Compare Hades II vs BALL x PIT

Hades II

Hades II

Overall score 4.6 / 5

Based on 25 scored reviews

vs
BALL x PIT

BALL x PIT

Overall score 4.3 / 5

Based on 54 scored reviews

How we score

Scorata scores summarize analyzed review evidence on a 1–5 scale; they are not laboratory measurements or a simple average of customer star ratings. Feature scores summarize the reviews covering that feature. The overall score averages feature scores within each review, then combines review averages. When both expert and customer evidence are available, those two groups receive equal weight. Products can have different review coverage, so small score gaps do not establish a winner.

Recommendations prioritize important features for the category, with a score of at least 3.5, a gap of at least 0.25 points and at least two supporting reviews per product. Features with widely varying scores or broad connectivity contexts are excluded from recommendations. These safeguards do not establish statistical significance.

Quick verdict

What each product is best for

The review evidence points to a tradeoff: movement feel and narrative quality versus originality and character roster. Choose according to which strengths matter more to you; the overall score alone does not settle that choice.

Choose Hades II for movement feel and narrative quality.

Choose BALL x PIT for originality and character roster.

Why these recommendations?

Hades II

Where It Has the Edge

  • movement feel is 4.4 vs 3.2. Movement earns praise for satisfying dashing and casting, though the sprint transition takes adjustment compared with the first...
  • narrative quality is 3.9 vs 2.8. Narrative reactions are mixed: some call it seamless and compelling, while others find the ending, stakes, or emotional...
  • writing quality is 5.0 vs 4.0. Writing is consistently praised for character voice, reactive dialogue, and mythic interpretation, despite a few story-level reservations.

BALL x PIT

Where It Has the Edge

  • originality is 4.8 vs 3.4. The mixture of brick breaking, survivor progression, and pinball-like town management is widely considered distinctive. A minority enjoy...
  • character roster is 4.5 vs 3.9. Unlockable characters meaningfully change how shots, movement, and upgrades work. Some unusual options delight players, while mirrored or...
  • visual effects quality is 4.9 vs 4.4. Lasers, explosions, and swirling upgrade screens deliver a highly satisfying spectacle. Effects can create beautiful chaos, though visibility...
Hades II 4.6 overall score
BALL x PIT 4.3 overall score

Compare features

Scores are out of 5. Missing scores mean missing review evidence, not a missing feature.

Scored on both products

Other features

Character development
Hades II
4.8

Character arcs and evolving relationships are praised for making the cast feel connected and worth returning to between runs.

BALL x PIT
2.5

The character designs invite interest, but their characterization feels thin to a player looking for more depth. Additional personality and world context would make the roster more memorable beyond its mechanics.

Load times
Hades II
3.2

Load times are a platform caveat, with Switch 1 specifically called out for longer loading.

BALL x PIT
4.8

Very fast loading and quick retries keep failed attempts from producing much downtime. Returning to the action is generally easy.

Originality
Hades II
3.4

Originality is the main split: reviewers admire fresh systems but often call it safe, familiar, or more of Hades.

BALL x PIT
4.8

The mixture of brick breaking, survivor progression, and pinball-like town management is widely considered distinctive. A minority enjoy the concept but feel it does not stand out enough among roguelites.

HUD clarity
Hades II
3.3

Readability is the main HUD concern, especially portable mode and late-game effect clutter that can make action hard to parse.

BALL x PIT
4.5

Character-specific experience-meter artwork gives a simple status display personality. The decorative details help communicate each adventurer’s identity.

Bug frequency
Hades II
5.0

Bug frequency is low in the cited review, which reports no bugs or crashes during the playthrough.

BALL x PIT
3.8

Several players report a clean experience with few or no major bugs. Damage-registration issues and a worker-path softlock stand out as exceptions.

Movement feel
Hades II
4.4

Movement earns praise for satisfying dashing and casting, though the sprint transition takes adjustment compared with the first game.

BALL x PIT
3.2

Firing slows movement, a penalty some players accept and others dislike. Unclear collision feedback can also make evasive movement feel unreliable.

Narrative quality
Hades II
3.9

Narrative reactions are mixed: some call it seamless and compelling, while others find the ending, stakes, or emotional focus weaker.

BALL x PIT
2.8

The fallen-city premise usually serves as a light framework for the action. Some appreciate the lack of filler, while others want a more developed narrative beyond the opening setup.

