Compare Nioh 3 vs Neon Abyss 2

Nioh 3

Nioh 3

Overall score 4.0 / 5

Based on 35 scored reviews

vs
Neon Abyss 2

Neon Abyss 2

Overall score 4.0 / 5

Based on 20 scored reviews

How we score

Scorata scores summarize analyzed review evidence on a 1–5 scale; they are not laboratory measurements or a simple average of customer star ratings. Feature scores summarize the reviews covering that feature. The overall score averages feature scores within each review, then combines review averages. When both expert and customer evidence are available, those two groups receive equal weight. Products can have different review coverage, so small score gaps do not establish a winner.

Recommendations prioritize important features for the category, with a score of at least 3.5, a gap of at least 0.25 points and at least two supporting reviews per product. Features with widely varying scores or broad connectivity contexts are excluded from recommendations. These safeguards do not establish statistical significance.

Quick verdict

What each product is best for

The review evidence points to a tradeoff: weapon balance and onboarding experience versus graphics quality and world-building. Choose according to which strengths matter more to you; the overall score alone does not settle that choice.

Choose Nioh 3 for weapon balance and onboarding experience.

Choose Neon Abyss 2 for graphics quality and world-building.

Why these recommendations?

Nioh 3

Where It Has the Edge

  • weapon balance is 4.3 vs 2.0. Weapon balance/depth was positive overall, though style-locked weapons were also described as controversial.
  • onboarding experience is 4.1 vs 2.5. Onboarding was usually praised for pacing new systems well and helping players get up to speed despite mechanical...
  • value for money is 4.8 vs 4.0. Value for money was rated highly due to 100-hour completion, content richness, and strong day-one value claims.

Neon Abyss 2

Where It Has the Edge

  • graphics quality is 4.7 vs 3.7. Bold sprites and colorful pixel art look attractive in motion, with the bosses drawing particular attention.
  • world-building is 4.0 vs 3.4. Cyberpunk mythology and satirical modern gods create an appealing thematic identity. The setting is more developed visually than...
  • art direction is 4.6 vs 4.2. Colorful pixel art and absurd cybermyth designs give the game a striking identity. Giant gods, playful weapons and...
Nioh 3 4.0 overall score
Neon Abyss 2 4.0 overall score

Compare features

Scores are out of 5. Missing scores mean missing review evidence, not a missing feature.

Scored on both products

Other features

Character roster
Nioh 3
2.0

Character roster was criticized in one review as thin compared with previous entries.

Neon Abyss 2
4.3

Distinct agents and perks add variety without always forcing a particular character choice. Several accounts enjoy their designs and the goals attached to unlocking them.

Weapon balance
Nioh 3
4.3

Weapon balance/depth was positive overall, though style-locked weapons were also described as controversial.

Neon Abyss 2
2.0

Power differences between weapons and stacked modifiers can be extreme. Some builds make combat trivial while other equipment feels weak by comparison.

Immersion
Nioh 3
3.0

Immersion was mixed: one review said empty restored areas harmed it, while another said technical hiccups did not break it.

Neon Abyss 2
5.0

The electronic soundtrack helps pull the player into the rhythm of combat and survival.

Economy and resource balance
Nioh 3
2.5

Resource balance drew criticism around elixir management, especially early on when healing items felt unnecessarily stressful.

Neon Abyss 2
4.2

Faith and resource-linked affixes create useful spending tradeoffs: a key or coin can power an attack as well as buy a reward. Wagers and temple rewards add another route to stronger runs.

Bug frequency
Nioh 3
2.8

Bug frequency was a concern in several reviews, including disappearing health bars, glitches, and enemies behaving incorrectly.

Neon Abyss 2
4.5

One PS5 account reports no encountered bugs during play. That positive experience does not settle the separate multiplayer and balance complaints.

Companion AI
Nioh 3
2.5

Companion AI received a negative note where summonable allies were said to be ignored by bosses.

Neon Abyss 2
4.2

Companions help clear rooms and reinforce weapon builds, sometimes rescuing difficult encounters. Autonomous damage can also compensate for the difficulty of aiming through visual chaos.

Polish
Nioh 3
4.5

Polish was praised by reviews that called Nioh 3 polished, refined, and fleshed out.

