Controls and connectivity
Age appropriateness
The Rogue Prince of PersiaNo score yet
High on Life 2
1.5
The comedy is deliberately adult, with crude, sexual, gross-out, drug-focused, and profane material that several reviewers warn can be excessive or inappropriate for younger players.
Menu usability
The Rogue Prince of Persia
4.0
Menu usability received limited positive support from update coverage mentioning UI and menu tweaks.
High on Life 2No score yet
Protagonist appeal
The Rogue Prince of Persia
3.9
The Prince himself had modest appeal, with reviewers noting charm and emotional vulnerability despite broader story limits.
High on Life 2No score yet
Other features
AI behavior
The Rogue Prince of PersiaNo score yet
High on Life 2
2.0
Enemy behavior is a weak spot: several reviewers call foes dumb or predictable, even when the enemy roster itself is varied.
Aiming precision
The Rogue Prince of PersiaNo score yet
High on Life 2
2.5
Accuracy becomes inconsistent in hectic fights, and one reviewer specifically wanted gyro aiming. Precision-oriented weapons can still feel satisfying when the action is readable.
Camera behavior
The Rogue Prince of PersiaNo score yet
High on Life 2
2.8
Camera control feels clean in some builds, but other reviewers report jerky motion or camera-related glitches that can disrupt movement.
Character roster
The Rogue Prince of PersiaNo score yet
High on Life 2
4.5
The expanded Gatlian lineup is widely liked, especially the new companions and their distinct personalities, voices, and utility.
Choice impact
The Rogue Prince of PersiaNo score yet
High on Life 2
4.8
Optional conversations and side decisions can affect the epilogue and finale, making choices feel more consequential than in the original.
Community features
The Rogue Prince of Persia
4.5
Community features earned positive support where community-created skins were framed as a good player-involvement idea.
High on Life 2No score yet
Facial animations
The Rogue Prince of PersiaNo score yet
High on Life 2
4.5
Expressive faces on the Gatlians help sell their personalities, with weapon characters receiving especially strong visual presentation.
Family friendliness
The Rogue Prince of PersiaNo score yet
High on Life 2
1.4
This is not family-friendly comedy: vulgar, sexual, gross, violent, and foul-mouthed material is central to the experience.
Fast travel convenience
The Rogue Prince of Persia
4.7
Fast travel was highly praised for making backtracking painless, instant, or strategically useful.
High on Life 2No score yet
Immersion
The Rogue Prince of PersiaNo score yet
High on Life 2
4.2
Lived-in cities, reactive spaces, and environmental detail can make the world feel convincing. Sparse hubs and technical glitches regularly break that effect.
Monetization fairness
The Rogue Prince of PersiaNo score yet
High on Life 2
5.0
The single-player design earns praise for focusing on the campaign’s gimmicks and fun rather than squeezing players with intrusive monetization.
Online stability
The Rogue Prince of Persia
2.2
Online stability had one negative Switch 2 note about unnecessary connection prompts.
High on Life 2No score yet
Skill tree depth
The Rogue Prince of Persia
3.5
Skill trees were mixed: some appreciated meaningful progression and freedom, while others found the upgrades incremental or unexciting.
High on Life 2No score yet
Comfort and build
Open-world design
The Rogue Prince of PersiaNo score yet
High on Life 2
1.9
Expanded hub spaces support more secrets and side activities, but their larger scale can feel sparse, empty, or directionless.