Economy and resource balance
Hades II
3.1

Resource balance is a repeated caveat: several reviewers like having lots to collect but say the currencies and materials can be too much.

BALL x PIT
4.1

Harvesting turns resource gathering into another bouncing game, and efficient layouts can feel wonderfully productive. Repositioning buildings and unreliable early yields make the economy more tedious for less enthusiastic planners.

Weapon balance
Hades II
4.8

Weapon feel is praised for distinct weapon identities that push different approaches to runs.

BALL x PIT
3.8

Special balls support spectacularly strong combinations, but not every upgrade has equal value. Weak passives, inherited cooldowns, and awkward piercing effects can compromise an otherwise promising setup.

Writing quality
Hades II
5.0

Writing is consistently praised for character voice, reactive dialogue, and mythic interpretation, despite a few story-level reservations.

BALL x PIT
4.0

Playful names, puns, and short encyclopedia details give the sparse writing an enjoyable comic touch. These small jokes contribute more charm than narrative depth.

Onboarding experience
Hades II
4.8

The game introduces its many systems at a steady pace, with one reviewer explicitly saying it avoids overwhelming players too early.

BALL x PIT
4.1

The basic bouncing-and-upgrading premise is easy for most newcomers to grasp. A few need time to discover aiming, catching, or the relationship between town growth and combat.

Progression system
Hades II
4.9

Progression is widely praised for making failed and successful runs feel useful, with steady unlocks, resources, arcana, and new systems.

BALL x PIT
4.2

Persistent stats, blueprints, and town bonuses usually make even failed runs feel productive. Slower unlocks and an eventual shift into overwhelming power can weaken that sense of progress for some players.

Graphics quality
Hades II
5.0

Graphics are praised as gorgeous or beautiful across reviews, with only isolated platform-specific visual caveats elsewhere.

BALL x PIT
4.3

Retro graphics look especially appealing during active play and on handheld screens. Some players see blurry edges, rough character models, or visuals that prioritize function over spectacle.

Character roster
Hades II
3.9

The roster is praised as captivating in one review but criticized by others as less memorable than the first game's cast.

BALL x PIT
4.5

Unlockable characters meaningfully change how shots, movement, and upgrades work. Some unusual options delight players, while mirrored or automated characters can be less appealing depending on taste.

Art direction
Hades II
5.0

Art direction is one of the strongest points, with repeated praise for character art, color, portraits, and Supergiant's visual identity.

BALL x PIT
4.4

The low-poly and pixel-art mixture gives the game a distinctive retro fantasy identity. Many find it charming or hypnotic, while others dislike the jagged filtering and comparatively functional presentation.

Visual effects quality
Hades II
4.4

Visual effects are admired for spectacle and style, though one reviewer notes heavy effects can obscure combat readability.

BALL x PIT
4.9

Lasers, explosions, and swirling upgrade screens deliver a highly satisfying spectacle. Effects can create beautiful chaos, though visibility suffers for some players.

Learning curve
Hades II
3.6

The learning curve is real, especially around Melinoë's cast and playstyle, but reviewers generally frame that adjustment as worthwhile.

BALL x PIT
4.0

Simple fundamentals lead into deeper combinations and character-specific tactics. Learning the town economy and recipe system takes longer, with some players wishing for clearer early explanations.

Crafting system
Hades II
4.3

Crafting and cauldron systems are mostly viewed as thematically strong and useful, though some reviewers find the material load excessive.

BALL x PIT
4.7

Combining effects into new balls is one of the most consistently praised systems. Discovering recipes and mixing evolved abilities enables creative builds, though some players want more time and control to develop them.

Enemy variety
Hades II
4.8

Enemy variety is praised in the review that highlights a new roster demanding quick understanding of Melinoë's tools.

BALL x PIT
4.4

Shields, ranged attacks, and biome-specific behaviors create worthwhile tactical differences. Enemy variations help keep the advancing rows from feeling purely cosmetic.

Environmental detail
Hades II
5.0

Environmental detail is praised for making spaces feel handcrafted, richly textured, and present in the wider mythic world.

BALL x PIT
4.7

Distinctive pixel-art environments give each biome a recognizable identity. The variety and attention to setting help keep a linear playfield visually interesting.