Neon Abyss 2
2.8

One Xbox assessment calls the game polished, while other accounts want technical fixes and a substantial balance pass.

Onboarding experience
Nioh 3
4.1

Onboarding was usually praised for pacing new systems well and helping players get up to speed despite mechanical density.

Neon Abyss 2
2.5

Introductions explain the basics more effectively than the numerous item and build systems. Repeated play helps fill the gaps, but the initial guidance can feel insufficient.

Accessibility options
Nioh 3
3.0

Accessibility evidence was mixed: one review criticized the lack of lower difficulty options, while another noted subtitle and caption-related options.

Neon Abyss 2
4.5

Remapping and an assisted single-stick preset make the action easier to handle when the default twin-stick layout feels awkward. Difficulty and equipment options also help tailor runs.

Visual effects quality
Nioh 3
5.0

Visual effects quality was strongly praised in one review for the Crucible’s striking visual design.

Neon Abyss 2
3.8

Neon lights, explosions and particles deliver an exuberant spectacle. Those same effects can conceal threats and become tiring during extended play.

Graphics quality
Nioh 3
3.7

Graphics were mixed: some called the game good-looking or visually impressive, while others found graphics dated or uneven.

Neon Abyss 2
4.7

Bold sprites and colorful pixel art look attractive in motion, with the bosses drawing particular attention.

Content variety
Nioh 3
3.6

Content variety was mixed: several reviews praised packed activities and systems, while others felt repetition or density set in.

Neon Abyss 2
4.5

Agents, weapons, artifacts, extra rooms and modes provide plenty to discover. Some options feel derivative, but the overall range repeatedly earns praise.

Pacing
Nioh 3
5.0

Pacing received excellent marks where reviewers described the setting and exploration rhythm as unrelentingly addictive.

Neon Abyss 2
4.2

Storm Breach offers quicker access to combat, and hub activities provide occasional breaks. One gameplay account finds opening dialogue too fast to read.

Difficulty balance
Nioh 3
3.9

Difficulty was generally seen as challenging but more approachable and flexible, though one review strongly criticized the lack of lower difficulty options.

Neon Abyss 2
3.1

Challenge varies substantially with loot: some runs become nearly effortless, while others feel underpowered regardless of skill. Difficulty settings and modifiers help tailor resistance, but several accounts still want balance changes.

Core gameplay loop
Nioh 3
4.9

The core loop was described as addictive and hard to put down, with repeated praise for combat-driven progression and long-term engagement.

Neon Abyss 2
4.4

Repeated descents, equipment experimentation and unlocks create a strong urge for another run. A more critical view finds that effortless power eventually makes the loop dull.

Combat system
Nioh 3
4.9

Combat was the most strongly praised attribute, repeatedly called deep, smooth, flexible, and among the best in the soulslike/action RPG space.

Neon Abyss 2
4.4

The arsenal supports punchy shooting, weighty melee and playful weapons such as a cat gun or baseball bat. Most accounts enjoy the action even when balance or screen clutter gets in the way.

Art direction
Nioh 3
4.2

Art direction was mostly positive, especially for aesthetic and yokai style, despite one review saying it lacked FromSoftware-like beauty.

Neon Abyss 2
4.6

Colorful pixel art and absurd cybermyth designs give the game a striking identity. Giant gods, playful weapons and neon-soaked rooms attract consistent praise.

Narrative quality
Nioh 3
2.8

Narrative quality was the clearest creative weakness, often described as hard to follow, dry, rough, or merely functional, with a few positive exceptions.

Neon Abyss 2
2.4

The story usually stays in the background, which suits players eager to reach the action. Players wanting developed characters or a strong plot may find it thin or forgettable.

Endgame content
Nioh 3
4.9

Endgame content was strongly praised through NG+, deep loot payoff, and multiplayer/endgame longevity.

Neon Abyss 2
4.5

Undiscovered gear, remaining bosses and the highest difficulty provide reasons to continue after the main finale.

Progression system
Nioh 3
4.7

Progression was praised for free respecs, build freedom, rewarding upgrades, and flexible experimentation across styles and weapons.

Neon Abyss 2
4.4

Unlocks, evolving runs and permanent trees give failures and victories lasting value. The reported restriction of cooperative unlocks to the host is a serious exception.

