Compare Gears of War: E-Day vs Tales of Berseria Remastered

Gears of War: E-Day
Tales of Berseria Remastered

Quick verdict

What each product is best for

Choose Gears of War: E-Day for environmental detail and level design.

Choose Tales of Berseria Remastered for HUD clarity and DLC value.

Comparison Takeaways

Gears of War: E-Day

Where It Has the Edge

  • environmental detail is 4.5 vs 1.5. Environmental detail is repeatedly praised, especially Kalona's density, handmade feel, and city-as-character presentation.
  • level design is 4.5 vs 1.7. Kalona's city-based combat spaces are viewed as a strong fit for Gears, with verticality and new traversal seen...
  • facial animations is 4.7 vs 2.0. Facial animations are singled out as a massive upgrade.
  • mission variety is 4.0 vs 1.5. Mission variety evidence is limited but positive, centered on optional encounters that let players help or ignore situations.

Tales of Berseria Remastered

Where It Has the Edge

  • HUD clarity is 5.0 vs 3.2. New objective and collectible indicators make the minimap more useful and reduce friction when tracking goals and pickups.
  • DLC value is 4.6 vs 3.0. Bundled DLC is one of the remaster’s clearest wins: most reviewers liked getting the original costumes and extras...
  • platform-specific feature support is 3.4 vs 2.0. Bringing Berseria to Switch and Xbox expands access, but missing upgrade paths, sparse PC options, screenshot restrictions, and...
  • value for money is 2.7 vs 1.5. Value depends heavily on ownership: newcomers often get the best package with bundled DLC and QoL upgrades, while...
Average score
Gears of War: E-Day
4.0
Tales of Berseria Remastered
3.7
environmental detail
Gears of War: E-Day
4.5

Environmental detail is repeatedly praised, especially Kalona's density, handmade feel, and city-as-character presentation.

Tales of Berseria Remastered
1.5

Environments are widely criticized as bland, sparse, low-detail, or dated, especially beside the stronger character models and art direction.

level design
Gears of War: E-Day
4.5

Kalona's city-based combat spaces are viewed as a strong fit for Gears, with verticality and new traversal seen as potentially game-changing.

Tales of Berseria Remastered
1.7

Dungeon design is one of the clearest weaknesses, repeatedly described as linear, bland, maze-like, repetitive, or too long.

facial animations
Gears of War: E-Day
4.7

Facial animations are singled out as a massive upgrade.

Tales of Berseria Remastered
2.0

Facial models can still look stiff, one of several presentation details that make the game’s older technical foundation visible.

mission variety
Gears of War: E-Day
4.0

Mission variety evidence is limited but positive, centered on optional encounters that let players help or ignore situations.

Tales of Berseria Remastered
1.5

One review specifically criticized repeated tasks and story padding for making the adventure feel longer than its central conflict needed.

enemy variety
Gears of War: E-Day
4.4

Enemy presentation is praised, especially the updated Reavers, Seeders, Boomers, and scarier Locust designs.

Tales of Berseria Remastered
2.1

Enemy variety is a recurring weakness in dungeons, with repeated foes and samey encounter waves undercutting otherwise lively combat.

mission design
Gears of War: E-Day
4.0

Optional encounters are described positively as giving players the choice to help or ignore situations.

Tales of Berseria Remastered
2.0

Repeated objectives and forced backtracking can turn progression into a routine trek through already visited maps.

monetization fairness
Gears of War: E-Day
3.0

Monetization evidence is split between earnable content promises and frustration over steep collector's edition pricing.

Tales of Berseria Remastered
1.0

One PC-focused review went beyond calling the remaster unnecessary and described the commercial proposition as potentially predatory for existing owners.

HUD clarity
Gears of War: E-Day
3.2

HUD clarity is mixed because the centered active reload display is disliked by one reviewer despite customization options.

Tales of Berseria Remastered
5.0

New objective and collectible indicators make the minimap more useful and reduce friction when tracking goals and pickups.

exploration quality
Gears of War: E-Day
4.0

Exploration evidence is positive but limited, centered on larger areas and optional choices rather than open-world freedom.

