Controls and connectivity
Age appropriateness
Kingdom Come: Deliverance II
2.4
One reviewer warned that excessive profanity and potentially offensive material make the game unsuitable for some audiences.
Arc RaidersNo score yet
Protagonist appeal
Kingdom Come: Deliverance II
2.6
One reviewer strongly disliked Hans as a long-term companion presence, creating strain on their desire to continue.
Arc RaidersNo score yet
Comfort and build
Boss design
Kingdom Come: Deliverance IINo score yet
Arc Raiders
4.3
Large Arc threats such as Leapers, Bastions, and the Queen were treated as intimidating cooperative challenges rather than simple targets.
Multiplayer design
Kingdom Come: Deliverance IINo score yet
Arc Raiders
4.5
Reviewers consistently emphasized that Arc Raiders’ PvPvE structure creates unpredictable, social, and often hopeful multiplayer moments.
Open-world design
Kingdom Come: Deliverance II
4.8
The open world drew strong praise for its scale, density, historically grounded cities, and lived-in regions across multiple maps.
Arc RaidersNo score yet
Puzzle design
Kingdom Come: Deliverance IINo score yet
Arc Raiders
3.5
The one puzzle-related event mention was positive but limited, describing it as a nice diversion that needs more support.
Other features
Character development
Kingdom Come: Deliverance II
4.7
Henry and Hans received strong praise for their evolving relationship and character arcs, with Henry’s trauma and growth adding stakes.
Arc RaidersNo score yet
Character roster
Kingdom Come: Deliverance II
4.5
The cast was praised for memorable personalities, humor, and a strong sense of history.
Arc RaidersNo score yet
Checkpoint system
Kingdom Come: Deliverance II
2.0
Checkpointing was criticized for causing lost progress when autosaves appeared only at limited quest points.
Arc RaidersNo score yet
Co-op experience
Kingdom Come: Deliverance IINo score yet
Arc Raiders
4.7
Co-op was repeatedly praised as a major strength, especially with friends or impromptu allies, though team play also makes raids more aggressive.
Community features
Kingdom Come: Deliverance IINo score yet
Arc Raiders
4.5
Emotes, proximity tools, and player behavior were praised for making encounters surprisingly cooperative and approachable.
Companion AI
Kingdom Come: Deliverance II
4.4
The dog companion Mutt was praised as useful and worthwhile, especially for tracking and early side-quest benefits.
Arc RaidersNo score yet
Competitive balance
Kingdom Come: Deliverance IINo score yet
Arc Raiders
3.0
One review flagged occasional solo-versus-organized-crew encounters as a fairness issue in an otherwise strong multiplayer structure.
Endgame content
Kingdom Come: Deliverance IINo score yet
Arc Raiders
3.0
Reviewers liked the reset and expedition idea in theory, but later coverage criticized the endgame as hollow or fragile.
Enemy variety
Kingdom Come: Deliverance IINo score yet
Arc Raiders
4.1
Most reviews praised the range and threat of Arc machines, though one review found the enemy designs repetitive and unimaginative.
Facial animations
Kingdom Come: Deliverance II
3.8
Facial animation feedback was mixed: one reviewer noted lifeless dialogue faces, while another praised key character animations.
Arc RaidersNo score yet
Faithfulness to franchise
Kingdom Come: Deliverance II
4.7
Reviewers generally agreed the sequel stays true to the original while improving its systems, scope, and accessibility.
Arc RaidersNo score yet
Family friendliness
Kingdom Come: Deliverance II
2.0
Family friendliness was limited by repeated profanity, sexual content, and depictions of women that one reviewer found objectifying.
Arc RaidersNo score yet
Fast travel convenience
Kingdom Come: Deliverance II
3.4
Fast travel opinions were mixed: one reviewer praised dynamic events, while another found it cumbersome and interruption-prone.
Arc RaidersNo score yet
Handheld play suitability
Kingdom Come: Deliverance II
4.5
Handheld suitability was supported by one reviewer who described the game as scalable enough for handheld play.
Arc RaidersNo score yet
Haptic feedback integration
Kingdom Come: Deliverance II
4.7
DualSense haptics and adaptive triggers were praised for reflecting stamina, sword clashes, and sharpening interactions.
Arc RaidersNo score yet
Load times
Kingdom Come: Deliverance II
2.8
Load times were criticized by one reviewer as long enough to worsen stealth retries and experimentation.
Arc RaidersNo score yet
Matchmaking quality
Kingdom Come: Deliverance IINo score yet
Arc Raiders
2.0
Later coverage criticized matchmaking as exploitable, especially around aggression-based or PvE-leaning lobbies.
Microtransaction impact
Kingdom Come: Deliverance IINo score yet
Arc Raiders
2.0
One negative review criticized the cosmetics and freemium-style store as visually uninspired and out of place.
Monetization fairness
Kingdom Come: Deliverance IINo score yet
Arc Raiders
2.5
Cosmetics were flagged as pricey and less customizable than expected in one review.
Online stability
Kingdom Come: Deliverance IINo score yet
Arc Raiders
3.5
Online impressions were mixed: one reviewer reported zero bugs, while later coverage focused on cheating problems.
Seasonal content quality
Kingdom Come: Deliverance IINo score yet
Arc Raiders
3.5
Later coverage liked new content but said a major map update was not a true game changer.
Social features
Kingdom Come: Deliverance IINo score yet
Arc Raiders
4.7
Proximity chat, emotes, and spontaneous cooperation were among the most praised parts of the game’s identity.
Ownership and support
DLC value
Kingdom Come: Deliverance II
4.5
The post-launch expansions were credited with adding a large amount of extra content to the package.
Arc RaidersNo score yet
Save system reliability
Kingdom Come: Deliverance II
2.8
The save system was one of the most divisive topics, praised by one reviewer but criticized by many as stingy or punishing.
Arc RaidersNo score yet
Server reliability
Kingdom Come: Deliverance IINo score yet
Arc Raiders
3.8
Server impressions were mixed, ranging from good/no-lag reports to disconnects, queues, and early launch sign-in issues.
Value for money
Kingdom Come: Deliverance II
4.8
Value was praised because the game is both strong and very long, with some reviewers reporting enormous playtime.
Arc RaidersNo score yet