Exploration quality
Nioh 3
4.5

Exploration was consistently praised as rewarding, meaningful, and strongly tied to progression, though a few reviewers noted checklist fatigue.

Neon Abyss 2
4.2

Open rooms, hidden rewards and route freedom encourage discovery and experimentation. The linear alternative trades that sense of the unknown for faster action.

Co-op experience
Nioh 3
4.2

Co-op was generally praised as smooth, strong, and helpful, with only some stability caveats.

Neon Abyss 2
3.9

Independent exploration and coordinated builds can make playing together exhilarating. Dense effects, reported input delays and a host-only unlock complaint make the experience more conditional.

Innovation
Nioh 3
4.2

Innovation received positive evidence for blending outside influences into a cohesive whole.

Neon Abyss 2
4.5

Faith, melee and progression changes earn praise as substantive additions. The strongest endorsements see them as a meaningful evolution of the familiar formula.

Skill tree depth
Nioh 3
4.2

Skill trees were praised for depth and hidden unlocks, though some reviewers felt the system could be overwhelming at first.

Neon Abyss 2
4.5

Permanent trees provide ongoing goals and substantial room to advance, including after an early successful run.

Loot system
Nioh 3
2.7

Loot was one of the most repeated pain points, with reviewers describing abundance, inventory pressure, and menu-heavy cleanup despite some useful tools.

Neon Abyss 2
2.4

Random equipment creates fresh combinations, but useful drops can be frustratingly inconsistent. Several accounts find run success too dependent on luck, while a build guide highlights ways to manage unreliable effects.

Learning curve
Nioh 3
3.4

The learning curve was widely described as approachable but still steep, dense, or overwhelming depending on player familiarity.

Neon Abyss 2
3.6

The basic action is often easy to grasp, but coordinating sticks and understanding item systems can take repeated runs. One criticism goes the other way, finding strong builds too easy to master.

Online stability
Nioh 3
2.8

Online stability was mixed-negative, with co-op praised but disconnections and network instability noted.

Neon Abyss 2
2.5

One PS5 assessment reports technical problems mainly in multiplayer, including delayed or unregistered commands.

Fun factor
Nioh 3
4.8

Fun factor was very high across reviews, with repeated language around fun, addictive play, and strong enjoyment.

Neon Abyss 2
4.6

Absurd weapons and exaggerated power produce plenty of immediate delight. For some players that pleasure weakens when builds remove too much challenge.

Class balance
Nioh 3
4.2

Class balance was mostly positive, with Samurai and Ninja both seen as viable despite some flexibility concerns.

Neon Abyss 2
4.0

Agent abilities are described as modest enough that choosing a favorite does not feel heavily penalized.

Faithfulness to franchise
Nioh 3
4.4

Faithfulness to franchise was praised where reviewers felt the game preserved Nioh’s identity while evolving its formula.

Neon Abyss 2
4.6

The sequel generally preserves the first game’s appeal while expanding weapons, progression and modes. That continuity works well for fans satisfied with refinement.

Enemy variety
Nioh 3
3.9

Enemy variety was divisive, ranging from praise for a huge monster lineup to criticism of recycled or repetitive foes.

Neon Abyss 2
4.0

Different enemy designs help maintain sharp pacing and prevent encounters from feeling entirely uniform.

Frame rate stability
Nioh 3
3.3

Frame rate stability varied sharply by reviewer and platform, from stable or flawless to serious regional problems and forced FPS caps.

Neon Abyss 2
3.4

Two accounts describe major slowdowns with extreme companion or projectile builds, including an earlier play session. Xbox and PS5 accounts also report smooth performance, so experiences differ by setup and circumstances.

Gameplay mechanics
Nioh 3
4.2

Reviewers largely praised the Samurai/Ninja systems and style switching for adding flexibility and depth, though a few found specific mechanics underpowered or limiting.

Neon Abyss 2
4.1

Item synergies, Faith and evolving companions can turn simple loadouts into unusual builds. Opinions split over whether these systems demand rewarding planning or make power too easy to obtain.

Atmosphere
Nioh 3
4.5

Atmosphere was praised for distinctive hubs, strong Sengoku flavor, and memorable area identity.