Tales of Berseria Remastered
2.3

Exploration is often dragged down by backtracking, long corridors, repetitive dungeons, and repeated fights, although faster movement and encounter toggles improve it in the remaster.

onboarding experience
Gears of War: E-Day
4.3

Onboarding is praised for being thoughtful and helpful to new players, especially around practice space and active reload presentation.

Tales of Berseria Remastered
2.5

The opening combat hours can feel overwhelming as Artes and interconnected systems arrive before every player feels comfortable with them.

DLC value
Gears of War: E-Day
3.0

DLC value is split: one reviewer rejects multiplayer-heavy extras, while another sees seasonal packs as a meaningful premium benefit.

Tales of Berseria Remastered
4.6

Bundled DLC is one of the remaster’s clearest wins: most reviewers liked getting the original costumes and extras included, especially for newcomers.

sound design
Gears of War: E-Day
4.2

Sound design evidence is positive but narrow, focused on higher-fidelity re-recording for the chainsaw Lancer audio.

Tales of Berseria Remastered
2.8

Audio opinions are mixed: battle effects can be excellent, but some remaster versions have distracting menu mixing or unusually loud effects.

platform-specific feature support
Gears of War: E-Day
2.0

Platform-specific support is criticized because the game is not coming to PS5.

Tales of Berseria Remastered
3.4

Bringing Berseria to Switch and Xbox expands access, but missing upgrade paths, sparse PC options, screenshot restrictions, and no native Switch 2 version disappointed some reviewers.

value for money
Gears of War: E-Day
1.5

Value for money is strongly negative for the collector's edition due to steep pricing.

Tales of Berseria Remastered
2.7

Value depends heavily on ownership: newcomers often get the best package with bundled DLC and QoL upgrades, while existing PS4/PC owners repeatedly see little reason to pay again.

graphics quality
Gears of War: E-Day
4.6

Visual quality has broad agreement, with multiple reviewers saying the game looks fantastic, great, vicious, or incredible.

Tales of Berseria Remastered
3.5

The visual picture is mixed: the anime style still looks appealing and some remaster versions are crisp, but many reviewers see only minor upgrades and Switch can look noticeably worse.

originality
Gears of War: E-Day
3.9

Originality is mixed-positive: the game is described as new, but the amount of change also creates risk.

Tales of Berseria Remastered
5.0

The anti-hero revenge structure and morally gray party help Berseria stand apart from the brighter, more traditional hero stories associated with the series.

core gameplay loop
Gears of War: E-Day
3.0

One reviewer treats the altered core loop as risky because it changes the foundation longtime players know.

Tales of Berseria Remastered
2.0

One reviewer felt the long combat-exploration-upgrade cycle stopped introducing enough new systems to stay fresh through the full runtime.

frame rate stability
Gears of War: E-Day
4.4

Frame-rate evidence is positive but narrow, with 60 FPS campaign and 120 FPS multiplayer described as fitting the franchise.

Tales of Berseria Remastered
3.4

Performance is strong on PS5 in several reviews, but Switch impressions are much less consistent, with 30fps caps and occasional dips drawing criticism.

faithfulness to franchise
Gears of War: E-Day
4.0

Faithfulness is broadly positive around lore and authentic Gears tone, but some movement changes raise identity concerns.

Tales of Berseria Remastered
5.0

Despite its darker tone, Berseria still feels recognizably Tales, retaining the series’ charm, party chemistry, visual identity, and action-RPG character.

controls responsiveness
Gears of War: E-Day
3.3

The available movement footage looks somewhat heavy to one reviewer, leaving responsiveness as a wait-and-see concern.

Tales of Berseria Remastered
4.2

Most versions feel smooth and responsive in combat, but one Switch review reported severe input lag that made both fighting and exploration unwieldy.

polish
Gears of War: E-Day
4.4

Polish evidence is positive around technical improvements and a presentation that appears to have heart.

Tales of Berseria Remastered
3.6

Quality-of-life tweaks add welcome smoothness, but dated assets, unresolved rough edges, and the small scale of the update keep the remaster from feeling comprehensively polished.

character customization
Gears of War: E-Day
4.7

Character customization earns strong praise for more detailed skins and content direction.

