNo score yet
Narrative tone consistency
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.3
Hope and dark humor can coexist effectively with the grim story. Those touches give the experience emotional range without dissolving its tension.
Overall quality
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.0
A compelling setting, strong audio, and story closure make this a worthwhile finale for many. Overall judgments remain divided because basic puzzles, uneven stealth, and rough presentation can limit the experience.
Platforming precision
CONTROL Resonant
1.5
Precision platforming becomes frustrating when gravity changes, tight trajectories, or awkward geometry demand more exact movement than the traversal system comfortably provides.
Remothered: Red Nun’s LegacyNo score yet
Sandbox freedom
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
2.0
The supernatural powers promise more freedom than they deliver. Their use is tightly tied to specific obstacles, leaving little scope to experiment.
Sexual content treatment
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.3
The adult material is sometimes praised for meaningful impact rather than superficial shock. Its treatment serves the themes of trauma and cruelty, though that does not make it comfortable viewing.
Skill tree depth
CONTROL Resonant
3.4
The skill tree supports multiple builds and can be satisfying to optimize, yet several critics find its apparent depth overstated or its upgrades less transformative than the sprawling layout suggests.
Remothered: Red Nun’s LegacyNo score yet
Stamina management
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.0
Freedom from stamina restrictions is welcomed as a relief during escapes. Running away remains available when defensive supplies are exhausted.
Stealth mechanics
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
3.0
Cat-and-mouse stealth produces real suspense, particularly before enemy routines become familiar. Long waits, easy running escapes, and unreliable hiding interactions can erode that tension.
Survival mechanics
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
3.6
Limited defensive tools can make survival decisions satisfying without removing danger. Generous supplies and easy escapes sometimes weaken the pressure to use them carefully.
Tutorial quality
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
2.5
Tutorials help explain the controls, but some arrive after the action has already started. Earlier explanations would make the opening easier to settle into.
Upgrade system
CONTROL Resonant
2.8
Upgrades provide plenty of specialization on paper, but restrictive respecs, material requirements, and number-focused improvements can make the system feel cumbersome or less transformative than expected.
Remothered: Red Nun’s LegacyNo score yet
Violence level
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
2.0
Some gore is unpleasant enough to prompt looking away. The graphic material is a meaningful comfort limitation even for players interested in the horror.
Weapon balance
CONTROL Resonant
3.2
Weapon forms offer different rhythms and build possibilities, but critics disagree on how meaningfully those choices change combat. Some forms feel expressive, while others seem like variations on the same basic loop.
Remothered: Red Nun’s LegacyNo score yet
Comfort and build
Enemy design
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.4
The Bride and contorted nuns make memorable, disturbing threats. Their visual personality is stronger than the variety of their encounter behavior.
Equipment durability
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
4.0
Limited weapon durability helps preserve vulnerability and discourages simply beating down every pursuer. Defensive tools stay useful without becoming permanent solutions.
Open-world design
CONTROL Resonant
3.8
The zoned Manhattan is admired for feeling hand-crafted, vertical, and distinctly Remedy rather than like a generic checklist map. Still, some critics see bloat, repeated activities, or a loss of the first game's tighter spatial focus.
Remothered: Red Nun’s LegacyNo score yet
QTE design
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
3.4
Keeping a moving indicator inside a target makes hiding an active, stressful test. That extra involvement loses value when triggers behave inconsistently or running away is simpler.
Quest design
CONTROL Resonant
4.6
Side quests are a major strength, often delivering the funniest, strangest, and most memorable stories in the game. A smaller layer of repeated tasks and weaker rewards keeps the optional content from being uniformly excellent.
Remothered: Red Nun’s LegacyNo score yet
User interface design
CONTROL Resonant
2.0
Progress and power-level information can be buried too deeply in menus, making it harder than necessary to understand whether upgrades are meaningfully changing Dylan's strength.
Remothered: Red Nun’s LegacyNo score yet
Ownership and support
Localization support
CONTROL Resonant
3.0
The Portuguese localization is received positively overall, including the dub, but the reviewed build had enough missing or inconsistent localized lines to keep it from being fully seamless.
Remothered: Red Nun’s LegacyNo score yet
Platform-specific feature support
CONTROL Resonant
4.0
PS5 Pro receives especially strong praise for ray-traced reflections, shadows, reconstruction quality, and a cleaner presentation, while Steam Deck support is notably less convincing.
Remothered: Red Nun’s LegacyNo score yet
Performance
Marketing accuracy
CONTROL ResonantNo score yet
Remothered: Red Nun’s Legacy
2.0
Soundtrack promotion raises a concern about how the collaborators’ contributions are presented. The music itself is still judged good.
Controls and connectivity
Menu usability
CONTROL Resonant
2.0
One source specifically criticizes loadout management for making important changes more cumbersome than they need to be during an action-heavy game.
Remothered: Red Nun’s LegacyNo score yet