Neon Abyss 2
4.5

The electronic music gives themed floors a distinct club mood that suits the frenetic shooting.

Environmental detail
Nioh 3
4.5

Environmental detail was praised where reviewers found the large landscapes impressive.

Neon Abyss 2
4.5

The PS5 assessment praises scenery packed with details that reinforce the colorful pixel-art setting.

Movement feel
Nioh 3
4.5

Movement earned praise for mobility and flow, especially through Ninja style and the broader feel of moment-to-moment action.

Neon Abyss 2
4.5

Traversal and controller movement are generally described as smooth, fluid and enjoyable.

Tutorial quality
Nioh 3
1.8

Tutorial quality was criticized for poorly introduced systems and badly timed mechanics during difficult early moments.

Neon Abyss 2
1.8

Several accounts find the tutorial and item explanations inadequate for the number of interacting systems. Poorly explained pickups can make planning difficult or even lead to self-inflicted defeats.

Performance

Soundtrack quality
Nioh 3
3.8

Soundtrack quality ranged from forgettable to gorgeous and well-placed, making the overall evidence mixed-positive.

Neon Abyss 2
4.8

Energetic electronic music fits the speed of combat and stands out for several players. The beats and mood are stronger attractions than memorable melodies.

Performance optimization
Nioh 3
3.3

Performance optimization was mixed, with some smooth experiences but repeated PC issues, frame dips, and calls for optimization.

Neon Abyss 2
2.9

Some Xbox and PS5 accounts praise fluid play under heavy action. Others report build-related slowdowns or excessive GPU use on the title screen, so technical satisfaction is uneven.

Controls and connectivity

Menu usability
Nioh 3
2.9

Menu usability was a repeated drawback, with reviewers citing convoluted systems, cluttered menus, and too much menu busy work despite mitigation tools.

Neon Abyss 2
2.0

Ambiguous explanations extend into permanent-progression menus, making some upgrades harder to understand.

Controls responsiveness
Nioh 3
4.5

Style switching was described as smooth and responsive, with reviewers noting that swapping between Samurai and Ninja quickly became satisfying in battle.

Neon Abyss 2
3.7

Fluid controller play earns praise, but the default twin-stick layouts take adjustment for some players. One multiplayer account reports delayed or missed commands.

Ownership and support

Value for money
Nioh 3
4.8

Value for money was rated highly due to 100-hour completion, content richness, and strong day-one value claims.

Neon Abyss 2
4.0

Several accounts approve of the base game’s content at its stated price. The more critical view recommends a discount and sees the deluxe upgrade as poor value.

Replay value
Nioh 3
4.9

Replay value was rated very highly, with reviewers pointing to postgame hostility resets, NG+, long playtimes, and ongoing engagement.

Neon Abyss 2
4.5

A broad range of loadouts, unlocks and modes repeatedly motivates another descent. Repeated layouts and builds that become powerful too quickly can weaken that pull over time.

Comfort and build

World-building
Nioh 3
3.4

World-building was mixed, with time-period variety praised but identity, lore depth, and restored-world immersion criticized in several reviews.

Neon Abyss 2
4.0

Cyberpunk mythology and satirical modern gods create an appealing thematic identity. The setting is more developed visually than narratively.

Boss design
Nioh 3
4.3

Boss design was broadly praised for memorable, fair, and demanding encounters, though a few reviewers found some bosses generic or less memorable.

Neon Abyss 2
3.8

Creative giant sprites and themed attacks make bosses memorable spectacles. Their challenge is less consistent: powerful drops can erase fights in seconds, and one account criticizes an apparently unavoidable attack.

Level design
Nioh 3
4.6

Level design was broadly praised for open-field layouts, strong world structure, and mission-like areas integrated into larger spaces.

Neon Abyss 2
4.3

Free exploration and a faster branching-room mode offer two useful rhythms. The streamlined structure is convenient, though some find it derivative or less exciting to explore.

Multiplayer design
Nioh 3
4.0

Multiplayer design received limited positive evidence for remaining a strong suit.

Neon Abyss 2
3.8

Splitting up across rooms and coordinating builds can make teamwork efficient and strategic. A separate account reports that only the host retains unlock progress, a major drawback for guests.

Evidence available for one product

Other features

AI behavior
Nioh 3
2.5

AI behavior was criticized in one review for enemies failing to react believably to nearby actions.