Tales of Berseria Remastered
3.9

Costumes and cosmetic options are fun and plentiful, but deeper build customization can feel limited or inflexible in places.

co-op experience
Gears of War: E-Day
4.6

Co-op evidence is positive around Horde Siege as a large social PvE experience.

Tales of Berseria Remastered
3.8

Local battle multiplayer is welcomed as a useful extra, though it is described as serviceable rather than essential.

content variety
Gears of War: E-Day
4.3

New weapons and armaments are received as exciting additions that broaden the prequel's combat options.

Tales of Berseria Remastered
5.0

Minigames, battle arenas, collectibles, exploration rewards, and other side activities help break up the main loop and give the package welcome variety.

couch co-op quality
Gears of War: E-Day
4.5

Couch co-op is welcomed as a returning old-school feature.

Tales of Berseria Remastered
3.8

Local battle co-op is functional and welcome for players who want to share fights, but it is not presented as a major reason to buy.

camera behavior
Gears of War: E-Day
3.3

Camera behavior is mixed because the more traditional sprint camera replaces a uniquely Gears roadie-run feel.

Tales of Berseria Remastered
4.0

The combat camera was described as mostly well behaved, helping the fast battle system keep a cohesive flow.

side character depth
Gears of War: E-Day
4.3

The new squadmates are viewed as potentially meaningful because their different temperaments and motivations can shape the campaign.

Tales of Berseria Remastered
5.0

The supporting party is praised for distinct motivations, chemistry, banter, and storylines that make them more than simple companions to Velvet.

world interactivity
Gears of War: E-Day
4.7

Environmental interaction is praised through destructible cover, bullet-marked objects, and glass-breaking details.

Tales of Berseria Remastered
4.0

Collectibles, Katz rewards, treasure, and other field pickups add small reasons to explore otherwise straightforward spaces.

learning curve
Gears of War: E-Day
3.7

Learning curve evidence is mixed because the team expects returning players to adjust to changed mechanics even though the game remains built around familiar Gears foundations.

Tales of Berseria Remastered
3.1

Combat can be approachable at first yet overwhelming as systems stack up; reviewers disagree on whether the tutorials and gradual introductions make that complexity manageable.

performance optimization
Gears of War: E-Day
4.4

Technical direction is viewed positively through tech improvements and a 60 FPS campaign target.

Tales of Berseria Remastered
3.8

PS5 performance is usually smooth, while PC and especially Switch reports are more variable; the harshest Switch review described serious input-lag and image-quality problems.

user interface design
Gears of War: E-Day
3.2

Interface design is mixed because one reviewer dislikes the centered active reload presentation, even though customization is discussed elsewhere.

Tales of Berseria Remastered
3.8

New icons and clearer indicators improve navigation and inventory clarity, but older build menus can still feel convoluted.

tutorial quality
Gears of War: E-Day
4.2

Tutorial quality evidence is positive but limited, tied to thoughtful onboarding and practice-space support rather than detailed tutorial impressions.

Tales of Berseria Remastered
3.6

Some reviewers think the game teaches its mechanics well, while others find the explanations confusing or insufficient for the combat’s complexity.

accessibility options
Gears of War: E-Day
4.0

Customization options are viewed as respectful because they let players make controls and presentation their own.

Tales of Berseria Remastered
4.6

Encounter toggles, difficulty controls, Grade Shop modifiers, button mapping, and other conveniences give players strong control over how demanding or time-consuming the journey feels, though one review noted the lack of colorblind modes.

character roster
Gears of War: E-Day
4.3

The new Bravo Squad roster is viewed positively as fitting with established Gears legends.

Tales of Berseria Remastered
4.9

The cast is the most consistently praised element after the story, with strong chemistry, memorable personalities, and unusually compelling anti-hero dynamics.

soundtrack quality
Gears of War: E-Day
4.3

The use of a bleaker Mad World version is viewed as mood-enhancing in a good way.