Accessibility options
Hades II
4.6

Accessibility is praised through God Mode, story-friendly easing, newcomer support, and Aim Assist, though the game remains fundamentally demanding.

BALL x PIT
4.3

Options for slower play, clearer text, reduced visual clutter, and detailed audio control are appreciated. The hitbox display is useful, though it does not fully resolve every player’s dodging concerns.

Content variety
Hades II
4.8

Content variety is a major strength, especially the two-route structure, expanded biomes, more systems, and broader cast.

BALL x PIT
4.6

Ball effects, evolutions, characters, and stage mechanics provide a broad range of experiments. A minority feel that familiar runs remain too similar despite those options.

Fun factor
Hades II
5.0

Reviewers repeatedly emphasize joy, affection, and approachability, calling the game easy to love and one of the year's best.

BALL x PIT
4.7

Most players find enormous enjoyment in discovering combinations and watching enemies collapse into experience gems. A smaller group finds that automation and repetition eventually drain the fun.

Combat system
Hades II
4.8

Combat is one of the clearest strengths: fast, satisfying, tactical, and deeper than before, with only scattered concerns about flow or screen clutter.

BALL x PIT
4.6

Ricochets, enemy prioritization, and spectacular chain reactions make fighting deeply satisfying. A minority find the action too automated or the dodging insufficiently precise.

Frame rate stability
Hades II
5.0

Frame rate stability is praised on Switch platforms, including flawless Switch 2 performance and smooth 60 fps on Switch 1.

BALL x PIT
4.8

Stable frame rates help the busiest fights maintain their flow on several platforms. A few handheld sessions show brief dips when the screen fills with effects.

Animation quality
Hades II
4.8

Animation is praised in the shorter review for making portraits, enemies, and environments pleasing to watch.

BALL x PIT
5.0

Ball movement is praised for its lively execution, especially when a large volley fills the arena. The motion helps make successful attacks feel impressive.

Atmosphere
Hades II
5.0

The presentation and hub/world atmosphere are praised as unmatched in sight, sound, and character presence.

BALL x PIT
4.8

Dark synth, gothic beats, and crunchy feedback give the fantasy setting a hypnotic mood. The soundscape can be both relaxing during waves and tense as bosses arrive.

Upgrade system
Hades II
4.9

Upgrade systems are praised for breadth and power growth, especially arcana and meta progression, with reviewers emphasizing flexibility.

BALL x PIT
4.7

Fusing and evolving balls creates meaningful power jumps while freeing slots for new options. The breadth is a major strength, tempered by random drops, quickly maxed abilities, and uneven passive upgrades.

Handheld play suitability
Hades II
4.4

Handheld play is mostly praised on Steam Deck and portable sessions, with one Switch portable readability caveat.

BALL x PIT
4.6

Short sessions and readable retro graphics suit portable play, with Steam Deck and Switch handheld presentation frequently praised. Extreme builds can still produce occasional slowdowns on handheld hardware.

Grind level
Hades II
3.2

Grinding is a mixed point: some resource gathering pulls players into new paths, while late resource needs can become tedious.

BALL x PIT
3.2

Lasting rewards often make repeated runs feel worthwhile rather than laborious. Individual character leveling, town resource work, and escalating completion requirements can become a grind for others.

Gameplay mechanics
Hades II
4.7

Reviewers describe the mechanics as familiar but meaningfully expanded, with witchcraft systems, richer magic use, and a few mixed notes about complexity.

BALL x PIT
4.7

Brick breaking, survivor-style upgrades, and town management fit together unusually well for most players. Critics of the formula find that powerful builds can make direct input feel less important.

Difficulty balance
Hades II
3.8

Difficulty is seen as challenging and rewarding, but reviewers note the fast pace and fear stacking can create frustration.

BALL x PIT
3.8

The challenge often balances manageable bosses with threatening enemy waves and rewarding power growth. Opinions split over damage checks, random upgrades, and late-game builds that remove much of the difficulty.

Core gameplay loop
Hades II
4.7

The run-based roguelike loop is repeatedly praised as rewarding and addictive, though one review found its structure somewhat convoluted.

BALL x PIT
4.7

Short trips into the pit feed town upgrades, which then open new possibilities on the next run. This cycle is widely compelling, although repetitive clears and mandatory management can wear down its appeal.