Neon Abyss 2No score yet
Aiming precision
Nioh 3No score yet
Neon Abyss 2
3.0

Generous auto-aim frees attention for movement, but overwhelming late-run effects can make precise manual aiming impractical.

Animation quality
Nioh 3
4.5

Animation quality received positive evidence from one review that noted improved animations supporting better combat feel.

Neon Abyss 2No score yet
Camera behavior
Nioh 3
2.5

Camera behavior received a negative technical note because stuttery camera movement was part of a broader PC issue list.

Neon Abyss 2No score yet
Character development
Nioh 3No score yet
Neon Abyss 2
1.5

One sharply critical assessment finds the characters unmemorable, leaving little appeal beyond reflex-driven action.

Checkpoint system
Nioh 3
4.5

Checkpoints were praised as well placed and supported by abundant shortcuts.

Neon Abyss 2No score yet
Choice impact
Nioh 3No score yet
Neon Abyss 2
3.3

Faith spending and route choices can add meaningful risk and reward. Other accounts find in-run decisions too easy or too poorly explained to support satisfying tactics.

Collectibles
Nioh 3No score yet
Neon Abyss 2
4.0

Collecting and evolving Hatchmon adds a manageable extra layer to runs without overwhelming the main progression.

Combat readability
Nioh 3No score yet
Neon Abyss 2
2.1

Projectiles, companions and explosions frequently make enemies or the player difficult to track. Solo play can remain manageable, while larger builds and group sessions amplify the problem.

Crash stability
Nioh 3
2.7

Crash stability was mixed-negative, with multiple reviewers reporting crashes or fatal errors even when saves survived.

Neon Abyss 2No score yet
Cutscene skippability
Nioh 3No score yet
Neon Abyss 2
2.0

One gameplay account is frustrated by tutorial dialogue that cannot be advanced quickly.

Death mechanics
Nioh 3No score yet
Neon Abyss 2
3.8

Permanent unlocks can make failed runs feel productive. Sudden early defeats after successful runs remain frustrating when equipment luck changes sharply.

Emotional impact
Nioh 3
4.0

Emotional impact received limited but positive evidence from one review citing some emotional weight in the leadership theme.

Neon Abyss 2No score yet
Fishing mechanics
Nioh 3No score yet
Neon Abyss 2
4.0

Fishing and other hub activities offer a welcome breather before returning to intense runs.

Game length
Nioh 3No score yet
Neon Abyss 2
4.5

The amount of main content and remaining discoveries is considered generous, with one account completing the main objectives after about fifteen hours.

Hatchmon system
Nioh 3No score yet
Neon Abyss 2
4.0

Collecting and evolving companions can meaningfully strengthen a run. Companion count can also alter the boss route, so a powerful army may conflict with a specific encounter goal.

Humor
Nioh 3No score yet
Neon Abyss 2
4.0

Odd gods and playful visual jokes keep the tone light. The humor often lands, though not every idea feels equally creative.

Load times
Nioh 3
5.0

Load times were praised as very quick in both supporting reviews.

Neon Abyss 2No score yet
Monetization fairness
Nioh 3No score yet
Neon Abyss 2
1.0

A strongly negative assessment objects to charging extra for returning bosses, describing the deluxe package as an unfair nostalgia premium.

Originality
Nioh 3No score yet
Neon Abyss 2
2.9

There are inventive weapons and fresh strategic ideas, but many accounts see an evolutionary sequel with familiar rooms and structure. Its novelty is more convincing in specific systems than in a complete reinvention.

Overall quality
Nioh 3No score yet
Neon Abyss 2
4.3

Most accounts find an enjoyable, varied roguelite with a compelling arsenal. Stronger criticism centers on erratic balance, opaque information and cooperative progression limitations.

Platforming precision
Nioh 3
2.5

Platforming was criticized in one review for inconsistency and for making terrain feel more dangerous than intended.

Neon Abyss 2No score yet
Sandbox freedom
Nioh 3No score yet
Neon Abyss 2
4.6

Equipment bans, flexible combat styles and extensive customization give players substantial control over runs. Some find those tools an awkward workaround for imbalance rather than a complete solution.