Tales of Berseria Remastered
3.7

The soundtrack divides reviewers more than the story or voice acting: some rank it highly, while others call most of it average or forgettable outside standout themes.

innovation
Gears of War: E-Day
4.0

Innovation is praised for new features and authentic novelty, but one reviewer warns that too much change at once may be risky.

Tales of Berseria Remastered
4.5

Berseria’s anti-hero lead, darker story, and freer combat represented meaningful departures from older Tales conventions that several reviewers still appreciate.

atmosphere
Gears of War: E-Day
4.5

Atmosphere is a strong point, described as moody, thematic, nostalgic, and oppressive in the right way.

Tales of Berseria Remastered
5.0

Berseria’s darker, morally gray tone is a standout strength, giving the familiar Tales formula a more mature and emotionally charged identity.

lore depth
Gears of War: E-Day
4.5

Lore handling earns strong praise for preserving existing history while expanding details around E-Day.

Tales of Berseria Remastered
5.0

The story’s moral ambiguity, revenge themes, free-will questions, and philosophical framing give reviewers more to think about than a typical straightforward hero narrative.

visual effects quality
Gears of War: E-Day
4.5

Visual effects receive strong praise for destruction, gore, and visceral presentation, though one source frames that as presentation more than final combat proof.

Tales of Berseria Remastered
5.0

Battle effects and flashy ultimate attacks add energy and spectacle to the real-time combat.

immersion
Gears of War: E-Day
4.5

Immersion evidence is positive around ray-traced lighting and high-fidelity presentation.

Tales of Berseria Remastered
4.0

Strong art and music can bring Midgand to life, but pop-in and dated environmental presentation can noticeably break immersion.

battle mode quality
Gears of War: E-Day
4.6

Horde Siege and large-scale PvE are among the most positively received mode additions.

Tales of Berseria Remastered
5.0

Reviewers who clicked with the battle system found fights fast, satisfying, and highly engaging, with especially strong moment-to-moment action.

character development
Gears of War: E-Day
4.5

Reviewers see character development potential in learning more about younger Marcus and Dom and the new squad around them.

Tales of Berseria Remastered
4.9

Character growth is one of Berseria’s strongest qualities, especially Velvet’s arc and the way major party members evolve across the story.

combat system
Gears of War: E-Day
3.3

Gunplay earns praise for meaty action, but multiple reviewers worry that easy-to-kill Locust or risky new feel could reduce combat pressure.

Tales of Berseria Remastered
3.8

Combat is the biggest point of disagreement: many reviewers love its speed, combo freedom, and risk-reward systems, while others find it button-mashy, overcomplicated, poorly balanced, or repetitive.

world-building
Gears of War: E-Day
4.5

World-building is praised for making Kalona feel alive and for connecting the new city to wider Gears history.

Tales of Berseria Remastered
4.9

Midgand’s moral conflicts, regional stories, and changing societies give the setting a stronger sense of history and consequence than its plain environments suggest.

animation quality
Gears of War: E-Day
4.6

Animation quality is praised through the personal, close-up feel of fights.

Tales of Berseria Remastered
5.0

Character and battle animation was praised as smooth and effective, even when other visual elements still showed the game’s age.

narrative quality
Gears of War: E-Day
4.4

The story setup is viewed as promising, especially the Marcus and Dom prequel angle and the potential for another memorable campaign.

Tales of Berseria Remastered
4.8

The revenge story is the clearest consensus strength, praised for its darker perspective, twists, emotional weight, and willingness to center morally gray characters.

multiplayer design
Gears of War: E-Day
3.8

Multiplayer design is promising but risky: classic 4v4 and new traversal excite some reviewers while movement changes could alienate others.

Tales of Berseria Remastered
3.5

Battle multiplayer was described as serviceable but superfluous: usable for shared play, yet far from central to the experience.

map and navigation design
Gears of War: E-Day
4.5

Map and navigation design is praised through layered districts, verticality, and a detailed city structure.