Polish
Hades II
4.9

Polish is repeatedly emphasized, from early access refinement to a nearly faultless Switch version and Supergiant's overall presentation.

BALL x PIT
4.9

The genre blend often feels unusually well finished and cohesive. Strong launch quality and an apparent attention to detail support the game’s broader praise.

Comfort and build

World-building
Hades II
4.8

World-building is praised for Greek myth reinterpretation, relationship-driven lore, and the broader conflict around the Underworld and Olympus.

BALL x PIT
3.2

The chunky fantasy setting has visual personality, yet its background and inhabitants remain lightly developed. Players interested in lore may find less to explore than the artwork suggests.

User interface design
Hades II
5.0

The interface receives praise for carrying the art direction into menus and buttons, putting Supergiant near the top of UI craft.

BALL x PIT
3.4

Character-specific meters, optional sharper text, and detailed stats earn praise. Town building is less consistent: identifying structures and repeatedly moving them can be cumbersome.

Boss design
Hades II
4.9

Boss design receives strong praise for memorable fights, musical encounters, challenge, spectacle, and fair pattern learning.

BALL x PIT
4.1

Many players enjoy distinctive bullet-hell patterns and the change of pace bosses provide. Others criticize predictable fights, large health pools, or builds that suddenly become ineffective against a weak point.

Sound design
Hades II
5.0

Sound design is praised for dynamic musical interaction, strong audio identity, and music that changes with combat events.

BALL x PIT
4.4

Clicks, ricochets, explosions, and enemy chanting give attacks satisfying feedback and useful danger cues. One video finds the reward sounds less compelling than Vampire Survivors.

Level design
Hades II
4.6

Level design is praised for distinct areas, route variety, and region-specific mechanics that add structure beyond simple room chains.

BALL x PIT
4.5

Biomes introduce shields, hazards, and other small mechanical changes that make positioning matter. The best received stages offer more than a new backdrop.

Ownership and support

Platform-specific feature support
Hades II
5.0

Switch-specific support is praised for a physical release, free upgrade path, and 120 fps mode.

BALL x PIT
3.8

Switch 2 technical improvements and Mac availability are meaningful benefits to their respective players. Missing Joy-Con mouse support and an unavailable Xbox high-frame-rate mode are specific disappointments.

Value for money
Hades II
4.7

Value is viewed positively thanks to the amount of content, reasonable price, replayability, and broad enjoyment.

BALL x PIT
4.9

Substantial unlocks and hours of satisfying play make the modest asking price a frequent strength. Players looking for inexpensive, repeatable arcade entertainment find especially good value.

Replay value
Hades II
4.4

Replay value is high overall, with many reviewers expecting dozens more hours, though a few felt the repetition or ending reduced motivation.

BALL x PIT
4.3

New combinations, distinctive characters, and lasting rewards encourage repeated attempts. Replaying the same stages can still feel padded, especially when favorite builds settle into a routine.

Controls and connectivity

Controls responsiveness
Hades II
4.8

Controls are generally considered tight and responsive, becoming second nature once the new sprinting and omega mechanics click.

BALL x PIT
4.2

Autofire is widely preferred for freeing attention to aim, dodge, and gather experience. Smooth dual-stick play earns praise, although one early gameplay session encounters a controller interruption.

Menu usability
Hades II
3.2

Menu usability has a small caveat: one reviewer struggled to locate item sub-menus, though it did not meaningfully hurt the experience.

BALL x PIT
2.8

The town interface draws criticism for awkward placement and repeated rearrangement. Its friction stands out against the otherwise quick movement between action and upgrades.

Protagonist appeal
Hades II
4.4

Melinoë is generally liked as a protagonist, though one reviewer finds her a bit too perfect and another prefers the first cast.

BALL x PIT
4.5

Charming, unusual playable-character designs add personality to the retro presentation. Their visual appeal remains a strength even when characterization is limited.

Performance

Soundtrack quality
Hades II
4.9

The soundtrack is repeatedly praised as spectacular, outstanding, and varied, with special attention to boss music and genre range.

BALL x PIT
4.4

Electronic beats and layered boss music are frequent highlights, creating a hypnotic or energizing mood. A few players find the loops repetitive or less memorable than competing survivor games.

Performance optimization
Hades II
5.0

Performance is generally excellent across PC, Steam Deck, Switch 2, and other systems, with reviewers reporting smooth or flawless play.

