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Dragon Ball FighterZ
4.8
Reviewers repeatedly describe the game as unusually approachable for a fighting game, thanks to simple inputs, auto-combos, and shared commands, while still leaving room for deeper play.
Civilization VIINo score yet
Bug frequency
Dragon Ball FighterZNo score yet
Civilization VII
2.3
Bug reports were common at launch and on Switch/console, though one later review said bugs had become less noticeable.
Character development
Dragon Ball FighterZ
3.4
Android 21 draws mixed character reactions: one reviewer found her characterization off-putting, while another liked the design and play feel.
Civilization VIINo score yet
Community features
Dragon Ball FighterZ
4.8
Community features are praised when reviewers mention the active online community or the game bringing Dragon Ball and fighting-game players together.
Civilization VIINo score yet
Core gameplay loop
Dragon Ball FighterZNo score yet
Civilization VII
3.6
The one-more-turn loop still landed for many reviewers, with strong addiction and replay pull, but critical reviews called the core loop dull or emotionally thin.
Couch co-op quality
Dragon Ball FighterZ
4.4
Local and couch play is viewed positively, especially on Switch, with local tournaments, tabletop play, and quick human matches called out as bonuses.
Civilization VIINo score yet
Dialogue quality
Dragon Ball FighterZ
4.3
Dialogue and character banter are usually praised as fan-pleasing, humorous, and tied to team combinations.
Civilization VIINo score yet
Difficulty balance
Dragon Ball FighterZ
3.1
Difficulty balance is mixed: arcade can offer welcome challenge, but story mode is often too easy and some arcade spikes are frustrating.
Civilization VIINo score yet
Economy and resource balance
Dragon Ball FighterZNo score yet
Civilization VII
3.9
Resource, influence, town/city, and balance systems drew praise for meaningful choices and diplomacy, but some reviewers found influence, gold, or console resource management confusing or unbalanced.
Emotional impact
Dragon Ball FighterZ
4.8
The game lands strong nostalgic and emotional hits for fans through dramatic finishes, references, and the feeling of a long-awaited Dragon Ball fighter.
Civilization VIINo score yet
Endgame content
Dragon Ball FighterZNo score yet
Civilization VII
2.1
Modern/endgame content was often criticized as missing, lacklustre, or too early-ending compared with prior entries.
Environmental detail
Dragon Ball FighterZ
3.0
Environmental detail receives a mixed note: recognizable backdrops exist, but one review says there is not much to speak for beyond that.
Civilization VIINo score yet
Exploration quality
Dragon Ball FighterZNo score yet
Civilization VII
4.3
Exploration received praise when maps, scouts, distant lands, and later updates made discovery feel rewarding, though some launch-era opinions were more limited.
HUD clarity
Dragon Ball FighterZNo score yet
Civilization VII
1.9
HUD and information clarity were frequent weaknesses, including missing information, hard-to-see tiles, and buried or microscopic details.
Immersion
Dragon Ball FighterZNo score yet
Civilization VII
1.9
Immersion suffered for critics because age resets, civ switching, and thin leader identity broke connection, though some reviewers accepted the tradeoff.
Innovation
Dragon Ball FighterZNo score yet
Civilization VII
3.2
Innovation was generally acknowledged through bold structural changes, but reviewers disagreed on whether those changes improved the series.
Loot system
Dragon Ball FighterZ
2.5
The loot system is tolerated when cosmetic or free, but reviewers dislike randomness and locked colors or cosmetics.
Civilization VIINo score yet
Lore depth
Dragon Ball FighterZ
3.8
Lore depth is valued mainly through hidden scenes and fan-service details that reward Dragon Ball knowledge.
Civilization VIINo score yet
Movement feel
Dragon Ball FighterZ
5.0
Movement feel is praised for freeform dashes, mobility routes, super dashes, and the ability to move like Dragon Ball characters.
Civilization VIINo score yet
Online stability
Dragon Ball FighterZ
3.5
Online stability is mixed: several reviews report smooth matches or solid netcode, while others mention lag, disconnects, crashes, or lobby problems.
Civilization VIINo score yet
Polish
Dragon Ball FighterZNo score yet
Civilization VII
2.9
Polish was a common concern at launch, with many calling the game rushed, unfinished, or bug-coated, while some saw a strong foundation or improving state.
Remake/remaster quality
Dragon Ball FighterZ
4.2
The PS5 update/remaster quality is positive for 4K and rollback additions, though online wrinkles remain.
Civilization VIINo score yet
Sandbox freedom
Dragon Ball FighterZNo score yet
Civilization VII
2.8
Sandbox freedom split reviewers: some loved the flexibility of leaders, towns, and paths, while many felt map options, forced ages, and guided goals narrowed play.
Social features
Dragon Ball FighterZ
3.4
Social features are mixed: chibi avatars, emotes, stickers, and lobbies add charm, but several reviewers find them limited or not functional enough.
Civilization VIINo score yet
Upgrade system
Dragon Ball FighterZ
2.7
Upgrade-system evidence is mostly negative or mixed, with story skills and stat bonuses often described as underused or barely noticeable.
Civilization VIINo score yet
Visual effects quality
Dragon Ball FighterZ
5.0
Visual effects are a major highlight, especially destructive finishes, energy beams, dramatic supers, and background destruction.
Civilization VIINo score yet
Writing quality
Dragon Ball FighterZ
3.5
Writing quality is mixed: some praise cheesy melodrama and charm, while others object to outdated or uncomfortable humor.
Civilization VIINo score yet
Ownership and support
Platform-specific feature support
Dragon Ball FighterZ
4.6
Platform-specific support is strongest on Switch, where Joy-Con play, 1v1/2v2 options, and controller flexibility earn praise.
Civilization VIINo score yet
Save system reliability
Dragon Ball FighterZ
1.8
Save reliability is a concern where story progress can be lost through missing autosaves or online interruptions.
Civilization VIINo score yet
Server reliability
Dragon Ball FighterZ
2.5
Server reliability is questioned when beta or launch traffic crashes the game or causes early access problems.
Civilization VIINo score yet