Controls and connectivity
Age appropriateness
Kingdom Come: Deliverance II
2.4
One reviewer warned that excessive profanity and potentially offensive material make the game unsuitable for some audiences.
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Controls responsiveness
Kingdom Come: Deliverance II
4.6
Controls were described as noticeably smoother than the first game, especially in camera feel, aiming, and sword fighting responsiveness.
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Other features
Aiming precision
Kingdom Come: Deliverance II
3.7
Ranged play was viewed as improved by some reviewers, especially archery, but another found ranged combat weightless and weak.
Graveyard Keeper 2No score yet
Battle mode quality
Kingdom Come: Deliverance IINo score yet
Graveyard Keeper 2
4.5
Large zombie-versus-zombie clashes and town-defense battles add welcome scale beyond routine management. The mode is considered a worthwhile expansion even if combat is not the game’s deepest system.
Camera behavior
Kingdom Come: Deliverance II
2.9
Camera behavior was a noted issue for one reviewer, especially through finicky first-person viewpoint problems.
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Checkpoint system
Kingdom Come: Deliverance II
2.0
Checkpointing was criticized for causing lost progress when autosaves appeared only at limited quest points.
Graveyard Keeper 2No score yet
Choice impact
Kingdom Come: Deliverance IINo score yet
Graveyard Keeper 2
4.5
Perk decisions for zombie helpers matter because their limited slots make the right selections important. Those choices give progression decisions more weight than simple linear upgrades.
Crash stability
Kingdom Come: Deliverance II
4.6
Crash stability was praised by multiple reviewers who reported no crashes, no soft locks, or no hard crashes.
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Facial animations
Kingdom Come: Deliverance II
3.8
Facial animation feedback was mixed: one reviewer noted lifeless dialogue faces, while another praised key character animations.
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Family friendliness
Kingdom Come: Deliverance II
2.0
Family friendliness was limited by repeated profanity, sexual content, and depictions of women that one reviewer found objectifying.
Graveyard Keeper 2No score yet
Handheld play suitability
Kingdom Come: Deliverance II
4.5
Handheld suitability was supported by one reviewer who described the game as scalable enough for handheld play.
Graveyard Keeper 2No score yet
Haptic feedback integration
Kingdom Come: Deliverance II
4.7
DualSense haptics and adaptive triggers were praised for reflecting stamina, sword clashes, and sharpening interactions.
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Horror tension
Kingdom Come: Deliverance II
2.7
A horror-leaning quest was criticized for being too short for its dread to fully develop.
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Load times
Kingdom Come: Deliverance II
2.8
Load times were criticized by one reviewer as long enough to worsen stealth retries and experimentation.
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Loot system
Kingdom Come: Deliverance II
2.9
Loot was criticized for early encumbrance pressure and the difficulty of carrying everything a player might want.
Graveyard Keeper 2No score yet
Movement feel
Kingdom Come: Deliverance II
2.5
One reviewer felt early traversal was unnecessarily taxing, especially before stronger equipment and better mobility options eased the burden.
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Stealth mechanics
Kingdom Come: Deliverance II
3.1
Stealth was useful and sometimes satisfying, yet reviewers also called it finicky, weak, or frustrating in specific forced sections.
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Weapon balance
Kingdom Come: Deliverance II
3.4
Weapon balance was mixed: one reviewer liked weapon choice, while another found some ranged options hard to use effectively.
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World interactivity
Kingdom Come: Deliverance II
4.8
Reviewers consistently praised the reactive crime, reputation, NPC, and quest systems that made the world feel alive and responsive.
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Ownership and support
DLC value
Kingdom Come: Deliverance II
4.5
The post-launch expansions were credited with adding a large amount of extra content to the package.
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Live-service support
Kingdom Come: Deliverance II
4.3
Post-launch support was described positively through free updates, fixes, and eagerly awaited features.
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Platform-specific feature support
Kingdom Come: Deliverance II
4.6
The PS5 Pro version was praised as a graphical treat, with platform-specific technical strengths noted.
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Replay value
Kingdom Come: Deliverance II
4.7
Replay value looked strong thanks to hardcore mode, major content additions, and reviewers wanting to return for more playthroughs.
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Value for money
Kingdom Come: Deliverance II
4.8
Value was praised because the game is both strong and very long, with some reviewers reporting enormous playtime.
Graveyard Keeper 2No score yet
Comfort and build
Level design
Kingdom Come: Deliverance II
4.5
One reviewer praised the way locations were recontextualized into memorable set-pieces that rewarded planning and awareness.
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Mission design
Kingdom Come: Deliverance II
3.5
Main mission design was mixed: reviewers praised varied scenarios, but one criticized a required sequence for lacking an alternate path.
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Open-world design
Kingdom Come: Deliverance II
4.8
The open world drew strong praise for its scale, density, historically grounded cities, and lived-in regions across multiple maps.
Graveyard Keeper 2No score yet
Town-building system
Kingdom Come: Deliverance IINo score yet
Graveyard Keeper 2
2.5
Town restoration broadens the sequel’s scope, but implementation quality is mixed. One critic likes it as part of the expanded management formula, while another hates how separate build areas fail to share resources.