BALL x PIT
4.8

Most accounts describe smooth play even with heavy effects, including strong PC and PS5 performance. Original Switch and PC handheld reports include occasional overload or slowdown.

Evidence available for one product

Other features

Achievement list quality
Hades IINo score yet
BALL x PIT
2.5

A critical player finds that many achievements remain after the main game has become easy. Completing the list then feels more like continued grinding than a fresh challenge.

AI behavior
Hades IINo score yet
BALL x PIT
4.5

The automatic-playing character is judged surprisingly capable, with good aim in most situations. Pairing it with another character provides a useful way to raise levels and clear older stages.

Aiming precision
Hades IINo score yet
BALL x PIT
4.1

Well placed shots can carve openings and trap balls behind enemies for large damage gains. Some players find that crowding or overwhelming upgrades makes precise aiming feel less rewarding.

Character diversity
Hades IINo score yet
BALL x PIT
4.8

Characters have meaningful differences rather than merely different starting weapons. Unusual shot directions, mirrored play, automation, and a turn-based option create substantial variety.

Choice impact
Hades IINo score yet
BALL x PIT
4.5

Ball selection, character pairings, and town layouts usually have meaningful effects on success. Random drops and increasingly overwhelming stats can limit the sense of deliberate control for some players.

Class balance
Hades IINo score yet
BALL x PIT
3.8

Distinctive character abilities create useful pairings and varied approaches, with many builds judged viable. Some combinations are ineffective against particular waves or bosses, and a few characters feel less enjoyable.

Combat readability
Hades IINo score yet
BALL x PIT
3.0

Crowded builds can obscure enemy shots, returning balls, and collision boundaries. Some players find the action clear after learning its cues, while others struggle even late in the game.

Community features
Hades IINo score yet
BALL x PIT
4.5

Fastest-time leaderboards provide an extra reason to keep playing and challenge friends. They extend the appeal beyond simply reaching the bottom of the pit.

Content completeness
Hades IINo score yet
BALL x PIT
4.6

The game is often praised as a substantial package with plentiful unlocks and build possibilities. Its amount of content compares favorably with the small price, even for players intending one complete playthrough.

Crash stability
Hades IINo score yet
BALL x PIT
2.2

An isolated boss-end freeze, one heavily crowded Switch crash, and a worker-path softlock interrupt otherwise enjoyable play. These failures matter because they can end or waste an attempt.

Dialogue quality
Hades II
5.0

Dialogue quality is a standout, with reviewers praising the volume, reactivity, and encounter-specific freshness of character lines.

BALL x PITNo score yet
Emotional impact
Hades II
3.0

One review says the ending failed to land emotionally compared with the first game's credit-roll impact.

BALL x PITNo score yet
Endgame content
Hades IINo score yet
BALL x PIT
3.8

New Game+ and other continued challenges keep some players experimenting after the credits. Others lose interest when repeat clears become routine or advanced builds arrive after the main journey.

Game length
Hades IINo score yet
BALL x PIT
4.3

Brief individual runs fit breaks and busy schedules, while the complete game offers substantial playtime. Some players find twenty-minute attempts too long, or short stages too limiting for advanced builds.

Hint system
Hades IINo score yet
BALL x PIT
3.8

Displayed synergies, recorded combinations, and a character that discovers recipes can help players experiment. Others want clearer fusion hints or more precise blueprint-location information.

Humor
Hades IINo score yet
BALL x PIT
4.0

Ball puns and eccentric character or city names supply light humor throughout the experience. Self-playing characters can also be amusing, even when their practical appeal is less clear.

Immersion
Hades IINo score yet
BALL x PIT
4.8

Rhythmic action, constant ricochets, and satisfying upgrades create a strong flow state. Players can become deeply absorbed while still making meaningful moment-to-moment decisions.

Innovation
Hades IINo score yet
BALL x PIT
4.8

The game reworks familiar arcade ideas through flexible fusion, unusual character abilities, and an interactive upgrade hub. Its most inventive choices make both halves feel connected.

Loot system
Hades IINo score yet
BALL x PIT
3.7

Collecting experience can feel tactile and rewarding. Fusion-drop randomness and unclear blueprint targeting frustrate players trying to assemble a specific plan.

