Other features
Aiming precision
SPRAWL zero
4.3
Gunplay is generally accurate and responsive, though one take found aiming down sights adds little compared with the intended hip-fire style.
Bus Simulator 27No score yet
Character development
SPRAWL zero
2.0
Five's attempted character arc has interesting ideas but often lacks enough clarity or emotional investment to land.
Bus Simulator 27No score yet
Checkpoint system
SPRAWL zero
5.0
Frequent green-gate checkpoints are generous and keep deaths from becoming overly punishing.
Bus Simulator 27No score yet
Co-op experience
SPRAWL zeroNo score yet
Bus Simulator 27
4.5
Four-player co-op is one of the better extras, letting friends coordinate routes and run a company together; disconnects and crashes can still get in the way.
Combat system
SPRAWL zero
4.9
Combat is the clear centerpiece: disposable guns, Gravity Gloves, Bullet Time, shields, and Rushdown combine into frantic improvisational fights. At its best, the system feels fast, expressive, and exceptionally satisfying.
Bus Simulator 27No score yet
Crash stability
SPRAWL zeroNo score yet
Bus Simulator 27
1.8
Crashes are a serious launch concern, especially on PC and in multiplayer, while later Xbox hotfixes suggest the current console build is becoming more stable.
Driving mechanics
SPRAWL zeroNo score yet
Bus Simulator 27
3.9
Driving is divisive: many like the weight, precision, and bus-specific controls, while others find the handling loose, awkward, or less refined than competing bus sims.
Emotional impact
SPRAWL zero
4.5
The presentation can trigger a strong hit of nostalgia for players who grew up with early-2000s console shooters.
Bus Simulator 27No score yet
Endgame content
SPRAWL zero
5.0
New Game+ is a standout post-campaign feature, remixing enemy placement while letting players bring upgraded abilities back through earlier levels.
Bus Simulator 27No score yet
Enemy variety
SPRAWL zero
4.1
Enemy variety is generally strong, with snipers, shielded heavies, drones, melee threats, and other specialists forcing different responses. A few sections still feel repetitive when familiar foes dominate.
Bus Simulator 27No score yet
Faithfulness to franchise
SPRAWL zeroNo score yet
Bus Simulator 27
3.7
The familiar driving model, bus-management structure, and simulation-heavy controls make this recognizably Bus Simulator, though its rough launch keeps it from feeling like a fully worthy successor yet.
Grind level
SPRAWL zero
2.5
Repetition can creep in during the longer stretches, making the campaign feel grindy when combat variables stop changing enough.
Bus Simulator 27No score yet
Haptic feedback integration
SPRAWL zeroNo score yet
Bus Simulator 27
3.0
Controller feedback can feel good, but steering-wheel force feedback is inconsistent and sometimes described as lifeless or effectively nonfunctional.
Loot system
SPRAWL zero
4.5
Color-coded weapon rarity makes stronger drops easy to identify without slowing down the action.
Bus Simulator 27No score yet
Lore depth
SPRAWL zero
4.5
The setting has more background depth than the main story initially suggests, with codex entries and environmental details filling in the city's factions and history.
Bus Simulator 27No score yet
Movement feel
SPRAWL zero
4.5
Movement is generally fluid, purposeful, and well matched to the more grounded combat. Some miss the predecessor's freer parkour, but others prefer the tighter focus.
Bus Simulator 27No score yet
Online stability
SPRAWL zeroNo score yet
Bus Simulator 27
3.0
Multiplayer has suffered disconnects and crashes, but recent patches have addressed spawning, loading, and passenger-sync problems.
Recruitment system
SPRAWL zeroNo score yet
Bus Simulator 27
4.5
Hiring drivers fits naturally into company management, with visible skills and hidden professionalism traits adding some decision-making.
Tutorial quality
SPRAWL zeroNo score yet
Bus Simulator 27
4.1
Tutorials are usually concise and helpful, though route-building instructions can initially leave players confused by the number of systems.
Vehicle roster
SPRAWL zeroNo score yet
Bus Simulator 27
4.9
The 45-plus licensed buses across many brands, sizes, and powertrains are one of the most consistently praised parts of the package.
Violence level
SPRAWL zero
5.0
The exaggerated gore, dismemberment, flaming enemies, and bloody impacts are treated as part of the fun rather than a drawback, fitting the game's over-the-top shooter tone.
Bus Simulator 27No score yet
Weapon balance
SPRAWL zero
4.5
The huge arsenal is a major strength, with distinct tiers and behaviors encouraging constant adaptation. Some weak drops, shield interactions, and disposable limits can occasionally make a preferred weapon feel short-lived.
Bus Simulator 27No score yet
Comfort and build
Boss design
SPRAWL zero
2.6
Bosses are uneven: some encounters are enjoyable or appropriately challenging, but the final fight is repeatedly called frustrating, repetitive, or poorly matched to the game's best combat.
Bus Simulator 27No score yet
Multiplayer design
SPRAWL zeroNo score yet
Bus Simulator 27
5.0
Co-op meaningfully expands the management simulation by letting up to four players coordinate routes, fleets, and driving duties together.
Open-world design
SPRAWL zeroNo score yet
Bus Simulator 27
4.9
Felicia Bay is one of the most consistent strengths: large, attractive, varied, and full of distinct districts, highways, towns, coastlines, and points of interest.
Puzzle design
SPRAWL zero
2.8
Light Gravity Glove puzzles can be enjoyable, but repeated power-cell tasks are also criticized as padding.
Bus Simulator 27No score yet
Controls and connectivity
Character customization
SPRAWL zeroNo score yet
Bus Simulator 27
3.3
Character creation is a welcome extra and offers more flexibility than some expected, but several critics find the models and options fairly limited.
Protagonist appeal
SPRAWL zero
2.0
Five is the weak link in the cast for some players, with limited characterization making his arc harder to care about.
Bus Simulator 27No score yet
Vehicle customization
SPRAWL zeroNo score yet
Bus Simulator 27
3.8
Bus customization can be deep, especially for interiors, seats, floors, colors, wraps, and patterns, though one review found some brand customization limited.
Ownership and support
Live-service support
SPRAWL zeroNo score yet
Bus Simulator 27
5.0
Post-launch support is a major positive, with frequent hotfixes targeting crashes, saves, AI, handling, penalties, passengers, and multiplayer.
Save system reliability
SPRAWL zeroNo score yet
Bus Simulator 27
2.5
Save protection received focused post-launch fixes, improving one of the launch-era reliability concerns on Xbox.