Tales of Berseria Remastered
4.2

New objective markers, collectible icons, and minimap changes are genuinely useful, although a few reviewers found them inconsistent or absent when most needed.

emotional impact
Gears of War: E-Day
4.7

Emotional impact is one of the strongest signals, with reactions to Dom, heart, and darker themes suggesting high dramatic pull.

Tales of Berseria Remastered
5.0

The revenge story repeatedly lands with real emotional force; reviewers describe tears, goosebumps, poignancy, and a strong attachment to Velvet’s journey.

difficulty balance
Gears of War: E-Day
2.5

Difficulty balance is a recurring concern because the Locust appear too easy to kill in early footage.

Tales of Berseria Remastered
2.6

Difficulty can swing too far toward easy when Grade Shop bonuses or Velvet’s strongest loops are used, while harder settings do a better job exposing the combat’s strategic depth.

protagonist appeal
Gears of War: E-Day
4.6

The return of Marcus and Dom together is a strong appeal point for fans of the leads.

Tales of Berseria Remastered
4.8

Velvet is overwhelmingly praised as a distinctive, compelling anti-heroine whose anger, vulnerability, and growth give the story its identity.

gameplay mechanics
Gears of War: E-Day
4.4

Previewers respond positively to refreshed low cover, traversal, and smoother play ideas, with one caveat that core systems still need to prove themselves in beta.

Tales of Berseria Remastered
4.5

Soul management, Break Souls, combo trees, and character-specific systems can create satisfying tactical depth, though some critics think the systems do not always harmonize.

fun factor
Gears of War: E-Day
4.5

Fun and hype are high in the opinionated evidence, with reviewers expressing increased excitement and describing new mechanics as dope.

Tales of Berseria Remastered
4.4

Even reviewers who criticize the remaster often still call Berseria itself fun, entertaining, or a must-play first experience.

movement feel
Gears of War: E-Day
4.0

Movement is the most debated area: sliding, jumping, and low cover are praised for new options, but Roadie Run and identity changes create adjustment concerns.

Tales of Berseria Remastered
3.9

The 20% movement-speed boost is one of the most appreciated QoL changes, though some reviewers still find traversal floaty, sluggish, or detached from the world.

art direction
Gears of War: E-Day
4.7

The horror-forward look and art style are praised as nailed by one reviewer.

Tales of Berseria Remastered
4.7

The anime and watercolor-inspired art direction continues to hold up well, with reviewers praising its style even when textures and environments look dated.

age appropriateness
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
2.0

The darker story includes death, killing, child-directed violence, and revealing costumes, making it a more mature Tales entry than some reviewers expected.

AI behavior
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
2.0

Party and enemy AI drew criticism for being basic, with players often expected to do most of the meaningful work themselves.

boss design
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
3.9

Boss opinions were split: several reviewers enjoyed the stronger encounters, while another found boss battles uninspired.

bug frequency
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
2.3

Technical polish varies sharply by platform. PS5 reports are often smooth, while Switch reviews repeatedly mention pop-in, flicker, shimmering, and other visual glitches.

class balance
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
1.5

Velvet’s power is a recurring balance problem in the more critical combat takes, where her Break Soul loop can make other party members feel unnecessary.

collector appeal
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
5.0

A physical release with extra presentation value was specifically appreciated by a longtime Tales fan.

companion AI
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
1.8

Companion AI is a weak spot, with basic behavior and unreliable healing leaving the player to handle much of the important decision-making.

competitive balance
Gears of War: E-Day
3.3

Competitive balance is uncertain because wall-bounce and movement-meta changes may disrupt established play.

Tales of Berseria RemasteredNo score yet
crafting system
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
5.0

Equipment enhancement earned praise for making dropped materials useful and giving gear management a satisfying purpose between battles.

cross-save support
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
1.5

The lack of PS4 save transfer was called a missed opportunity for returning players considering the remaster.

dialogue quality
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
4.6

Skits, banter, and party conversations are often funny, warm, and character-rich, though one remaster review noticed awkwardly compressed dialogue timing.

economy and resource balance
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
4.5

The Soul system’s give-and-take creates an enjoyable resource rhythm when earning and spending Souls is working well.