Lore depth
Hades IINo score yet
BALL x PIT
3.3

Small encyclopedia details are enjoyable, but the broader lore leaves some players wanting more. The setting rarely supplies the secrets or narrative context they enjoy in other roguelites.

Microtransaction impact
Hades IINo score yet
BALL x PIT
5.0

The absence of microtransactions is strongly appreciated. The reviewer finds the upgrade loop fair rather than cheap or manipulative.

Monetization fairness
Hades IINo score yet
BALL x PIT
5.0

The compelling reward cycle is appreciated for avoiding predatory spending pressure. Progress feels earned through play rather than purchased advantages.

Overall quality
Hades IINo score yet
BALL x PIT
4.7

The broad consensus is strongly positive about the inventive, satisfying genre blend. Town friction, repetition, visual clutter, and uneven challenge keep a few players from sharing the highest enthusiasm.

Pacing
Hades IINo score yet
BALL x PIT
4.1

Most players appreciate brisk stages and the change of pace on the surface. Others encounter slow early growth, lengthy bosses, or advanced combinations that become practical too late.

Recruitment system
Hades IINo score yet
BALL x PIT
4.5

Constructing houses to unlock new characters is an exciting part of town growth. Each addition promises a different way to approach the action.

Sandbox freedom
Hades IINo score yet
BALL x PIT
4.8

Freely rearranged layouts and open-ended combinations give creative players plenty to experiment with. The ability to optimize and reshape a run or settlement is a particular strength.

Skill tree depth
Hades II
5.0

The arcana card system is described as more dynamic than the previous upgrade mirror and better tied to build strategy.

BALL x PITNo score yet
Tutorial quality
Hades IINo score yet
BALL x PIT
3.5

Town management can require trial and error because its introduction is limited. Another player appreciates the absence of a lengthy tutorial once the basic loop clicks.

World interactivity
Hades II
4.8

One review highlights extra hub and relationship activities, from gardening to familiars and sparring, as meaningful world interaction.

BALL x PITNo score yet

Performance

CRT filter quality
Hades IINo score yet
BALL x PIT
3.6

The simulated monitor look adds a distinctive retro finish for some players. Others dislike its jagginess or want more convenient control over the filtering.

Marketing accuracy
Hades IINo score yet
BALL x PIT
4.2

Several players feel the game lives up to its preview buzz and positive reputation. One video finds the original reveal insufficient to explain how much the full game offers.

Comfort and build

Map and navigation design
Hades II
3.8

Navigation/pathing is mildly criticized by one reviewer who wanted more agency and route variety.

BALL x PITNo score yet
Puzzle design
Hades IINo score yet
BALL x PIT
4.8

Town layouts offer a satisfying spatial puzzle built around harvest routes, construction targets, and efficient rebounds. Players who enjoy calculating angles can find the surface almost as absorbing as the pit.

Town-building system
Hades IINo score yet
BALL x PIT
4.0

Bouncing workers through a custom town makes permanent progression playful and strongly integrated with combat. Repeated building moves and mandatory harvesting divide players more than the pit itself.

Controls and connectivity

Voice acting
Hades II
5.0

Voice acting receives near-universal praise as top-notch, memorable, and strong enough to support the large dialogue load.

BALL x PITNo score yet

Other Top Video Games to Consider

#1 Well Dweller
4.7

Best for fluid traversal, rewarding exploration, striking art, and forgiving quality-of-life features. Skip it if you want deep combat, radical genre innovation, or consistently demanding bosses.

Pros: difficulty balance, boss design

Cons: innovation, sandbox freedom

#3 Valheim
4.5

Good if you want a beautiful, demanding survival sandbox built around exploration, building, progression, and memorable co-op. Skip it if long resource runs, harsh death recovery, and deliberate pacing sound...

Pros: town-building system, exploration quality

Cons: grind level, fast travel convenience

#4 Donkey Kong Bananza
4.5

Best for joyful destruction, dense exploration, and a charming DK-Pauline adventure. Skip it if camera quirks, frame-rate dips, easy bosses, or premium Switch 2 pricing are dealbreakers.

Pros: fun factor, world interactivity

Cons: frame rate stability, boss design

#5 It Takes Two
4.5

Best for joyful, inventive co-op with a partner, especially on couch. Skip it if divorce themes, uneven story tone, or Switch visual compromises would distract you.

Pros: co-op experience, fun factor

Cons: narrative quality, dialogue quality