Other features
AI behavior
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Xillia Remastered
1.5
One reviewer finds enemy AI too passive, reducing the pressure and tactical demand of some fights.
Bug frequency
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Xillia Remastered
3.0
Technical issues vary by platform and reviewer. Most are minor or non-game-breaking, but reported problems include subtitle behavior, audio drops, visual glitches, high-frame-rate bugs, and severe pop-in in older-source impressions.
Choice impact
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Xillia Remastered
3.0
The dual-protagonist choice sounds more consequential than it often feels. Some reviewers enjoy the different viewpoints and replay motivation, but many say Jude and Milla share too much of the same story for the choice to transform the campaign.
Couch co-op quality
Hyrule Warriors: Age of Imprisonment
4.0
Couch co-op quality was positive where reviewers described split-screen play as valid, fun, or seamless despite frame-rate tradeoffs.
Tales of Xillia RemasteredNo score yet
Crafting system
Hyrule Warriors: Age of Imprisonment
4.0
Crafting-like camp and economy systems were praised as simple support loops rather than deep creative crafting.
Tales of Xillia RemasteredNo score yet
Endgame content
Hyrule Warriors: Age of Imprisonment
4.2
Endgame content was praised when mentioned for high-level postgame battles and extra missions beyond credits.
Tales of Xillia RemasteredNo score yet
Facial animations
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Xillia Remastered
2.0
Facial animation still looks stiff and dated in the remaster, limiting how modern the presentation feels.
Flying mechanics
Hyrule Warriors: Age of Imprisonment
3.8
Flying mechanics were mixed but generally useful as variety, with reviewers praising them as a break while noting limited depth or underuse.
Tales of Xillia RemasteredNo score yet
Game length
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Xillia Remastered
3.3
A first run generally lands around the mid-30-hour range, which some find comfortable and others find daunting when considering a second protagonist playthrough.
Loot system
Hyrule Warriors: Age of Imprisonment
4.2
Loot and item rewards were viewed positively where discussed, with random post-battle items treated as useful for quests and bonuses.
Tales of Xillia RemasteredNo score yet
Mission variety
Hyrule Warriors: Age of Imprisonment
3.0
Mission variety was mixed, with some reviewers finding each level distinct and others calling variety limited.
Tales of Xillia RemasteredNo score yet
Pause functionality
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Xillia Remastered
2.0
Pausing cutscenes has a specific technical flaw in one review: resuming can cause the voice audio to drop out.
Remake/remaster quality
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Xillia Remastered
4.3
Most reviewers consider this the definitive or easiest modern way to play Xillia thanks to autosave, markers, faster movement, smoother performance, and bundled extras. The central criticism is ambition: several call it barebones, conservative, or essentially an upscaled port, and the absence of Xillia 2 is repeatedly lamented.
Side character depth
Hyrule Warriors: Age of Imprisonment
2.8
Side character depth was mixed to negative, with some reviewers connecting to new characters and others finding them underdeveloped or weak.
Tales of Xillia RemasteredNo score yet
Skill tree depth
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Xillia Remastered
3.9
The skill-tree-style Lilium Orb offers meaningful build freedom and depth for most reviewers, although one critique finds parts of the progression less satisfying than they first appear.
Split-screen quality
Hyrule Warriors: Age of Imprisonment
4.3
Split-screen quality was generally positive, with smooth or playable 30 fps and only mild visual compromises.
Tales of Xillia RemasteredNo score yet
World interactivity
Hyrule Warriors: Age of Imprisonment
3.2
World interactivity was mixed, praised for elemental interactions but criticized for underused sky/depth layers.
Tales of Xillia RemasteredNo score yet
Controls and connectivity
Character customization
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Xillia Remastered
4.9
Build customization is a standout strength. The Lilium Orb, Artes, skills, equipment, and party-link choices let players shape characters into distinct roles without making the system inaccessible.
Ownership and support
DLC value
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Xillia Remastered
4.8
Bundled costumes and legacy DLC are viewed as a welcome bonus, especially when included without extra cost, although some licensed items could not return.
Comfort and build
Mission design
Hyrule Warriors: Age of Imprisonment
3.4
Mission design was mixed to negative, with story missions praised but many objectives criticized as repetitive, short, or non-bespoke.
Tales of Xillia RemasteredNo score yet
Multiplayer design
Hyrule Warriors: Age of Imprisonment
5.0
Multiplayer design was positive where local split-screen support was tested, though related evidence also notes 30 fps compromises.
Tales of Xillia RemasteredNo score yet
Puzzle design
Hyrule Warriors: Age of ImprisonmentNo score yet
Tales of Xillia Remastered
3.3
Puzzle and dungeon interactions draw mixed reactions: some reviewers appreciate the occasional environmental tasks, while others criticize the game for lacking substantial traditional puzzles.