Other features
AI behavior
Forza Horizon 5
3.0
AI behavior is mixed to weak, with rubber-banding, hard spikes, and occasional runaway opponents offset by one reviewer noticing improvement.
John Carpenter’s Toxic CommandoNo score yet
Aiming precision
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
3.9
Gun aiming is usually described as precise and satisfying, with proper aim-down-sights and convincing recoil, though one console-focused review reported aiming problems when online responsiveness faltered.
Character roster
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
3.5
The small cast is viewed as more memorable than Saber's previous co-op roster, even though it remains compact and not especially deep.
Checkpoint system
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
2.8
Checkpoint impressions vary by mode and source: frequent checkpoints are appreciated where available, while reviewers criticize situations where long solo runs can be lost without a useful checkpoint.
Class balance
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
3.5
The four classes cover clear damage, healing, defense, and support roles and generally complement a squad well, though some reviewers find specific classes less engaging or their cooldowns and trees uneven.
Combat system
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
4.1
Gunplay is widely praised for punchy feedback, satisfying hits, and a strong first-person feel, although a minority describe it as merely serviceable or a little light.
Community features
Forza Horizon 5
4.8
Community features are a strength, especially Event Lab, shared courses, creation tools, and online creativity.
John Carpenter’s Toxic CommandoNo score yet
Companion AI
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
2.2
Bots can handle basic combat and sometimes perform respectably, but the recurring complaint is that they struggle with objectives, driving, interactions, and harder difficulties, making solo play noticeably weaker.
Competitive balance
Forza Horizon 5
2.0
Competitive balance is a clear concern in later evidence because ranked racing and drifting were removed.
John Carpenter’s Toxic CommandoNo score yet
Couch co-op quality
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
2.0
There is no couch co-op, which limits the appeal for households that want to share the multiplayer experience on one system.
Enemy variety
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
4.0
Special enemies keep fights readable and dangerous, but opinions split on originality; several reviewers call the roster effective yet familiar compared with other horde shooters.
Facial animations
Forza Horizon 5
2.0
Facial animations are criticized as awkward and poorly synced in character interactions.
John Carpenter’s Toxic CommandoNo score yet
Fast travel convenience
Forza Horizon 5
4.5
Fast travel convenience receives limited but positive evidence through outposts and houses that make map movement easier.
John Carpenter’s Toxic CommandoNo score yet
Handheld play suitability
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
3.0
Handheld play is surprisingly viable, particularly on Steam Deck and ROG Ally, but it requires lower settings, occasional tuning, and acceptance of frame-rate or battery compromises.
Horror tension
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
4.5
Creepy special infected, huge swarms, and stressful objective setups can create genuine tension even though the overall tone remains more campy action than serious horror.
Lore depth
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
4.0
One reviewer specifically enjoys the strange Sludge God lore and darker setup, even though the wider critical consensus treats the narrative as lightweight.
Onboarding experience
Forza Horizon 5
4.7
Onboarding is praised for spectacular openings and smooth early introductions, though one reviewer felt the game later floods players with content.
John Carpenter’s Toxic CommandoNo score yet
Seasonal content quality
Forza Horizon 5
3.3
Seasonal content quality is mixed: some reviewers like the freshness, while others find storms and seasons underwhelming or wasted.
John Carpenter’s Toxic CommandoNo score yet
Side character depth
Forza Horizon 5
4.3
Side characters add more car culture, local context, and human texture than prior entries.
John Carpenter’s Toxic CommandoNo score yet
Social features
Forza Horizon 5
4.5
Social features receive positive evidence through convoys and group driving, especially the ability to roam with many friends.
John Carpenter’s Toxic CommandoNo score yet
Split-screen quality
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
2.0
Split-screen is absent, so local players cannot share a console for the co-op campaign.
Tutorial quality
Forza Horizon 5
2.0
Tutorial quality is criticized where Event Lab creation lacks guidance, making custom content harder to learn.
John Carpenter’s Toxic CommandoNo score yet
Weapon balance
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
3.1
Most weapons are useful and feel distinct, but a few reviewers argue high-capacity or explosive options fit horde combat much better than shotguns or sniper rifles.
Comfort and build
Boss design
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
5.0
The climactic Sludge God encounter is singled out as a fun, spectacle-heavy payoff rather than a mechanically deep boss showcase.
Quest design
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
3.0
Side objectives can make scavenging useful and occasionally fun, but one review specifically wants more compelling side quests and meaningful optional goals.
Controls and connectivity
Character customization
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
2.1
Weapon cosmetics offer much more freedom than the characters themselves. Reviewers like granular gun styling, while character outfits and skins are repeatedly described as basic or poor value.
Menu usability
Forza Horizon 5
3.5
Menu usability is mixed, balancing an intuitive car collection display against bloated menus.
John Carpenter’s Toxic CommandoNo score yet
Ownership and support
DLC value
Forza Horizon 5
4.8
DLC value is strong, with Rally Adventure and Hot Wheels called excellent, cool, and must-play additions.
John Carpenter’s Toxic CommandoNo score yet
Live-service support
Forza Horizon 5
4.5
Live-service support is praised for years of updates, playlists, new content, and reasons to return.
John Carpenter’s Toxic CommandoNo score yet
Save system reliability
Forza Horizon 5No score yet
John Carpenter’s Toxic Commando
1.8
Save-related friction comes from cloud-synced graphics settings on Steam and the lack of useful mid-mission save points in some long stages.