Solo play quality
Nioh 3No score yet
Neon Abyss 2
4.2

Solo play works independently of multiplayer and can make the busy screen easier to manage. One account explicitly prefers it to cooperative chaos.

Stealth mechanics
Nioh 3
2.5

Stealth received a mixed note because one reviewer found stealth attacks could alert enemies too easily.

Neon Abyss 2No score yet
Upgrade system
Nioh 3No score yet
Neon Abyss 2
4.3

Weapon affixes, equipment breakdown and permanent upgrades provide satisfying ways to shape power. Some accounts wish upgrades within a run were more transformative and less incremental.

World interactivity
Nioh 3No score yet
Neon Abyss 2
4.3

Interactive hub stations and optional activities make the base a pleasant place to visit between runs.

Writing quality
Nioh 3
3.9

Writing quality was mixed-positive, with praise for spectacle and some story impact despite broader narrative caveats.

Neon Abyss 2No score yet

Controls and connectivity

Character customization
Nioh 3
4.4

Character customization was mostly praised as deep and flexible, though one review found it weaker than Nioh 2.

Neon Abyss 2No score yet
Voice acting
Nioh 3
2.8

Voice acting was mixed, with Japanese voiceover praised but English voice acting criticized as poor or distracting.

Neon Abyss 2No score yet

Ownership and support

DLC value
Nioh 3No score yet
Neon Abyss 2
2.0

The returning-boss add-on can overwhelm newcomers and is better approached after the main game. A separate assessment strongly criticizes the deluxe package for charging extra for recycled encounters.

Comfort and build

Enemy design
Nioh 3No score yet
Neon Abyss 2
4.4

Cute exteriors hide dangerous attacks, while varied concepts help keep encounters lively. Several accounts appreciate how the enemies complement the unusual arsenal.

Map and navigation design
Nioh 3
4.0

Map and navigation design was mostly positive, especially collectible reveal systems, though one review disliked checklist-style map completion.

Neon Abyss 2No score yet
Mission design
Nioh 3
4.3

Mission and Crucible design were viewed positively, with reviewers noting more open paths, pressure-test encounters, and dungeon-like challenge.

Neon Abyss 2No score yet
Open-world design
Nioh 3
4.4

The open-field/open-world shift was mostly praised as a strong evolution, with a minority finding it unnecessary or gimmicky.

Neon Abyss 2No score yet
Quest design
Nioh 3
4.0

Side quests were viewed favorably in the cited review because Myths were spaced out rather than overwhelming the map.

Neon Abyss 2No score yet
Sound design
Nioh 3
4.8

Sound design was strongly praised, especially combat effects, ambient audio, and overall audio presentation.

Neon Abyss 2No score yet
User interface design
Nioh 3No score yet
Neon Abyss 2
2.0

Busy menus, ambiguous item descriptions and missing weapon information can obstruct informed decisions. A few accounts find understanding improves through repeated play, but clarity remains a recurring complaint.

Performance

Marketing accuracy
Nioh 3No score yet
Neon Abyss 2
2.0

One critical account finds host-only unlock progression undermines the promise of a game built around four-player cooperation.

Other Top Video Games to Consider

#1 Well Dweller
4.7

Best for fluid traversal, rewarding exploration, striking art, and forgiving quality-of-life features. Skip it if you want deep combat, radical genre innovation, or consistently demanding bosses.

Pros: difficulty balance, boss design

Cons: innovation, sandbox freedom

#2 Hades II
4.6

Good if you want fast, tactical roguelite combat with huge progression depth, striking art, and standout music. Skip it if repetition, resource micromanagement, or a less emotionally satisfying sequel story...

Pros: combat system, progression system

Cons: originality

#3 Valheim
4.5

Good if you want a beautiful, demanding survival sandbox built around exploration, building, progression, and memorable co-op. Skip it if long resource runs, harsh death recovery, and deliberate pacing sound...

Pros: town-building system, exploration quality

Cons: grind level, fast travel convenience

#4 Donkey Kong Bananza
4.5

Best for joyful destruction, dense exploration, and a charming DK-Pauline adventure. Skip it if camera quirks, frame-rate dips, easy bosses, or premium Switch 2 pricing are dealbreakers.

Pros: fun factor, world interactivity

Cons: frame rate stability, boss design