Nioh 3
Where It Has the Edge
- class balance is 4.2 vs 2.0. Class balance was mostly positive, with Samurai and Ninja both seen as viable despite some flexibility concerns.
- onboarding experience is 4.1 vs 2.2. Onboarding was usually praised for pacing new systems well and helping players get up to speed despite mechanical...
- map and navigation design is 4.0 vs 2.2. Map and navigation design was mostly positive, especially collectible reveal systems, though one review disliked checklist-style map completion.
- content variety is 3.6 vs 2.0. Content variety was mixed: several reviews praised packed activities and systems, while others felt repetition or density set...