Other features
Aiming precision
Death Stranding 2: On the Beach
3.0
The only clear aiming criticism was the absence of gyroscopic aiming, despite the game pushing ranged weapons more heavily.
CONTROL ResonantNo score yet
Bug frequency
Death Stranding 2: On the BeachNo score yet
CONTROL Resonant
1.5
Technical bugs are not portrayed as constant, but the glitches that do appear can be disruptive, including enemies getting stuck, traversal oddities, and occasional postgame or loading issues.
Camera behavior
Death Stranding 2: On the BeachNo score yet
CONTROL Resonant
1.7
The camera and targeting can struggle when arenas get crowded or fights move vertically. Mis-targeted attacks and awkward framing around large or airborne enemies are recurring frustrations.
Character roster
Death Stranding 2: On the Beach
4.6
The cast/character roster is widely praised as excellent, quirky, memorable, and performance-rich, with a few mixed views on newer characters.
CONTROL ResonantNo score yet
Collectibles
Death Stranding 2: On the BeachNo score yet
CONTROL Resonant
5.0
Documents, recordings, hidden reports, and other collectibles make exploration feel worthwhile by feeding the world's mysteries rather than functioning as empty checklist filler.
Community features
Death Stranding 2: On the Beach
4.9
Community features receive strong praise for likes, shared structures, monorails, roads, and the sense of helping unseen players.
CONTROL ResonantNo score yet
Companion AI
Death Stranding 2: On the Beach
4.9
Dollman’s companion role is strongly praised for scouting, advice, and personality, making the journey feel less lonely.
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Driving mechanics
Death Stranding 2: On the Beach
4.0
Vehicles are praised for handling better and arriving earlier, though several reviewers felt driving can trivialize the hiking-focused identity.
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Endgame content
Death Stranding 2: On the BeachNo score yet
CONTROL Resonant
5.0
The postgame gives completion-minded players room to keep exploring, finish side stories, refine builds, and chase remaining discoveries after the main campaign.
Game length
Death Stranding 2: On the BeachNo score yet
CONTROL Resonant
2.2
The roughly 25-to-40-plus-hour scale gives the world room to breathe, but the campaign can outlast the combat system's depth. Late repetition makes the length feel excessive for some players.
Handheld play suitability
Death Stranding 2: On the Beach
4.2
Handheld play is viable but compromised, with Steam Deck running at low resolution while ROG handheld play was issue-free.
CONTROL ResonantNo score yet
Load times
Death Stranding 2: On the Beach
5.0
Load times receive a perfect single-review score for near-seamless transitions between menu, cutscenes, and gameplay.
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Loot system
Death Stranding 2: On the BeachNo score yet
CONTROL Resonant
4.0
Loot and world rewards can make exploration satisfying, especially when discoveries feed upgrades, but some reward placement and generic material boxes feel less thoughtfully integrated.
Platforming precision
Death Stranding 2: On the BeachNo score yet
CONTROL Resonant
1.5
Precision platforming becomes frustrating when gravity changes, tight trajectories, or awkward geometry demand more exact movement than the traversal system comfortably provides.
Sandbox freedom
Death Stranding 2: On the Beach
4.5
One reviewer praised the sequel for letting individual playstyles feel legitimate through its expanded systems.
CONTROL ResonantNo score yet
Social features
Death Stranding 2: On the Beach
4.8
Social features are praised where likes and player feedback create a warm, positive network of encouragement.
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Stealth mechanics
Death Stranding 2: On the Beach
4.4
Stealth is broadly praised as deeper, more flexible, and more fun, with many reviewers comparing the expanded toolkit favorably to Kojima’s stealth legacy.
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Tutorial quality
Death Stranding 2: On the Beach
4.5
VR Training/tutorial support is praised as both useful and fun for refreshing mechanics.
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Vehicle roster
Death Stranding 2: On the Beach
4.0
Vehicle roster evidence is limited but positive, with one reviewer praising the usefulness and variety of vehicles across missions.
CONTROL ResonantNo score yet
Ownership and support
Localization support
Death Stranding 2: On the BeachNo score yet
CONTROL Resonant
3.0
The Portuguese localization is received positively overall, including the dub, but the reviewed build had enough missing or inconsistent localized lines to keep it from being fully seamless.
Value for money
Death Stranding 2: On the BeachNo score yet
CONTROL Resonant
5.0
Positive value comments point to the substantial campaign, side content, replay potential, and localized pricing, making the package feel generous to players already invested in its style.
Comfort and build
Multiplayer design
Death Stranding 2: On the Beach
4.9
Asynchronous multiplayer is one of the clearest strengths, making players feel connected through structures, roads, likes, and shared effort.
CONTROL ResonantNo score yet
Puzzle design
Death Stranding 2: On the BeachNo score yet
CONTROL Resonant
3.5
Puzzles can be clever and visually inventive, especially when gravity and perspective are involved, but they also produce some of the game's most confusing or progress-stalling moments.