endgame content
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
1.0

One detailed review found the endgame side content rushed, typo-heavy, and noticeably less polished than the main story.

family friendliness
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
2.0

The revenge plot’s violence, mature themes, and occasional revealing costumes make this a less family-friendly Tales entry than the series’ lighter adventures.

fast travel convenience
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
3.9

Earlier and less restrictive travel tools are a meaningful improvement, though some reviewers still found warping limited or awkwardly structured.

grind level
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
4.1

Encounter toggles and Grade Shop XP boosts make grinding far easier to control, a widely appreciated convenience for story-focused or returning players.

handheld play suitability
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
3.6

Portable Berseria is a major selling point for some reviewers, but Switch-specific image quality, 30fps limits, and one severe input-lag report make handheld recommendations platform-sensitive.

horror tension
Gears of War: E-Day
4.2

Horror tension is mostly praised, though one reviewer warns that easy enemies could undercut the intended pressure.

Tales of Berseria RemasteredNo score yet
live-service support
Gears of War: E-Day
4.0

Live-service support is cautiously positive because the seasonal roadmap promises a lot of earnable content, though details remain limited.

Tales of Berseria RemasteredNo score yet
load times
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
4.8

Modern versions generally load faster, with several reviewers calling the improvements noticeable or nicely brisk.

menu usability
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
2.6

Menu impressions are mixed: new item indicators can help, but build management, DLC claiming, and some older interfaces are still cumbersome.

microtransaction impact
Gears of War: E-Day
3.0

Microtransaction impact is treated cautiously, with one reviewer accepting that paid content will remain part of the game.

Tales of Berseria RemasteredNo score yet
open-world design
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
2.0

Berseria is notably linear rather than truly open, and a couple of reviewers felt the zones were smaller or more constrained than they first appeared.

pacing
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
3.2

Story pacing is often strong, but repetitive dungeons and backtracking can interrupt emotional highs; the remaster’s faster travel helps without eliminating the issue.

progression system
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
3.2

Progression has useful depth through equipment, Grade Shop options, and evolving combat choices, but some reviewers feel growth is muted because the game can be too easy or bonuses too incremental.

puzzle design
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
2.6

Dungeon puzzles are usually considered simple or underdeveloped, with only occasional later sections standing out positively.

quest design
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
1.5

One review specifically lamented the absence of a meaningful side-quest system alongside the game’s uninspired dungeon structure.

remake/remaster quality
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
2.6

The dominant complaint is that this feels more like a port or convenience-focused rerelease than a transformative remaster. The QoL work is useful, but many existing owners see too little reason to rebuy.

replay value
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
1.5

One repeat player felt the magic faded on subsequent runs and explicitly recommended experiencing Berseria once rather than replaying it repeatedly.

save system reliability
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
5.0

Autosave is a welcome modern convenience that reduces the risk of lost progress and makes the long RPG easier to play casually.

seasonal content quality
Gears of War: E-Day
4.0

Seasonal content is cautiously positive because the roadmap promises a lot of earnable content.

Tales of Berseria RemasteredNo score yet
skill tree depth
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
4.3

Arte and combo customization gives combat meaningful flexibility, letting players experiment with large move sets and different strings.

split-screen quality
Gears of War: E-Day
4.5

Split-screen is praised as a welcome return for playing the campaign with a friend.

Tales of Berseria RemasteredNo score yet
upgrade system
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
3.0

Gear and ability systems can support steady growth, but several critics see them as shallow, overly menu-heavy, or unnecessary because combat can be trivialized.

voice acting
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
4.7

Voice work is a major strength, especially the performances behind Velvet and the main cast, though one reviewer strongly preferred Japanese audio over the English dub.

weapon balance
Gears of War: E-Day
3.5

Weapon balance evidence is mixed, with enthusiasm for new weapons but concern about how guns will feel under the new movement model.

Tales of Berseria RemasteredNo score yet
writing quality
Gears of War: E-DayNo score yet
Tales of Berseria Remastered
3.8

Characterization and emotional writing are often excellent, especially around Velvet and the party, but a few reviewers criticize tropey sections, weaker villains, or missed thematic opportunities.